Player Matchup

Tyr
Tyr
Philltration
Tyr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,137 Elo+
Solo
Baron Samedi
Baron Samedi
SolrackZitrev
Baron Samedi
Level 28
God Stats
12W - 13L
1,478 SR
Queue Stats
433W - 473L
1,331 Elo+
Solo
Fenrir
Fenrir
YourNemesis707
Fenrir
Level 18
God Stats
8W - 15L
1,423 SR
Queue Stats
45W - 48L
1,375 Elo+
Party 1
Artio
Artio
lemene123
Artio
Level 25
God Stats
7W - 2L
1,500 SR
Queue Stats
195W - 216L
1,408 Elo+
Solo
Yemoja
Yemoja
xKakash1x
Yemoja
Level 15
God Stats
1W - 2L
1,285 SR
Queue Stats
10W - 16L
1,256 Elo+
Party 1
Team Averages
Level 22
1,437 SR
1,301 Elo+

VS

Team Averages
Level 13
1,523 SR
1,438 Elo+
Awilix
Awilix
BKBLOOD
Awilix
Level 28
God Stats
7W - 3L
1,711 SR
Queue Stats
58W - 68L
1,386 Elo+
Solo
Artemis
Artemis
THOKOSLAYER
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,421 Elo+
Party 2
Amaterasu
Amaterasu
iKreemManJoN
Amaterasu
Level 21
God Stats
16W - 17L
1,358 SR
Queue Stats
378W - 414L
1,249 Elo+
Solo
Baron Samedi
Baron Samedi
mmhmonkey
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,667 Elo+
Party 2
Geb
Geb
sirrslender
Geb
Level 7
God Stats
1W - 2L
1,548 SR
Queue Stats
12W - 11L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
10,328
516
7,194
14,759
13,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
SolrackZitrev
Baron Samedi
17
4 / 4 / 6
10,611
531
12,219
12,439
5,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
12 / 1 / 2
12,784
639
12,073
13,090
6,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
lemene123
Artio
16
2 / 6 / 6
10,102
505
3,159
18,758
9,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
xKakash1x
Yemoja
14
1 / 4 / 5
8,950
448
2,544
9,583
4,950
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BKBLOOD
Awilix
16
4 / 6 / 4
9,708
485
11,144
15,013
7,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
THOKOSLAYER
Artemis
11
4 / 3 / 5
8,401
420
8,056
7,283
2,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
iKreemManJoN
Amaterasu
14
2 / 3 / 0
8,758
438
6,953
15,823
12,620
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
mmhmonkey
Baron Samedi
15
2 / 7 / 1
8,734
437
9,798
11,638
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 4 / 3
10,017
501
9,379
12,558
6,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
21
Kills
17
17
Deaths
23
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Awilix
BKBLOOD
Awilix
4
6
4
1
W
2
2
7
2.75
W
Baron Samedi
SolrackZitrev
Baron Samedi
4
4
6
1.75
L
Artemis
THOKOSLAYER
Artemis
4
3
5
2.17
W
12
1
2
13
L
Amaterasu
iKreemManJoN
Amaterasu
2
3
0
0.67
W
Artio
lemene123
Artio
2
6
6
0.83
L
Baron Samedi
mmhmonkey
Baron Samedi
2
7
1
0.36
L
5
4
3
1.63
W
Yemoja
xKakash1x
Yemoja
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,189
Damage
45,330
68,629
Taken
62,315
40,069
Mitigated
34,086
23,453
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BKBLOOD
Awilix
11,144
4,907
0
855
15,013
7,497
727
2,215
12,684
0
64,893
W
7,194
1,699
0
4,543
14,759
13,635
1,365
3,490
11,215
0
43,153
W
Baron Samedi
SolrackZitrev
Baron Samedi
12,219
718
1,297
4,637
12,439
5,687
1,731
3,919
8,212
56,972
0
L
Artemis
THOKOSLAYER
Artemis
8,056
4,899
0
2,084
7,283
2,483
1,302
2,817
4,440
0
25,802
W
12,073
4,337
0
4,114
13,090
6,610
3,276
1,144
11,940
0
101,650
L
Amaterasu
iKreemManJoN
Amaterasu
6,953
3,592
0
1,146
15,823
12,620
1,859
2,247
13,414
0
38,177
W
Artio
lemene123
Artio
3,159
581
438
7,058
18,758
9,187
0
7,711
10,790
27,968
0
L
Baron Samedi
mmhmonkey
Baron Samedi
9,798
1,401
24
1,232
11,638
5,314
265
5,324
5,862
37,006
0
L
9,379
1,728
0
1,077
12,558
6,172
828
4,477
7,993
44,481
0
W
Yemoja
xKakash1x
Yemoja
2,544
509
684
682
9,583
4,950
860
2,288
7,295
21,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,775
Gold Earned
45,618
417
Minions Killed
352
0
Camps Cleared
0
1,725,668
Distance Traveled
1,633,727
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,708
485
102
5
0
343,487
2
W
Tyr
10,328
516
84
4
0
364,599
2
W
Baron Samedi
10,611
531
98
5
0
320,562
0
L
Artemis
8,401
420
42
2
0
213,772
0
W
Fenrir
12,784
639
165
8
0
409,125
2
L
Amaterasu
8,758
438
74
4
0
321,690
5
W
Artio
10,102
505
45
2
0
362,172
0
L
Baron Samedi
8,734
437
75
4
0
347,150
0
L
Geb
10,017
501
59
3
0
407,628
2
W
Yemoja
8,950
448
25
1
0
269,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role