Player Matchup

King Arthur
King Arthur
BigHoshMOG
King Arthur
Level 4
God Stats
9W - 10L
1,214 SR
Queue Stats
15W - 21L
1,053 Elo+
Solo
Izanami
Izanami
Chunk3D2Y
Izanami
Level 26
God Stats
2W - 0L
1,668 SR
Queue Stats
105W - 102L
1,569 Elo+
Solo
Agni
Agni
Young TomSki
Agni
Level 29
God Stats
3W - 1L
1,911 SR
Queue Stats
33W - 41L
1,707 Elo+
Solo
Susano
Susano
ZxNOVATOxZ
Susano
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,356 Elo+
Solo
Athena
Athena
theminger1
Athena
Level 27
God Stats
3W - 4L
1,513 SR
Queue Stats
178W - 214L
1,390 Elo+
Solo
Team Averages
Level 18
1,561 SR
1,415 Elo+

VS

Team Averages
Level 28
1,587 SR
1,381 Elo+
Nemesis
Nemesis
Cami30C
Nemesis
Level 28
God Stats
1W - 5L
1,374 SR
Queue Stats
208W - 238L
1,360 Elo+
Solo
Heimdallr
Heimdallr
Gimmy Hedd
Heimdallr
Level 29
God Stats
7W - 5L
1,622 SR
Queue Stats
126W - 130L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
Herpa derp60
Gilgamesh
Level 27
God Stats
11W - 7L
1,895 SR
Queue Stats
77W - 88L
1,367 Elo+
Solo
Anubis
Anubis
RUNITS JAES4L
Anubis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 122L
1,375 Elo+
Solo
Yemoja
Yemoja
Tabry504
Yemoja
Level 29
God Stats
49W - 39L
1,546 SR
Queue Stats
105W - 109L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigHoshMOG
King Arthur
20
4 / 6 / 7
15,741
508
14,405
31,182
30,531
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Chunk3D2Y
Izanami
20
7 / 5 / 8
15,632
504
26,217
29,302
11,443
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 10 / 5
14,586
471
20,926
23,634
7,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
ZxNOVATOxZ
Susano
19
2 / 11 / 4
12,683
409
8,157
29,957
10,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
theminger1
Athena
19
3 / 4 / 14
14,403
465
12,514
29,879
34,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cami30C
Nemesis
20
7 / 3 / 8
15,063
486
18,230
25,845
12,160
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Gimmy Hedd
Heimdallr
20
2 / 7 / 8
14,663
473
22,938
15,122
5,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Herpa derp60
Gilgamesh
20
11 / 3 / 7
16,635
537
25,820
26,285
22,621
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
13 / 3 / 7
16,841
543
30,783
23,587
12,617
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Tabry504
Yemoja
12
0 / 7 / 2
10,612
342
5,261
20,226
12,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
65
23
Kills
33
36
Deaths
23
38
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigHoshMOG
King Arthur
4
6
7
1.25
L
Nemesis
Cami30C
Nemesis
7
3
8
3.67
W
Izanami
Chunk3D2Y
Izanami
7
5
8
2.2
L
Heimdallr
Gimmy Hedd
Heimdallr
2
7
8
0.86
L
Gilgamesh
Herpa derp60
Gilgamesh
11
3
7
4.83
L
13
3
7
5.5
L
Yemoja
Tabry504
Yemoja
0
7
2
0.14
W
7
10
5
0.95
W
Susano
ZxNOVATOxZ
Susano
2
11
4
0.36
W
Athena
theminger1
Athena
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,219
Damage
103,032
143,954
Taken
111,065
95,050
Mitigated
65,611
27,890
Healing
34,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigHoshMOG
King Arthur
14,405
3,008
0
6,789
31,182
30,531
382
4,480
26,590
0
95,471
L
Nemesis
Cami30C
Nemesis
18,230
5,895
0
5,426
25,845
12,160
2,944
7,897
17,796
0
89,299
W
Izanami
Chunk3D2Y
Izanami
26,217
17,386
0
11,117
29,302
11,443
6,024
5,429
23,769
0
156,126
L
Heimdallr
Gimmy Hedd
Heimdallr
22,938
14,503
0
1,451
15,122
5,677
1,114
4,316
10,774
0
104,291
L
Gilgamesh
Herpa derp60
Gilgamesh
25,820
9,635
0
6,537
26,285
22,621
4,715
6,523
19,640
0
116,570
L
30,783
1,861
279
15,911
23,587
12,617
2,448
9,191
14,306
117,175
0
L
Yemoja
Tabry504
Yemoja
5,261
1,540
506
4,775
20,226
12,536
650
5,513
14,591
29,081
0
W
20,926
1,173
0
2,916
23,634
7,795
0
9,343
13,767
72,471
0
W
Susano
ZxNOVATOxZ
Susano
8,157
1,795
0
3,347
29,957
10,351
0
6,651
23,086
0
92,330
W
Athena
theminger1
Athena
12,514
2,640
0
3,721
29,879
34,930
827
8,901
20,698
42,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,045
Gold Earned
73,814
651
Minions Killed
692
0
Camps Cleared
0
2,802,230
Distance Traveled
2,606,599
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,741
508
162
5
0
527,881
3
L
Nemesis
15,063
486
125
4
0
672,363
2
W
Izanami
15,632
504
218
7
0
550,263
1
L
Heimdallr
14,663
473
168
5
0
558,377
0
L
Gilgamesh
16,635
537
165
5
0
538,411
3
L
Anubis
16,841
543
192
6
0
484,269
2
L
Yemoja
10,612
342
42
1
0
353,179
0
W
Agni
14,586
471
93
3
0
514,906
0
W
Susano
12,683
409
119
4
0
573,621
0
W
Athena
14,403
465
59
2
0
635,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role