Player Matchup

Fenrir
Fenrir
Afri_Dogge
Fenrir
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 7L
1,425 Elo+
Party 1
Cerberus
Cerberus
Katko420
Cerberus
Level 8
God Stats
4W - 4L
1,341 SR
Queue Stats
6W - 14L
1,243 Elo+
Solo
Ra
Ra
La_KOKRETA_MLDR
Ra
Level 4
God Stats
25W - 11L
1,830 SR
Queue Stats
87W - 89L
1,481 Elo+
Party 3
Bastet
Bastet
floripes_666
Bastet
Level 123
God Stats
2W - 2L
1,275 SR
Queue Stats
71W - 59L
1,617 Elo+
Party 3
Hou Yi
Hou Yi
xGodAzeT34x
Hou Yi
Level 68
God Stats
4W - 4L
1,688 SR
Queue Stats
231W - 242L
1,433 Elo+
Party 1
Team Averages
Level 42
1,527 SR
1,440 Elo+

VS

Team Averages
Level 14
1,450 SR
1,467 Elo+
Ganesha
Ganesha
HiTmAn-REFLEX-NL
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Apollo
Apollo
JPZebi99
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
MissKai-Chi
Neith
Level 28
God Stats
4W - 10L
1,425 SR
Queue Stats
10W - 22L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
Veensels
Tsukuyomi
Level 18
God Stats
2W - 4L
1,327 SR
Queue Stats
24W - 23L
1,452 Elo+
Solo
Ra
Ra
soefboy
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Afri_Dogge
Fenrir
17
4 / 2 / 5
11,024
501
5,508
15,421
7,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Katko420
Cerberus
16
1 / 1 / 8
10,138
461
3,227
14,505
10,695
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 4 / 6
10,753
489
7,757
12,336
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
24 / 3 / 4
13,829
629
30,740
19,508
9,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
19
8 / 1 / 3
12,703
577
11,395
18,660
8,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,933
452
9,021
21,281
15,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
JPZebi99
Apollo
14
1 / 11 / 2
9,216
419
8,181
16,585
5,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 0
5,900
268
131
1,040
178
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Veensels
Tsukuyomi
17
7 / 15 / 2
11,338
515
14,797
23,203
8,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 10 / 2
8,314
378
9,187
13,389
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
40
Kills
10
11
Deaths
41
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Afri_Dogge
Fenrir
4
2
5
3.25
L
1
4
3
0.63
L
Apollo
JPZebi99
Apollo
1
11
2
0.18
W
Cerberus
Katko420
Cerberus
1
1
8
5
W
3
4
6
1.5
L
0
1
0
0
L
Tsukuyomi
Veensels
Tsukuyomi
7
15
2
0.53
W
Bastet
24
3
4
8.67
L
1
10
2
0.2
W
Hou Yi
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,627
Damage
41,317
80,430
Taken
75,498
40,431
Mitigated
33,804
27,240
Healing
5,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Afri_Dogge
Fenrir
5,508
1,710
0
6,153
15,421
7,737
706
3,504
11,831
0
66,062
L
9,021
837
0
1,006
21,281
15,397
0
1,851
19,320
39,750
0
L
Apollo
JPZebi99
Apollo
8,181
4,581
0
821
16,585
5,352
0
1,960
14,539
0
42,563
W
Cerberus
Katko420
Cerberus
3,227
97
183
5,662
14,505
10,695
143
5,568
8,677
33,411
0
W
7,757
1,064
1,534
5,310
12,336
4,819
1,740
3,220
8,954
67,167
0
L
131
0
0
347
1,040
178
0
0
1,040
0
3,107
L
Tsukuyomi
Veensels
Tsukuyomi
14,797
4,654
0
3,325
23,203
8,593
0
4,548
18,468
0
48,754
W
Bastet
30,740
11,376
0
730
19,508
9,039
3,384
3,030
16,336
0
99,975
L
9,187
879
0
132
13,389
4,284
0
1,986
11,147
35,184
0
W
Hou Yi
11,395
5,831
0
7,668
18,660
8,141
2,396
2,186
16,424
0
108,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,447
Gold Earned
44,701
617
Minions Killed
300
0
Camps Cleared
0
2,073,698
Distance Traveled
1,477,477
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,024
501
110
5
0
466,552
0
L
Ganesha
9,933
452
38
2
0
435,171
2
L
Apollo
9,216
419
102
5
0
329,443
0
W
Cerberus
10,138
461
85
4
0
395,403
4
W
Ra
10,753
489
129
6
0
400,974
0
L
Neith
5,900
268
9
0
0
33,248
1
L
Tsukuyomi
11,338
515
75
3
0
331,393
0
W
Bastet
13,829
629
132
6
0
453,238
3
L
Ra
8,314
378
76
3
0
348,222
1
W
Hou Yi
12,703
577
161
7
0
357,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role