Player Matchup

Arachne
Arachne
A10-Zx-SMITHY-xZ
Arachne
Level 73
God Stats
13W - 9L
1,630 SR
Queue Stats
283W - 269L
1,451 Elo+
Solo
Medusa
Medusa
Egoy_Raul
Medusa
Level 149
God Stats
28W - 33L
1,388 SR
Queue Stats
787W - 795L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
Hakil309
Gilgamesh
Level 147
God Stats
26W - 12L
1,664 SR
Queue Stats
535W - 489L
1,447 Elo+
Solo
Scylla
Scylla
NwOr_IaM_Wolfzz
Scylla
Level 68
God Stats
10W - 14L
1,609 SR
Queue Stats
98W - 109L
1,370 Elo+
Solo
Aphrodite
Aphrodite
potnoodledave
Aphrodite
Level 108
God Stats
4W - 17L
1,212 SR
Queue Stats
165W - 199L
1,320 Elo+
Solo
Team Averages
Level 109
1,501 SR
1,399 Elo+

VS

Team Averages
Level 92
1,457 SR
1,433 Elo+
Ah Muzen Cab
Ah Muzen Cab
Conkeldurr39
Ah Muzen Cab
Level 109
God Stats
76W - 56L
1,625 SR
Queue Stats
1,207W - 1,207L
1,503 Elo+
Solo
Pele
Pele
Da4k_Neptun_
Pele
Level 80
God Stats
2W - 1L
1,366 SR
Queue Stats
181W - 221L
1,322 Elo+
Solo
Arachne
Arachne
Kidders2572
Arachne
Level 124
God Stats
4W - 3L
1,832 SR
Queue Stats
136W - 129L
1,480 Elo+
Solo
Janus
Janus
LewayLeway
Janus
Level 109
God Stats
1W - 7L
1,139 SR
Queue Stats
339W - 308L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Veykur
Cthulhu
Level 36
God Stats
1W - 1L
1,322 SR
Queue Stats
74W - 96L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,016
456
1,812
4,892
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Egoy_Raul
Medusa
10
1 / 2 / 0
5,627
512
2,352
5,275
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Hakil309
Gilgamesh
12
6 / 1 / 0
7,112
647
8,431
9,306
3,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 2 / 0
5,312
483
358
5,380
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
potnoodledave
Aphrodite
5
0 / 4 / 1
4,262
387
1,155
4,520
1,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Conkeldurr39
Ah Muzen Cab
11
3 / 0 / 2
6,305
573
2,282
4,764
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 4
5,664
515
2,799
7,242
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Kidders2572
Arachne
10
5 / 1 / 5
7,210
655
5,623
5,339
1,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
13
3 / 1 / 1
7,105
646
5,033
3,604
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Veykur
Cthulhu
9
0 / 3 / 0
5,287
481
3,114
8,251
6,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
7
Kills
11
11
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Ah Muzen Cab
Conkeldurr39
Ah Muzen Cab
3
0
2
4
W
0
2
4
1
L
Medusa
Egoy_Raul
Medusa
1
2
0
0.5
L
Gilgamesh
Hakil309
Gilgamesh
6
1
0
6
W
Arachne
Kidders2572
Arachne
5
1
5
7.5
W
Janus
3
1
1
3.5
L
0
2
0
0
W
Cthulhu
Veykur
Cthulhu
0
3
0
0
L
Aphrodite
potnoodledave
Aphrodite
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,108
Damage
18,851
29,373
Taken
29,200
10,965
Mitigated
13,386
8,393
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,812
1,373
0
930
4,892
2,367
277
1,398
3,494
0
17,948
W
Ah Muzen Cab
Conkeldurr39
Ah Muzen Cab
2,282
1,045
0
3,738
4,764
1,844
0
140
4,624
0
35,812
W
2,799
1,097
0
829
7,242
2,223
0
477
6,681
0
32,437
L
Medusa
Egoy_Raul
Medusa
2,352
943
0
1,230
5,275
1,200
0
0
5,275
0
27,232
L
Gilgamesh
Hakil309
Gilgamesh
8,431
3,183
0
3,494
9,306
3,856
0
2,664
6,192
0
38,798
W
Arachne
Kidders2572
Arachne
5,623
4,890
0
1,288
5,339
1,639
0
609
4,730
0
20,635
W
Janus
5,033
211
0
1,319
3,604
1,053
0
203
3,401
55,717
0
L
358
0
0
1,150
5,380
1,635
0
2,069
3,311
27,968
0
W
Cthulhu
Veykur
Cthulhu
3,114
320
0
2,750
8,251
6,627
0
0
8,251
22,587
0
L
Aphrodite
potnoodledave
Aphrodite
1,155
157
399
1,190
4,520
1,907
0
1,566
2,954
11,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,329
Gold Earned
31,571
283
Minions Killed
350
0
Camps Cleared
0
937,605
Distance Traveled
1,048,083
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,016
456
42
4
0
212,570
0
W
Ah Muzen Cab
6,305
573
70
6
0
224,337
4
W
Pele
5,664
515
68
6
0
209,951
1
L
Medusa
5,627
512
73
7
0
189,254
1
L
Gilgamesh
7,112
647
81
7
0
200,294
4
W
Arachne
7,210
655
41
4
0
224,307
4
W
Janus
7,105
646
115
10
0
205,850
3
L
Scylla
5,312
483
71
6
0
185,692
0
W
Cthulhu
5,287
481
56
5
0
183,638
0
L
Aphrodite
4,262
387
16
1
0
149,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role