Player Matchup

Pele
Pele
El Bobb0
Pele
Level 29
God Stats
16W - 30L
1,451 SR
Queue Stats
259W - 311L
1,433 Elo+
Party 1
Guan Yu
Guan Yu
PossesedBySatan
Guan Yu
Level 18
God Stats
21W - 18L
1,605 SR
Queue Stats
45W - 48L
1,473 Elo+
Party 1
Anubis
Anubis
RusianGrlSmp
Anubis
Level 95
God Stats
19W - 18L
1,403 SR
Queue Stats
313W - 305L
1,416 Elo+
Party 1
Neith
Neith
Vhexer
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,212 Elo+
Party 1
Fafnir
Fafnir
realDeepSleeper
Fafnir
Level 63
God Stats
18W - 16L
1,301 SR
Queue Stats
780W - 737L
1,489 Elo+
Party 1
Team Averages
Level 41
1,452 SR
1,404 Elo+

VS

Team Averages
Level 16
1,516 SR
1,319 Elo+
King Arthur
King Arthur
GalleroV707
King Arthur
Level 14
God Stats
0W - 2L
1,578 SR
Queue Stats
1W - 4L
1,192 Elo+
Solo
Neith
Neith
LGdell
Neith
Level 7
God Stats
11W - 11L
1,626 SR
Queue Stats
61W - 49L
1,476 Elo+
Solo
Ymir
Ymir
LeGamerMagique14
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,187 Elo+
Party 2
Anubis
Anubis
LeZiziMagique10
Anubis
Level 27
God Stats
53W - 51L
1,352 SR
Queue Stats
79W - 76L
1,369 Elo+
Party 2
Tiamat
Tiamat
xBlackInLuxury-
Tiamat
Level 17
God Stats
3W - 4L
1,523 SR
Queue Stats
48W - 59L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
4 / 3 / 3
8,251
485
5,808
10,324
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 2 / 3
8,735
514
4,806
12,073
6,665
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
15
9 / 2 / 7
9,481
558
14,760
7,184
3,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Vhexer
Neith
14
0 / 3 / 2
8,400
494
4,089
7,603
2,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
9 / 0 / 6
10,474
616
6,413
9,266
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GalleroV707
King Arthur
8
1 / 4 / 1
6,122
360
2,830
6,760
3,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
LGdell
Neith
17
5 / 1 / 2
10,563
621
7,543
9,558
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 8 / 2
6,836
402
4,082
13,281
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 5 / 1
7,448
438
4,857
9,392
3,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 5 / 2
7,869
463
8,743
11,542
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
23
Kills
10
10
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
4
3
3
1.83
L
King Arthur
GalleroV707
King Arthur
1
4
1
0.38
L
Neith
LGdell
Neith
5
1
2
6
L
1
8
2
0.25
L
1
5
1
0.3
W
1
2
3
1.25
W
Anubis
9
2
7
6.25
W
Neith
Vhexer
Neith
0
3
2
0.33
W
9
0
6
12
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,876
Damage
28,055
46,450
Taken
50,533
23,508
Mitigated
19,848
12,552
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
5,808
1,065
0
1,515
10,324
3,317
2,024
3,143
7,181
0
36,519
L
King Arthur
GalleroV707
King Arthur
2,830
399
0
0
6,760
3,793
0
1,841
4,919
0
18,172
L
Neith
LGdell
Neith
7,543
3,846
0
6,748
9,558
3,135
320
631
8,927
0
75,188
L
4,082
403
0
937
13,281
4,442
0
7,618
5,663
14,901
253
L
4,857
192
0
757
9,392
3,125
88
7,896
1,496
47,083
0
W
4,806
833
0
2,359
12,073
6,665
1,812
6,980
5,093
0
50,548
W
Anubis
14,760
610
797
2,684
7,184
3,204
785
4,942
2,242
56,123
0
W
Neith
Vhexer
Neith
4,089
2,542
0
1,397
7,603
2,790
1,056
0
7,603
0
57,123
W
6,413
1,481
0
3,800
9,266
7,532
749
2,589
6,677
30,395
0
L
8,743
955
0
2,369
11,542
5,353
382
3,187
8,355
37,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,341
Gold Earned
38,838
422
Minions Killed
355
0
Camps Cleared
0
1,520,023
Distance Traveled
1,390,058
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,251
485
64
4
0
290,618
0
L
King Arthur
6,122
360
28
2
0
242,679
0
L
Neith
10,563
621
141
8
0
280,192
3
L
Ymir
6,836
402
29
2
0
280,810
0
L
Anubis
7,448
438
85
5
0
297,535
0
W
Guan Yu
8,735
514
94
6
0
315,700
0
W
Anubis
9,481
558
93
5
0
274,795
0
W
Neith
8,400
494
125
7
0
290,208
0
W
Fafnir
10,474
616
46
3
0
348,702
7
L
Tiamat
7,869
463
72
4
0
288,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role