Player Matchup

Fafnir
Fafnir
Jes12
Fafnir
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 35L
1,778 Elo+
Party 1
Anubis
Anubis
Stealthier
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
URLIPSONMINE
Danzaburou
Level 101
God Stats
52W - 20L
1,730 SR
Queue Stats
483W - 288L
1,667 Elo+
Party 1
Team Averages
Level 75
1,577 SR
1,648 Elo+

VS

Team Averages
Level 130
1,765 SR
1,654 Elo+
Cabrakan
Cabrakan
Finedusk
Cabrakan
Level 124
God Stats
5W - 1L
1,969 SR
Queue Stats
88W - 53L
1,797 Elo+
Party 2
Baron Samedi
Baron Samedi
Purrora
Baron Samedi
Level 136
God Stats
4W - 6L
1,827 SR
Queue Stats
217W - 116L
1,697 Elo+
Party 2
Rama
Rama
nainbravo1
Rama
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
71W - 81L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jes12
Fafnir
12
3 / 1 / 5
9,820
818
4,743
8,891
10,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Stealthier
Anubis
13
3 / 2 / 5
9,097
758
10,295
6,744
3,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
URLIPSONMINE
Danzaburou
12
2 / 3 / 5
9,182
765
8,312
7,288
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Finedusk
Cabrakan
12
4 / 3 / 2
8,322
694
7,670
13,669
14,812
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Purrora
Baron Samedi
11
0 / 1 / 5
7,470
623
4,324
7,973
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 4 / 1
8,161
680
4,730
8,149
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
8
Kills
6
6
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Finedusk
Cabrakan
4
3
2
1.67
W
Fafnir
Jes12
Fafnir
3
1
5
5.5
L
Baron Samedi
Purrora
Baron Samedi
0
1
5
2.5
W
Anubis
Stealthier
Anubis
3
2
5
2.75
W
Danzaburou
URLIPSONMINE
Danzaburou
2
3
5
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,350
Damage
16,724
22,923
Taken
29,791
16,949
Mitigated
21,767
7,480
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Finedusk
Cabrakan
7,670
1,087
0
4,669
13,669
14,812
0
6,161
7,508
17,149
0
W
Fafnir
Jes12
Fafnir
4,743
1,922
0
2,627
8,891
10,464
60
3,878
5,013
9,019
0
L
Baron Samedi
Purrora
Baron Samedi
4,324
138
1,306
4,002
7,973
4,681
0
4,220
3,753
28,619
0
W
Anubis
Stealthier
Anubis
10,295
1,144
0
3,732
6,744
3,878
664
2,857
3,887
58,426
0
W
Danzaburou
URLIPSONMINE
Danzaburou
8,312
3,733
0
1,121
7,288
2,607
2,119
5,299
1,989
0
36,522
L
4,730
3,965
0
130
8,149
2,274
0
4,713
3,436
0
31,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,099
Gold Earned
23,953
161
Minions Killed
131
0
Camps Cleared
0
651,552
Distance Traveled
654,052
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,322
694
27
2
0
206,787
2
W
Fafnir
9,820
818
11
1
0
229,966
9
L
Baron Samedi
7,470
623
27
2
0
229,483
4
W
Anubis
9,097
758
84
7
0
197,474
6
W
Danzaburou
9,182
765
66
6
0
224,112
6
L
Rama
8,161
680
77
6
0
217,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role