Player Matchup

Izanami
Izanami
ButterSoftness
Izanami
Level 28
God Stats
2W - 3L
1,597 SR
Queue Stats
30W - 50L
1,362 Elo+
Party 1
Ymir
Ymir
Vavail
Ymir
Level 46
God Stats
0W - 4L
1,253 SR
Queue Stats
47W - 62L
1,383 Elo+
Party 1
Thoth
Thoth
burndtoast
Thoth
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,069 Elo+
Solo
Team Averages
Level 36
1,450 SR
1,271 Elo+

VS

Team Averages
Level 24
1,557 SR
1,287 Elo+
Neith
Neith
KingCorona2020
Neith
Level 46
God Stats
78W - 103L
1,503 SR
Queue Stats
79W - 107L
1,483 Elo+
Solo
Tiamat
Tiamat
lukaasthegoat
Tiamat
Level 11
God Stats
4W - 2L
1,573 SR
Queue Stats
26W - 51L
1,229 Elo+
Party 2
Terra
Terra
plop0203
Terra
Level 16
God Stats
1W - 1L
1,596 SR
Queue Stats
31W - 69L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
8,759
674
7,907
7,598
2,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Vavail
Ymir
10
0 / 6 / 2
7,744
596
4,842
12,476
8,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
9
0 / 8 / 1
7,373
567
5,466
8,569
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 6
10,541
811
12,683
9,060
3,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 1 / 8
9,839
757
9,908
8,237
5,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
plop0203
Terra
12
2 / 0 / 12
8,932
687
2,008
7,543
5,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
16
16
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
9
1
6
12
L
Ymir
Vavail
Ymir
0
6
2
0.17
L
Thoth
0
8
1
0.06
W
5
1
8
9
W
Terra
plop0203
Terra
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,215
Damage
24,599
28,643
Taken
24,840
12,861
Mitigated
13,596
2,349
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,907
4,728
0
1,789
7,598
2,316
0
2,095
5,426
0
35,258
W
12,683
5,505
0
1,190
9,060
3,362
1,117
4,445
4,475
0
62,482
L
Ymir
Vavail
Ymir
4,842
738
0
230
12,476
8,274
0
5,736
6,306
9,018
0
L
Thoth
5,466
370
0
330
8,569
2,271
0
3,291
4,983
22,480
0
W
9,908
1,113
0
1,903
8,237
5,121
0
2,872
5,212
38,872
0
W
Terra
plop0203
Terra
2,008
523
2,811
2,363
7,543
5,113
134
2,486
4,781
6,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,876
Gold Earned
29,312
123
Minions Killed
165
0
Camps Cleared
0
609,635
Distance Traveled
695,893
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,759
674
60
5
0
211,212
0
W
Neith
10,541
811
86
7
0
220,018
2
L
Ymir
7,744
596
11
1
0
217,161
4
L
Thoth
7,373
567
52
4
0
181,262
2
W
Tiamat
9,839
757
69
5
0
237,113
2
W
Terra
8,932
687
10
1
0
238,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role