Player Matchup

Kukulkan
Kukulkan
KrimzanGames
Kukulkan
Level 69
God Stats
4W - 1L
1,726 SR
Queue Stats
106W - 143L
1,401 Elo+
Party 3
Nox
Nox
MCBluee
Nox
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,856 Elo+
Party 2
Xing Tian
Xing Tian
TheConrad
Xing Tian
Level 153
God Stats
5W - 4L
1,498 SR
Queue Stats
101W - 95L
1,581 Elo+
Party 3
Cernunnos
Cernunnos
jujukillerbee
Cernunnos
Level 157
God Stats
15W - 7L
1,521 SR
Queue Stats
117W - 112L
1,592 Elo+
Party 3
Gilgamesh
Gilgamesh
pablopoc
Gilgamesh
Level 106
God Stats
2W - 0L
1,758 SR
Queue Stats
32W - 28L
1,602 Elo+
Party 2
Team Averages
Level 122
1,601 SR
1,606 Elo+

VS

Team Averages
Level 89
1,470 SR
1,519 Elo+
Ne Zha
Ne Zha
BeefyMilkers
Ne Zha
Level 123
God Stats
0W - 2L
1,478 SR
Queue Stats
298W - 288L
1,539 Elo+
Party 4
Cthulhu
Cthulhu
FlamingNutShot1
Cthulhu
Level 67
God Stats
14W - 9L
1,622 SR
Queue Stats
93W - 86L
1,607 Elo+
Party 4
Kukulkan
Kukulkan
Kvothe0508
Kukulkan
Level 86
God Stats
5W - 5L
1,661 SR
Queue Stats
104W - 101L
1,513 Elo+
Solo
Yemoja
Yemoja
Viccus
Yemoja
Level 108
God Stats
1W - 2L
1,292 SR
Queue Stats
84W - 96L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
Wargamemando
Danzaburou
Level 62
God Stats
0W - 2L
1,295 SR
Queue Stats
53W - 58L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KrimzanGames
Kukulkan
20
4 / 0 / 19
12,839
988
18,510
4,937
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
20
6 / 1 / 23
13,512
1,039
17,832
8,496
3,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
TheConrad
Xing Tian
19
3 / 2 / 24
12,862
989
16,050
17,752
16,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
jujukillerbee
Cernunnos
20
14 / 3 / 13
14,613
1,124
29,389
17,541
7,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
pablopoc
Gilgamesh
19
8 / 0 / 19
13,474
1,036
15,961
18,144
9,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
0 / 7 / 3
10,903
839
8,315
14,684
6,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 9 / 6
11,352
873
15,574
26,447
17,757
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Kvothe0508
Kukulkan
18
3 / 4 / 2
12,529
964
21,213
18,028
7,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Viccus
Yemoja
19
1 / 4 / 5
12,046
927
7,644
21,583
24,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
Wargamemando
Danzaburou
17
2 / 11 / 1
11,600
892
8,287
22,056
8,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
23
35
Kills
6
6
Deaths
35
98
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
7
3
0.21
L
0
9
6
0.33
W
Kukulkan
KrimzanGames
Kukulkan
4
0
19
13.5
L
Kukulkan
Kvothe0508
Kukulkan
3
4
2
1
W
Nox
6
1
23
17.5
W
Xing Tian
TheConrad
Xing Tian
3
2
24
7.5
L
Yemoja
Viccus
Yemoja
1
4
5
0.88
L
Danzaburou
Wargamemando
Danzaburou
2
11
1
0.23
W
Cernunnos
jujukillerbee
Cernunnos
14
3
13
6.83
W
Gilgamesh
pablopoc
Gilgamesh
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,742
Damage
61,033
66,870
Taken
102,798
38,894
Mitigated
64,562
10,365
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
8,315
3,072
0
1,357
14,684
6,212
0
6,537
7,965
0
20,871
L
15,574
715
1,683
1,816
26,447
17,757
0
15,235
11,013
35,663
0
W
Kukulkan
KrimzanGames
Kukulkan
18,510
499
0
33
4,937
1,973
0
3,421
1,516
54,784
0
L
Kukulkan
Kvothe0508
Kukulkan
21,213
617
0
937
18,028
7,193
0
9,382
8,570
64,825
0
W
Nox
17,832
719
0
659
8,496
3,756
0
5,578
2,768
31,176
0
W
Xing Tian
TheConrad
Xing Tian
16,050
986
978
2,340
17,752
16,301
0
11,721
5,701
25,896
0
L
Yemoja
Viccus
Yemoja
7,644
1,509
4,134
1,135
21,583
24,482
0
10,752
10,653
24,376
0
L
Danzaburou
Wargamemando
Danzaburou
8,287
2,594
0
1,377
22,056
8,918
0
9,613
12,205
0
25,625
W
Cernunnos
jujukillerbee
Cernunnos
29,389
16,359
0
6,034
17,541
7,030
0
11,714
5,707
0
57,726
W
Gilgamesh
pablopoc
Gilgamesh
15,961
4,786
0
321
18,144
9,834
0
11,217
6,747
0
33,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,300
Gold Earned
58,430
270
Minions Killed
249
12
Camps Cleared
6
1,372,220
Distance Traveled
1,161,850
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,903
839
21
2
3
174,614
2
L
Cthulhu
11,352
873
47
4
0
235,692
0
W
Kukulkan
12,839
988
107
8
0
269,532
0
L
Kukulkan
12,529
964
125
10
1
277,931
0
W
Nox
13,512
1,039
47
4
2
273,295
0
W
Xing Tian
12,862
989
12
1
2
294,317
0
L
Yemoja
12,046
927
22
2
0
255,541
0
L
Danzaburou
11,600
892
34
3
2
218,072
0
W
Cernunnos
14,613
1,124
70
5
4
230,307
0
W
Gilgamesh
13,474
1,036
34
3
4
304,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role