Player Matchup

Fafnir
Fafnir
LavitzGore
Fafnir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,514 Elo+
Party 2
Izanami
Izanami
TexMixtle
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Toramaru
Chang'e
Level 108
God Stats
47W - 41L
1,524 SR
Queue Stats
228W - 195L
1,525 Elo+
Party 2
Team Averages
Level 104
1,508 SR
1,513 Elo+

VS

Team Averages
Level 101
1,592 SR
1,523 Elo+
Merlin
Merlin
N4t5uF0rC3
Merlin
Level 158
God Stats
3W - 2L
1,777 SR
Queue Stats
293W - 87L
1,802 Elo+
Party 1
Geb
Geb
SebaGamer123
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
vLoVeMySkilIs
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
LavitzGore
Fafnir
12
0 / 3 / 4
9,933
621
5,267
15,685
20,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
TexMixtle
Izanami
15
4 / 1 / 1
12,196
762
9,365
11,721
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
Toramaru
Chang'e
15
1 / 1 / 3
10,505
657
9,523
13,226
5,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
N4t5uF0rC3
Merlin
16
5 / 2 / 0
10,770
673
17,058
12,040
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 2 / 5
9,597
600
7,065
16,281
12,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

3
0 / 1 / 0
7,518
470
0
726
216
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
5
Kills
5
5
Deaths
5
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
LavitzGore
Fafnir
0
3
4
0.67
L
Merlin
N4t5uF0rC3
Merlin
5
2
0
2.5
L
0
2
5
1.25
W
Izanami
TexMixtle
Izanami
4
1
1
4.5
W
Chang'e
Toramaru
Chang'e
1
1
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,155
Damage
24,123
40,632
Taken
29,047
30,515
Mitigated
16,475
18,774
Healing
2,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
LavitzGore
Fafnir
5,267
1,190
507
3,168
15,685
20,888
179
7,911
7,162
10,259
0
L
Merlin
N4t5uF0rC3
Merlin
17,058
1,930
0
1,087
12,040
4,171
0
6,788
5,252
89,319
0
L
7,065
1,009
570
1,220
16,281
12,088
0
7,621
8,660
21,912
0
W
Izanami
TexMixtle
Izanami
9,365
8,268
0
4,142
11,721
4,497
2,167
6,621
4,870
0
98,085
W
Chang'e
Toramaru
Chang'e
9,523
702
3,080
7,877
13,226
5,130
1,275
8,495
4,393
58,313
0
L
0
0
0
0
726
216
0
405
321
0
295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,634
Gold Earned
27,885
225
Minions Killed
168
0
Camps Cleared
0
865,677
Distance Traveled
631,768
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,933
621
12
1
0
293,692
4
L
Merlin
10,770
673
134
8
0
293,912
2
L
Geb
9,597
600
33
2
0
323,144
6
W
Izanami
12,196
762
127
8
0
268,416
2
W
Chang'e
10,505
657
86
5
0
303,569
2
L
Ullr
7,518
470
1
0
0
14,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role