Player Matchup

Pele
Pele
Drktimer6
Pele
Level 24
God Stats
4W - 0L
1,696 SR
Queue Stats
92W - 113L
1,358 Elo+
Solo
Izanami
Izanami
KaoriBunny
Izanami
Level 23
God Stats
26W - 19L
1,852 SR
Queue Stats
50W - 43L
1,593 Elo+
Solo
Cthulhu
Cthulhu
Lt Blooper
Cthulhu
Level 8
God Stats
3W - 1L
1,569 SR
Queue Stats
4W - 5L
1,329 Elo+
Solo
Fenrir
Fenrir
SkeleTON8385
Fenrir
Level 17
God Stats
59W - 42L
1,542 SR
Queue Stats
97W - 76L
1,488 Elo+
Solo
Ares
Ares
zGREENRANGERz
Ares
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,214 Elo+
Solo
Team Averages
Level 17
1,632 SR
1,396 Elo+

VS

Team Averages
Level 19
1,561 SR
1,531 Elo+
Loki
Loki
AMB016
Loki
Level 17
God Stats
24W - 29L
1,382 SR
Queue Stats
32W - 42L
1,311 Elo+
Solo
Ra
Ra
Blood Muun
Ra
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 34L
1,500 Elo+
Solo
Scylla
Scylla
GrandpaGoky
Scylla
Level 35
God Stats
145W - 89L
1,684 SR
Queue Stats
770W - 598L
1,626 Elo+
Party 1
Ares
Ares
Revan T5
Ares
Level 24
God Stats
9W - 7L
1,739 SR
Queue Stats
748W - 615L
1,617 Elo+
Party 1
Jormungandr
Jormungandr
xxBearsNationxx
Jormungandr
Level 14
God Stats
109W - 85L
1,500 SR
Queue Stats
581W - 501L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
6 / 4 / 27
15,952
1,063
31,420
27,097
14,965
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
KaoriBunny
Izanami
20
13 / 2 / 17
17,079
1,139
35,443
12,251
4,515
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Lt Blooper
Cthulhu
20
4 / 3 / 17
14,408
961
11,030
18,173
9,070
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
20
21 / 11 / 16
19,680
1,312
30,751
32,371
13,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
0 / 12 / 12
12,924
862
329
19,335
8,098
Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AMB016
Loki
20
8 / 12 / 20
15,858
1,057
24,141
26,687
12,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 18 / 18
14,542
969
27,834
28,828
15,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
20
11 / 4 / 13
16,789
1,119
23,386
14,158
5,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
20
7 / 5 / 19
14,629
975
15,391
23,787
17,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
xxBearsNationxx
Jormungandr
20
2 / 5 / 24
13,970
931
7,438
21,458
13,775

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
126
44
Kills
32
32
Deaths
44
89
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Loki
AMB016
Loki
8
12
20
1.5
L
4
18
18
0.72
W
Pele
6
4
27
4.88
L
Scylla
11
4
13
4.38
W
Izanami
KaoriBunny
Izanami
13
2
17
10.75
W
Cthulhu
Lt Blooper
Cthulhu
4
3
17
4.17
L
Ares
7
5
19
3.3
W
Fenrir
21
11
16
2.64
L
Jormungandr
xxBearsNationxx
Jormungandr
2
5
24
2.8
W
0
12
12
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,973
Damage
98,190
109,227
Taken
114,918
49,742
Mitigated
64,341
14,079
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AMB016
Loki
24,141
4,917
0
0
26,687
12,484
0
1,212
25,475
0
51,219
L
27,834
4,075
1,222
3,390
28,828
15,130
0
2,700
26,128
75,515
0
W
Pele
31,420
7,615
0
3,479
27,097
14,965
0
18,634
8,463
0
55,188
L
Scylla
23,386
2,810
0
2,688
14,158
5,288
0
1,424
12,734
50,714
0
W
Izanami
KaoriBunny
Izanami
35,443
30,446
873
804
12,251
4,515
0
7,235
5,016
0
92,642
W
Cthulhu
Lt Blooper
Cthulhu
11,030
39
129
0
18,173
9,070
0
13,744
4,429
34,056
0
L
Ares
15,391
2,857
0
1,082
23,787
17,664
0
2,608
21,179
19,332
0
W
Fenrir
30,751
10,395
0
8,794
32,371
13,094
0
24,326
7,919
0
47,755
L
Jormungandr
xxBearsNationxx
Jormungandr
7,438
894
0
0
21,458
13,775
0
3,415
18,043
20,796
0
W
329
329
0
0
19,335
8,098
0
9,984
9,351
5,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,043
Gold Earned
75,788
244
Minions Killed
244
14
Camps Cleared
3
1,288,514
Distance Traveled
1,348,813
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,858
1,057
36
2
1
287,195
0
L
Ra
14,542
969
108
7
0
223,198
1
W
Pele
15,952
1,063
44
3
1
308,233
0
L
Scylla
16,789
1,119
71
5
1
275,977
0
W
Izanami
17,079
1,139
128
9
12
247,482
0
W
Cthulhu
14,408
961
41
3
0
274,386
1
L
Ares
14,629
975
5
0
0
281,358
0
W
Fenrir
19,680
1,312
29
2
1
283,436
1
L
Jormungandr
13,970
931
24
2
1
281,085
0
W
Ares
12,924
862
2
0
0
174,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role