Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BNK_reverse
Sun Wukong
Level 69
God Stats
7W - 6L
1,643 SR
Queue Stats
72W - 99L
1,274 Elo+
Party 2
Da Ji
Da Ji
HorizionOG
Da Ji
Level 46
God Stats
8W - 5L
1,734 SR
Queue Stats
180W - 169L
1,391 Elo+
Solo
Artemis
Artemis
Nawglers44
Artemis
Level 69
God Stats
12W - 6L
1,608 SR
Queue Stats
405W - 412L
1,501 Elo+
Party 1
Ymir
Ymir
OverripeShoe760
Ymir
Level 31
God Stats
98W - 136L
1,530 SR
Queue Stats
117W - 154L
1,415 Elo+
Party 1
Team Averages
Level 55
1,603 SR
1,416 Elo+

VS

Team Averages
Level 49
1,448 SR
1,449 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
GreghpA1XD
Bakasura
Level 46
God Stats
11W - 13L
1,484 SR
Queue Stats
128W - 161L
1,339 Elo+
Solo
Anubis
Anubis
RauLIzCrazy
Anubis
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,463 Elo+
Party 3
Medusa
Medusa
RobbedMeat
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Athena
Athena
XtheBLoODedgeX
Athena
Level 84
God Stats
2W - 1L
1,257 SR
Queue Stats
120W - 135L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 1 / 3
5,385
539
3,064
3,697
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
BNK_reverse
Sun Wukong
10
1 / 0 / 0
5,437
544
2,159
5,112
2,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
9
4 / 0 / 0
5,613
561
3,683
5,142
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Nawglers44
Artemis
10
5 / 0 / 4
6,070
607
6,644
4,395
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 0 / 5
6,159
616
3,618
4,890
2,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 2 / 0
4,851
485
1,921
5,732
3,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
GreghpA1XD
Bakasura
8
1 / 2 / 0
4,822
482
1,765
6,143
1,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
8
0 / 2 / 1
4,640
464
2,035
4,239
1,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
RobbedMeat
Medusa
6
0 / 6 / 0
3,912
391
1,592
5,555
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 2 / 0
3,956
396
1,853
6,953
2,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
1
1
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
3
1.5
L
Guan Yu
 
Guan Yu
0
2
0
0
W
Sun Wukong
BNK_reverse
Sun Wukong
1
0
0
1
L
Bakasura
GreghpA1XD
Bakasura
1
2
0
0.5
W
Da Ji
4
0
0
4
W
Artemis
Nawglers44
Artemis
5
0
4
7
W
4
0
5
6.5
L
Anubis
0
2
1
0.25
L
Medusa
RobbedMeat
Medusa
0
6
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,168
Damage
9,166
23,236
Taken
28,622
8,961
Mitigated
11,144
8,644
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,064
242
0
1,088
3,697
1,364
324
1,668
1,989
22,778
0
L
Guan Yu
 
Guan Yu
1,921
196
0
1,856
5,732
3,213
0
0
5,402
0
19,613
W
Sun Wukong
BNK_reverse
Sun Wukong
2,159
170
0
2,464
5,112
2,282
0
0
4,842
0
27,062
L
Bakasura
GreghpA1XD
Bakasura
1,765
1,291
0
909
6,143
1,562
0
1,481
4,510
0
18,752
W
Da Ji
3,683
1,240
0
2,247
5,142
1,473
95
367
4,700
0
22,097
W
Artemis
Nawglers44
Artemis
6,644
3,684
0
2,137
4,395
1,330
1,036
779
3,616
0
27,907
W
3,618
643
0
708
4,890
2,512
483
1,074
3,806
21,496
0
L
Anubis
2,035
100
0
1,748
4,239
1,684
456
1,563
2,422
15,976
0
L
Medusa
RobbedMeat
Medusa
1,592
722
0
39
5,555
2,385
0
2,045
3,510
0
5,980
L
1,853
870
0
549
6,953
2,300
0
1,187
5,766
11,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,664
Gold Earned
22,181
238
Minions Killed
148
0
Camps Cleared
0
940,011
Distance Traveled
810,148
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,385
539
47
5
0
196,095
1
L
Guan Yu
4,851
485
39
4
0
195,296
0
W
Sun Wukong
5,437
544
49
5
0
182,030
1
L
Bakasura
4,822
482
48
5
0
169,761
0
W
Da Ji
5,613
561
53
5
0
218,800
2
W
Artemis
6,070
607
47
5
0
150,889
0
W
Ymir
6,159
616
42
4
0
192,197
2
L
Anubis
4,640
464
37
4
0
151,382
0
L
Medusa
3,912
391
9
1
0
144,519
1
L
Athena
3,956
396
15
2
0
149,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role