Player Matchup

Neith
Neith
K7NTC
Neith
Level 91
God Stats
3W - 10L
1,424 SR
Queue Stats
37W - 32L
1,576 Elo+
Party 2
Merlin
Merlin
Knishnik2
Merlin
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Za1Nix
Pele
Level 109
God Stats
2W - 2L
1,472 SR
Queue Stats
391W - 368L
1,675 Elo+
Solo
Achilles
Achilles
casp245
Achilles
Level 103
God Stats
1W - 4L
1,355 SR
Queue Stats
156W - 125L
1,609 Elo+
Party 2
Nike
Nike
Σnumα
Nike
Level 146
God Stats
1W - 2L
1,767 SR
Queue Stats
205W - 168L
1,593 Elo+
Party 2
Team Averages
Level 105
1,504 SR
1,591 Elo+

VS

Team Averages
Level 141
1,425 SR
1,556 Elo+
Rama
Rama
Elmelot
Rama
Level 129
God Stats
1W - 1L
1,329 SR
Queue Stats
46W - 60L
1,439 Elo+
Solo
Ravana
Ravana
Forest
Ravana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Poppolo
Persephone
Level 143
God Stats
5W - 6L
1,536 SR
Queue Stats
859W - 812L
1,561 Elo+
Solo
Loki
Loki
Reecewatt
Loki
Level 128
God Stats
1W - 3L
1,220 SR
Queue Stats
110W - 98L
1,643 Elo+
Party 1
Khepri
Khepri
jackg493
Khepri
Level 156
God Stats
11W - 9L
1,540 SR
Queue Stats
115W - 108L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
K7NTC
Neith
20
1 / 4 / 4
12,803
492
8,385
13,183
5,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Knishnik2
Merlin
18
1 / 4 / 8
10,902
419
12,164
11,940
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Za1Nix
Pele
18
6 / 7 / 2
11,923
459
12,654
23,359
8,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
casp245
Achilles
19
5 / 5 / 3
12,541
482
14,842
21,308
19,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nike
Σnumα
Nike
18
2 / 5 / 4
10,855
418
10,657
24,670
18,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Elmelot
Rama
20
3 / 1 / 9
15,507
596
12,760
18,728
8,280
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
Forest
Ravana
19
2 / 4 / 4
13,325
513
12,704
20,976
19,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Poppolo
Persephone
20
5 / 3 / 8
14,890
573
16,902
15,304
7,321
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
20
12 / 5 / 3
14,384
553
14,386
17,054
8,759
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
jackg493
Khepri
19
2 / 2 / 13
12,956
498
8,287
19,350
19,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
15
Kills
24
25
Deaths
15
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Rama
Elmelot
Rama
3
1
9
7.5
W
Ravana
Forest
Ravana
2
4
4
1
L
Neith
K7NTC
Neith
1
4
4
0.75
L
Merlin
Knishnik2
Merlin
1
4
8
1.25
W
Persephone
Poppolo
Persephone
5
3
8
3
W
Loki
12
5
3
2.7
L
Pele
Za1Nix
Pele
6
7
2
1
L
Achilles
casp245
Achilles
5
5
3
1.3
W
Khepri
jackg493
Khepri
2
2
13
4.25
L
Nike
Σnumα
Nike
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,702
Damage
65,039
94,460
Taken
91,412
56,820
Mitigated
63,772
23,083
Healing
34,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Elmelot
Rama
12,760
9,539
0
13,468
18,728
8,280
5,857
1,060
17,668
0
137,020
W
Ravana
Forest
Ravana
12,704
2,442
0
4,242
20,976
19,968
446
3,957
17,019
0
89,271
L
Neith
K7NTC
Neith
8,385
3,018
0
5,188
13,183
5,300
0
2,202
10,981
0
93,110
L
Merlin
Knishnik2
Merlin
12,164
412
0
779
11,940
4,368
0
4,940
7,000
84,428
0
W
Persephone
Poppolo
Persephone
16,902
1,384
0
6,257
15,304
7,321
271
2,706
12,595
115,086
0
W
Loki
14,386
5,112
0
1,867
17,054
8,759
54
2,406
14,648
0
116,872
L
Pele
Za1Nix
Pele
12,654
2,759
0
7,747
23,359
8,991
0
6,810
16,549
0
87,042
L
Achilles
casp245
Achilles
14,842
4,473
0
4,457
21,308
19,924
0
5,565
15,412
83
72,712
W
Khepri
jackg493
Khepri
8,287
1,125
0
8,565
19,350
19,444
58
6,558
12,792
29,015
0
L
Nike
Σnumα
Nike
10,657
1,781
240
4,672
24,670
18,237
0
9,179
15,491
30
69,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,024
Gold Earned
71,062
696
Minions Killed
720
0
Camps Cleared
0
2,411,456
Distance Traveled
2,513,882
32
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,507
596
220
8
0
485,379
12
W
Ravana
13,325
513
137
5
0
473,288
5
L
Neith
12,803
492
193
7
0
467,497
6
L
Merlin
10,902
419
135
5
0
488,249
8
W
Persephone
14,890
573
188
7
0
508,272
5
W
Loki
14,384
553
139
5
0
499,814
4
L
Pele
11,923
459
133
5
0
527,043
2
L
Achilles
12,541
482
127
5
0
449,587
5
W
Khepri
12,956
498
36
1
0
547,129
9
L
Nike
10,855
418
108
4
0
479,080
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role