Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Reece_29
Sol
Level 87
God Stats
1W - 1L
1,753 SR
Queue Stats
79W - 65L
1,558 Elo+
Party 2
Sobek
Sobek
jimborin
Sobek
Level 105
God Stats
5W - 7L
1,430 SR
Queue Stats
219W - 206L
1,574 Elo+
Party 2
Team Averages
Level 94
1,561 SR
1,544 Elo+

VS

Team Averages
Level 110
1,576 SR
1,560 Elo+
Scylla
Scylla
Mr Macey
Scylla
Level 99
God Stats
21W - 17L
1,615 SR
Queue Stats
602W - 442L
1,582 Elo+
Party 1
Bacchus
Bacchus
TheBumBandit996
Bacchus
Level 103
God Stats
30W - 20L
1,737 SR
Queue Stats
417W - 287L
1,577 Elo+
Party 1
Fenrir
Fenrir
xii LaMBo iix
Fenrir
Level 129
God Stats
1W - 1L
1,377 SR
Queue Stats
91W - 67L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 7 / 4
8,987
642
5,771
10,093
4,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 2 / 4
9,974
712
6,112
7,560
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
jimborin
Sobek
11
0 / 7 / 8
8,931
638
4,729
18,360
17,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mr Macey
Scylla
15
6 / 3 / 9
10,847
775
11,005
5,739
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 8
11,499
821
11,225
9,222
14,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 5 / 10
10,420
744
6,937
10,213
8,053
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
9
Kills
16
16
Deaths
9
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
7
4
0.86
W
Scylla
Mr Macey
Scylla
6
3
9
3.5
L
5
2
4
3.5
W
6
1
8
10
L
Sobek
jimborin
Sobek
0
7
8
0.57
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,612
Damage
29,167
36,013
Taken
25,174
24,087
Mitigated
24,552
5,901
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,771
2,248
0
517
10,093
4,067
0
6,084
4,009
0
21,137
W
Scylla
Mr Macey
Scylla
11,005
682
0
655
5,739
1,714
1,489
1,864
3,875
60,362
0
L
6,112
1,092
0
1,940
7,560
2,463
0
5,375
2,185
31,525
0
W
11,225
864
195
1,472
9,222
14,785
497
4,633
4,589
25,516
0
L
Sobek
jimborin
Sobek
4,729
555
0
3,444
18,360
17,557
0
10,792
7,568
14,823
0
W
6,937
2,073
0
1,670
10,213
8,053
0
4,484
5,729
0
34,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,892
Gold Earned
32,766
114
Minions Killed
164
0
Camps Cleared
0
694,371
Distance Traveled
734,758
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,987
642
15
1
0
232,404
1
W
Scylla
10,847
775
87
6
0
249,634
1
L
Sol
9,974
712
71
5
0
218,804
1
W
Bacchus
11,499
821
34
2
0
217,403
0
L
Sobek
8,931
638
28
2
0
243,163
3
W
Fenrir
10,420
744
43
3
0
267,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role