Player Matchup

Serqet
Serqet
Kohai Momo
Serqet
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,491 Elo+
Party 2
Chang'e
Chang'e
Qu33n0fW0rlds
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,491 Elo+
Party 2
Bakasura
Bakasura
SpartanKitty113
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,491 Elo+
Party 2
Agni
Agni
TrueOkami
Agni
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 37L
1,491 Elo+
Party 2
Sol
Sol
snakebytes4324
Sol
Level 10
God Stats
1W - 8L
1,256 SR
Queue Stats
15W - 14L
1,296 Elo+
Party 2
Team Averages
Level 56
1,451 SR
1,452 Elo+

VS

Team Averages
Level 27
1,546 SR
1,542 Elo+
Bastet
Bastet
Sconc
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,474 Elo+
Party 1
Chernobog
Chernobog
Tontinitus
Chernobog
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,515 Elo+
Solo
Janus
Janus
cinnaminna
Janus
Level 29
God Stats
2W - 2L
1,691 SR
Queue Stats
558W - 571L
1,503 Elo+
Solo
Raijin
Raijin
jesterMB
Raijin
Level 81
God Stats
4W - 1L
1,691 SR
Queue Stats
78W - 59L
1,661 Elo+
Party 1
Bacchus
Bacchus
reelRickSanchez
Bacchus
Level 15
God Stats
21W - 25L
1,346 SR
Queue Stats
141W - 149L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kohai Momo
Serqet
20
8 / 9 / 5
14,678
1,129
18,763
18,580
5,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
19
0 / 9 / 7
11,618
894
3,294
17,542
5,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
17
0 / 8 / 6
10,978
844
1,951
17,153
6,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
20
6 / 4 / 6
14,601
1,123
17,836
16,761
5,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 9 / 8
12,642
972
14,175
20,245
5,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Sconc
Bastet
20
8 / 7 / 13
12,941
995
16,552
14,645
5,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
Tontinitus
Chernobog
17
3 / 2 / 9
11,670
898
2,442
3,934
1,314
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
20
11 / 2 / 19
14,576
1,121
19,239
8,501
2,763
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
jesterMB
Raijin
20
10 / 2 / 19
15,230
1,172
26,967
14,226
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 3 / 24
14,210
1,093
19,960
19,034
23,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
123
16
Kills
39
39
Deaths
16
32
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Serqet
Kohai Momo
Serqet
8
9
5
1.17
L
Chang'e
0
9
7
0.39
W
Bastet
Sconc
Bastet
8
7
13
2.07
L
Bakasura
0
8
6
0.38
W
Chernobog
Tontinitus
Chernobog
3
2
9
3.75
L
Agni
6
4
6
2.25
W
Janus
11
2
19
10.25
W
Raijin
jesterMB
Raijin
10
2
19
9.75
W
7
3
24
6.33
L
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,019
Damage
85,160
90,281
Taken
60,340
29,570
Mitigated
39,132
8,320
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Kohai Momo
Serqet
18,763
4,495
0
0
18,580
5,977
0
13,465
5,115
0
30,444
L
Chang'e
3,294
745
1,188
1,995
17,542
5,787
0
12,013
5,529
16,362
0
W
Bastet
Sconc
Bastet
16,552
4,767
0
93
14,645
5,837
0
7,640
6,745
0
22,910
L
Bakasura
1,951
1,199
0
651
17,153
6,411
0
13,701
3,452
0
6,752
W
Chernobog
Tontinitus
Chernobog
2,442
1,147
0
0
3,934
1,314
0
2,519
1,415
0
10,714
L
Agni
17,836
1,682
0
29
16,761
5,625
0
13,070
3,691
56,734
0
W
Janus
19,239
2,045
0
1,667
8,501
2,763
0
6,376
2,125
57,791
0
W
Raijin
jesterMB
Raijin
26,967
308
465
2,074
14,226
5,485
0
8,080
5,213
70,890
0
W
19,960
1,235
0
1,443
19,034
23,733
0
10,690
7,552
29,180
0
L
14,175
4,612
0
4,457
20,245
5,770
0
13,917
6,328
55,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,517
Gold Earned
68,627
273
Minions Killed
259
7
Camps Cleared
7
1,205,338
Distance Traveled
1,045,235
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
14,678
1,129
25
2
4
275,614
2
L
Chang'e
11,618
894
32
2
0
228,504
2
W
Bastet
12,941
995
16
1
2
214,350
0
L
Bakasura
10,978
844
16
1
0
203,220
0
W
Chernobog
11,670
898
14
1
0
96,856
0
L
Agni
14,601
1,123
94
7
2
252,048
0
W
Janus
14,576
1,121
98
8
4
229,286
0
W
Raijin
15,230
1,172
117
9
1
245,780
3
W
Bacchus
14,210
1,093
14
1
0
258,963
1
L
Sol
12,642
972
106
8
1
245,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role