Player Matchup

Danzaburou
Danzaburou
AbYbandit
Danzaburou
Level 12
God Stats
3W - 0L
1,821 SR
Queue Stats
6W - 6L
1,309 Elo+
Party 2
Bakasura
Bakasura
AnnoyMeAndITroll
Bakasura
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Fafnir
Fafnir
LoneRaider
Fafnir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,268 Elo+
Solo
Achilles
Achilles
SexSymboll
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,250 Elo+
Party 2
Baron Samedi
Baron Samedi
Vampick
Baron Samedi
Level 12
God Stats
2W - 1L
1,458 SR
Queue Stats
8W - 10L
1,284 Elo+
Party 2
Team Averages
Level 10
1,556 SR
1,322 Elo+

VS

Team Averages
Level 13
1,391 SR
1,215 Elo+
Guan Yu
Guan Yu
Auron237
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,102 Elo+
Solo
Ymir
Ymir
KijowyBanan
Ymir
Level 14
God Stats
1W - 5L
1,266 SR
Queue Stats
41W - 39L
1,179 Elo+
Party 1
Hou Yi
Hou Yi
MadPApi
Hou Yi
Level 8
God Stats
2W - 9L
1,191 SR
Queue Stats
12W - 14L
1,248 Elo+
Party 1
Set
Set
Triklord
Set
Level 18
God Stats
18W - 19L
1,500 SR
Queue Stats
84W - 82L
1,318 Elo+
Solo
Zeus
Zeus
xSyNTheTiCcx
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbYbandit
Danzaburou
10
2 / 6 / 7
6,768
483
4,902
8,742
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
17 / 1 / 2
9,823
702
18,693
11,772
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fafnir
LoneRaider
Fafnir
11
2 / 5 / 7
6,545
468
4,540
10,506
7,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
SexSymboll
Achilles
12
1 / 0 / 2
6,908
493
1,592
5,738
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Vampick
Baron Samedi
13
6 / 2 / 3
7,709
551
4,525
7,518
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Auron237
Guan Yu
7
0 / 7 / 1
5,410
386
3,166
9,142
6,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 5 / 7
7,509
536
7,704
13,031
6,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
MadPApi
Hou Yi
10
5 / 5 / 5
7,204
515
6,743
8,567
2,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 6 / 0
6,495
464
3,665
11,030
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 6 / 3
6,562
469
6,412
5,057
1,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
28
Kills
13
14
Deaths
29
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AbYbandit
Danzaburou
2
6
7
0.92
W
17
1
2
18
L
Guan Yu
Auron237
Guan Yu
0
7
1
0.07
L
4
5
7
1.5
W
Fafnir
LoneRaider
Fafnir
2
5
7
1.1
L
Hou Yi
MadPApi
Hou Yi
5
5
5
1.5
W
Achilles
SexSymboll
Achilles
1
0
2
2
L
2
6
0
0.33
W
Baron Samedi
Vampick
Baron Samedi
6
2
3
3.75
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,252
Damage
27,690
44,276
Taken
46,827
23,703
Mitigated
20,894
10,478
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AbYbandit
Danzaburou
4,902
1,389
0
1,065
8,742
3,064
0
3,582
5,130
0
25,526
W
18,693
13,130
0
3,953
11,772
4,729
0
1,989
9,693
0
74,307
L
Guan Yu
Auron237
Guan Yu
3,166
736
144
798
9,142
6,250
109
1,354
6,679
0
18,552
L
7,704
1,428
0
825
13,031
6,987
135
3,862
8,327
24,288
0
W
Fafnir
LoneRaider
Fafnir
4,540
1,481
0
953
10,506
7,960
0
6,611
3,865
12,088
0
L
Hou Yi
MadPApi
Hou Yi
6,743
3,397
0
1,416
8,567
2,593
558
1,395
6,548
0
22,662
W
Achilles
SexSymboll
Achilles
1,592
357
0
1,880
5,738
4,348
628
0
5,678
0
21,285
L
3,665
2,320
0
3,113
11,030
3,520
0
364
9,926
0
24,814
W
Baron Samedi
Vampick
Baron Samedi
4,525
442
419
2,208
7,518
3,602
543
1,934
5,524
42,293
0
L
6,412
702
0
100
5,057
1,544
191
1,755
2,949
27,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,753
Gold Earned
33,180
330
Minions Killed
220
0
Camps Cleared
0
1,294,757
Distance Traveled
1,172,947
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,768
483
33
2
0
208,863
0
W
Bakasura
9,823
702
145
10
0
357,964
0
L
Guan Yu
5,410
386
36
3
0
246,116
1
L
Ymir
7,509
536
40
3
0
229,843
2
W
Fafnir
6,545
468
17
1
0
240,092
1
L
Hou Yi
7,204
515
32
2
0
242,852
5
W
Achilles
6,908
493
50
4
0
246,636
1
L
Set
6,495
464
56
4
0
243,007
2
W
Baron Samedi
7,709
551
85
6
0
241,202
4
L
Zeus
6,562
469
56
4
0
211,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role