Player Matchup

Jing Wei
Jing Wei
Aylew
Jing Wei
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,479 Elo+
Party 3
Danzaburou
Danzaburou
BAMPII
Danzaburou
Level 7
God Stats
11W - 14L
1,831 SR
Queue Stats
19W - 19L
1,587 Elo+
Party 3
Ymir
Ymir
CaChIkI
Ymir
Level 7
God Stats
2W - 4L
1,252 SR
Queue Stats
15W - 14L
1,280 Elo+
Party 2
Amaterasu
Amaterasu
Welthund
Amaterasu
Level 3
God Stats
1W - 3L
1,252 SR
Queue Stats
2W - 6L
1,280 Elo+
Party 2
Agni
Agni
marybauter27
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 2
Team Averages
Level 23
1,467 SR
1,381 Elo+

VS

Team Averages
Level 21
1,459 SR
1,294 Elo+
Neith
Neith
BigPPEnergy1
Neith
Level 11
God Stats
2W - 2L
1,644 SR
Queue Stats
7W - 14L
1,253 Elo+
Party 1
Ymir
Ymir
Bradacisko
Ymir
Level 5
God Stats
2W - 3L
1,443 SR
Queue Stats
5W - 3L
1,280 Elo+
Solo
Janus
Janus
Mattifona
Janus
Level 27
God Stats
0W - 2L
1,292 SR
Queue Stats
15W - 20L
1,329 Elo+
Party 1
Kukulkan
Kukulkan
Xephoney
Kukulkan
Level 19
God Stats
5W - 7L
1,416 SR
Queue Stats
8W - 18L
1,301 Elo+
Party 1
Rama
Rama
yretes
Rama
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aylew
Jing Wei
20
6 / 1 / 10
17,597
926
37,645
19,471
5,497
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
BAMPII
Danzaburou
20
6 / 6 / 8
17,857
940
25,288
26,851
8,487
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
CaChIkI
Ymir
20
1 / 1 / 11
15,463
814
6,048
18,174
20,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Welthund
Amaterasu
20
5 / 4 / 7
16,830
886
8,183
29,129
19,916
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
1 / 10 / 6
14,792
779
13,713
24,584
9,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 14
15,334
807
17,942
29,221
15,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 4 / 15
16,670
877
14,519
28,273
45,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Mattifona
Janus
20
8 / 0 / 14
17,968
946
38,336
10,636
4,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Xephoney
Kukulkan
20
9 / 9 / 10
17,653
929
39,251
26,272
13,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
yretes
Rama
18
1 / 0 / 2
13,648
718
1,171
1,204
339
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
77
19
Kills
22
22
Deaths
19
42
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Aylew
Jing Wei
6
1
10
11
W
Danzaburou
BAMPII
Danzaburou
6
6
8
1.67
L
1
6
14
1.33
L
3
4
15
2.63
W
Ymir
CaChIkI
Ymir
1
1
11
6.5
L
Janus
Mattifona
Janus
8
0
14
15
W
Amaterasu
Welthund
Amaterasu
5
4
7
2.13
L
Kukulkan
Xephoney
Kukulkan
9
9
10
1.56
W
1
10
6
0.4
L
Rama
yretes
Rama
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,877
Damage
111,219
118,209
Taken
95,606
64,506
Mitigated
79,584
23,613
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Aylew
Jing Wei
37,645
34,571
0
5,908
19,471
5,497
0
15,318
4,153
0
81,692
W
Danzaburou
BAMPII
Danzaburou
25,288
14,706
0
5,207
26,851
8,487
0
22,128
4,723
0
68,248
L
17,942
12,592
0
2,207
29,221
15,663
0
5,011
24,210
0
38,401
L
14,519
751
0
0
28,273
45,090
0
5,634
22,639
49,709
0
W
Ymir
CaChIkI
Ymir
6,048
731
0
346
18,174
20,920
0
15,150
3,024
22,696
0
L
Janus
Mattifona
Janus
38,336
1,036
0
0
10,636
4,814
0
3,343
7,293
77,960
0
W
Amaterasu
Welthund
Amaterasu
8,183
4,245
0
10,428
29,129
19,916
0
19,408
9,721
0
34,062
L
Kukulkan
Xephoney
Kukulkan
39,251
4,166
0
1,611
26,272
13,678
0
5,669
20,603
76,476
0
W
13,713
364
445
1,279
24,584
9,686
0
20,102
4,482
32,071
0
L
Rama
yretes
Rama
1,171
694
0
0
1,204
339
0
104
1,100
0
4,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,539
Gold Earned
81,273
345
Minions Killed
340
13
Camps Cleared
5
1,708,530
Distance Traveled
1,350,032
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
17,597
926
114
6
4
380,402
0
W
Danzaburou
17,857
940
99
5
4
336,287
2
L
Neith
15,334
807
48
3
2
334,482
0
L
Ymir
16,670
877
99
5
1
338,233
2
W
Ymir
15,463
814
30
2
1
351,618
0
L
Janus
17,968
946
97
5
1
381,223
0
W
Amaterasu
16,830
886
57
3
4
383,790
0
L
Kukulkan
17,653
929
87
5
1
251,616
1
W
Agni
14,792
779
45
2
0
256,433
0
L
Rama
13,648
718
9
0
0
44,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role