Player Matchup

Ymir
Ymir
Botman87
Ymir
Level 4
God Stats
1W - 1L
1,258 SR
Queue Stats
2W - 2L
1,285 Elo+
Solo
Tiamat
Tiamat
DarkXPearl
Tiamat
Level 28
God Stats
6W - 6L
1,599 SR
Queue Stats
61W - 54L
1,508 Elo+
Solo
Chang'e
Chang'e
Redicoe
Chang'e
Level 13
God Stats
21W - 19L
1,664 SR
Queue Stats
32W - 32L
1,514 Elo+
Party 1
Thanatos
Thanatos
ZEN8738
Thanatos
Level 29
God Stats
7W - 4L
1,650 SR
Queue Stats
60W - 50L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
i2t0a04
Sun Wukong
Level 43
God Stats
27W - 26L
1,534 SR
Queue Stats
101W - 120L
1,396 Elo+
Party 1
Team Averages
Level 23
1,541 SR
1,438 Elo+

VS

Team Averages
Level 23
1,512 SR
1,525 Elo+
Janus
Janus
All_da_Cap_do
Janus
Level 16
God Stats
6W - 4L
1,284 SR
Queue Stats
110W - 79L
1,558 Elo+
Solo
Guan Yu
Guan Yu
LoopleSwoop
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,584 Elo+
Solo
Neith
Neith
PoketRocket9409
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,645 Elo+
Party 2
Cerberus
Cerberus
SwiftBunny8312
Cerberus
Level 64
God Stats
6W - 2L
1,777 SR
Queue Stats
132W - 148L
1,393 Elo+
Party 2
Fafnir
Fafnir
ZiggyCuff7
Fafnir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 75L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 3 / 1
7,669
320
79
5,659
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
DarkXPearl
Tiamat
20
5 / 2 / 6
13,252
552
11,928
9,953
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Redicoe
Chang'e
18
4 / 0 / 7
11,256
469
11,415
9,529
3,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
ZEN8738
Thanatos
19
15 / 0 / 6
13,357
557
16,097
15,859
6,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
i2t0a04
Sun Wukong
18
3 / 1 / 7
12,086
504
13,668
14,538
10,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 0
11,558
482
6,528
11,318
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
LoopleSwoop
Guan Yu
8
0 / 10 / 0
7,229
301
621
16,826
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 8 / 1
8,025
334
4,367
12,919
8,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
14
1 / 3 / 0
9,210
384
7,269
15,236
9,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
ZiggyCuff7
Fafnir
14
0 / 5 / 1
9,202
383
5,762
25,146
25,322
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
27
Kills
5
6
Deaths
30
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Ymir
0
3
1
0.17
W
Tiamat
DarkXPearl
Tiamat
5
2
6
4
L
Guan Yu
LoopleSwoop
Guan Yu
0
10
0
0
L
2
8
1
0.31
W
Chang'e
Redicoe
Chang'e
4
0
7
7.5
L
Cerberus
1
3
0
0.33
W
Thanatos
ZEN8738
Thanatos
15
0
6
18
L
Fafnir
ZiggyCuff7
Fafnir
0
5
1
0.1
W
Sun Wukong
i2t0a04
Sun Wukong
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,187
Damage
24,547
55,538
Taken
81,445
28,165
Mitigated
53,122
35,017
Healing
20,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,528
277
0
1,593
11,318
4,154
496
3,253
7,975
83,364
0
W
Ymir
79
79
0
204
5,659
2,078
0
264
5,395
8,315
0
W
Tiamat
DarkXPearl
Tiamat
11,928
547
0
3,561
9,953
5,653
1,563
2,449
7,281
96,544
0
L
Guan Yu
LoopleSwoop
Guan Yu
621
417
164
4,467
16,826
5,839
0
3,568
13,228
0
35,528
L
4,367
1,914
0
923
12,919
8,365
0
2,834
9,935
0
19,140
W
Chang'e
Redicoe
Chang'e
11,415
1,181
1,661
6,182
9,529
3,832
2,510
4,636
4,873
55,315
0
L
Cerberus
7,269
796
0
3,378
15,236
9,442
0
3,473
11,283
46,411
0
W
Thanatos
ZEN8738
Thanatos
16,097
4,571
0
20,002
15,859
6,507
491
4,230
11,467
0
94,156
L
Fafnir
ZiggyCuff7
Fafnir
5,762
1,725
612
9,108
25,146
25,322
116
10,294
14,702
53,726
0
W
Sun Wukong
i2t0a04
Sun Wukong
13,668
5,511
0
3,407
14,538
10,095
4,337
7,499
6,963
0
73,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,620
Gold Earned
45,224
541
Minions Killed
459
0
Camps Cleared
0
2,009,583
Distance Traveled
1,849,506
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,558
482
204
9
0
418,091
7
W
Ymir
7,669
320
3
0
0
169,516
0
W
Tiamat
13,252
552
182
8
0
457,512
7
L
Guan Yu
7,229
301
49
2
0
363,690
4
L
Neith
8,025
334
24
1
0
295,867
0
W
Chang'e
11,256
469
90
4
0
475,283
0
L
Cerberus
9,210
384
97
4
0
381,369
0
W
Thanatos
13,357
557
130
5
0
517,995
6
L
Fafnir
9,202
383
85
4
0
390,489
8
W
Sun Wukong
12,086
504
136
6
0
389,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role