Player Matchup

Janus
Janus
IAmMijae
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,573 Elo+
Party 1
Izanami
Izanami
Shigedy
Izanami
Level 89
God Stats
125W - 107L
1,605 SR
Queue Stats
276W - 266L
1,555 Elo+
Party 1
Chaac
Chaac
Skarri
Chaac
Level 14
God Stats
3W - 0L
1,693 SR
Queue Stats
142W - 172L
1,371 Elo+
Party 1
Geb
Geb
TetraSlate
Geb
Level 17
God Stats
9W - 4L
1,655 SR
Queue Stats
65W - 62L
1,586 Elo+
Party 1
Ne Zha
Ne Zha
Wankyudo
Ne Zha
Level 124
God Stats
10W - 1L
1,870 SR
Queue Stats
70W - 63L
1,579 Elo+
Party 1
Team Averages
Level 52
1,665 SR
1,533 Elo+

VS

Team Averages
Level 13
1,508 SR
1,440 Elo+
Ne Zha
Ne Zha
Anubis_Joestar
Ne Zha
Level 17
God Stats
24W - 16L
1,649 SR
Queue Stats
160W - 165L
1,529 Elo+
Solo
Loki
Loki
WaylandGx
Loki
Level 25
God Stats
0W - 2L
1,399 SR
Queue Stats
34W - 40L
1,388 Elo+
Solo
Guan Yu
Guan Yu
cl3arly
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,628 Elo+
Solo
Cupid
Cupid
hankhilljr
Cupid
Level 7
God Stats
1W - 1L
1,856 SR
Queue Stats
4W - 5L
1,422 Elo+
Solo
Scylla
Scylla
naijae
Scylla
Level 12
God Stats
0W - 3L
1,134 SR
Queue Stats
1W - 6L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IAmMijae
Janus
19
6 / 12 / 4
14,059
439
17,751
22,960
8,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Shigedy
Izanami
20
10 / 4 / 8
16,184
506
33,640
24,751
10,146
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
Skarri
Chaac
20
2 / 9 / 7
13,776
431
6,897
22,861
25,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
0 / 2 / 18
13,776
431
11,203
25,462
29,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Wankyudo
Ne Zha
20
8 / 8 / 7
16,414
513
25,387
32,807
13,964
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 11
13,616
426
11,701
29,990
27,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
20
11 / 6 / 13
15,172
474
22,159
25,306
10,101
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
cl3arly
Guan Yu
20
10 / 6 / 11
15,841
495
22,477
41,626
61,417
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
20
0 / 8 / 9
13,641
426
17,404
23,455
8,806
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
naijae
Scylla
20
13 / 3 / 10
15,001
469
28,481
17,338
5,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
89
26
Kills
35
35
Deaths
26
44
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
3
11
2.17
W
Janus
IAmMijae
Janus
6
12
4
0.67
W
Izanami
Shigedy
Izanami
10
4
8
3.5
W
Chaac
Skarri
Chaac
2
9
7
0.61
W
0
2
18
4.5
W
Ne Zha
Wankyudo
Ne Zha
8
8
7
1.44
L
Loki
11
6
13
2.92
L
Guan Yu
cl3arly
Guan Yu
10
6
11
2.58
L
Cupid
0
8
9
0.56
L
Scylla
naijae
Scylla
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,878
Damage
102,222
128,841
Taken
137,715
86,886
Mitigated
113,714
31,619
Healing
45,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,701
1,019
196
11,443
29,990
27,892
729
7,825
21,935
0
105,152
W
Janus
IAmMijae
Janus
17,751
779
624
3,683
22,960
8,046
0
6,012
16,366
79,894
0
W
Izanami
Shigedy
Izanami
33,640
24,520
0
10,471
24,751
10,146
4,079
5,340
19,003
0
120,091
W
Chaac
Skarri
Chaac
6,897
789
0
3,757
22,861
25,121
886
3,790
18,813
0
55,845
W
11,203
1,126
0
2,038
25,462
29,609
597
6,380
18,228
26,674
0
W
Ne Zha
Wankyudo
Ne Zha
25,387
8,821
0
11,046
32,807
13,964
1,425
5,498
26,909
0
120,069
L
Loki
22,159
5,904
0
4,717
25,306
10,101
1,297
2,049
23,147
0
125,718
L
Guan Yu
cl3arly
Guan Yu
22,477
4,940
3,663
15,894
41,626
61,417
168
6,454
34,538
0
114,533
L
Cupid
17,404
8,045
96
5,805
23,455
8,806
1,216
6,547
16,788
0
96,594
L
Scylla
naijae
Scylla
28,481
2,616
218
3,515
17,338
5,498
618
6,079
11,229
74,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,209
Gold Earned
73,271
599
Minions Killed
689
0
Camps Cleared
0
2,906,384
Distance Traveled
2,887,776
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,616
426
103
3
0
644,959
1
W
Janus
14,059
439
119
4
0
529,269
3
W
Izanami
16,184
506
153
5
0
575,893
6
W
Chaac
13,776
431
113
4
0
577,609
1
W
Geb
13,776
431
31
1
0
659,062
9
W
Ne Zha
16,414
513
183
6
0
564,551
4
L
Loki
15,172
474
145
5
0
627,653
1
L
Guan Yu
15,841
495
176
6
0
582,365
4
L
Cupid
13,641
426
164
5
0
454,478
2
L
Scylla
15,001
469
101
3
0
578,321
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role