Player Matchup

Khepri
Khepri
 
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
BLIZARTH
Cu Chulainn
Level 33
God Stats
15W - 15L
1,500 SR
Queue Stats
599W - 666L
1,338 Elo+
Party 3
Vulcan
Vulcan
Endart_
Vulcan
Level 25
God Stats
1W - 3L
1,121 SR
Queue Stats
68W - 86L
1,321 Elo+
Party 3
Arachne
Arachne
Il_Mitico_Gandhi
Arachne
Level 26
God Stats
48W - 34L
1,639 SR
Queue Stats
546W - 632L
1,403 Elo+
Party 3
Freya
Freya
stefanodamiano
Freya
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 149L
1,416 Elo+
Party 3
Team Averages
Level 27
1,452 SR
1,396 Elo+

VS

Team Averages
Level 25
1,477 SR
1,336 Elo+
Chernobog
Chernobog
AzDead_GoldenT
Chernobog
Level 44
God Stats
4W - 5L
1,522 SR
Queue Stats
128W - 202L
1,281 Elo+
Party 2
Ravana
Ravana
Azdead_iceT
Ravana
Level 12
God Stats
10W - 15L
1,449 SR
Queue Stats
23W - 50L
1,356 Elo+
Party 2
Khepri
Khepri
Firewolf59132
Khepri
Level 34
God Stats
5W - 16L
1,167 SR
Queue Stats
155W - 241L
1,274 Elo+
Party 2
Merlin
Merlin
Ropaxx
Merlin
Level 14
God Stats
1W - 2L
1,542 SR
Queue Stats
22W - 30L
1,384 Elo+
Party 1
Skadi
Skadi
devruc
Skadi
Level 21
God Stats
3W - 2L
1,704 SR
Queue Stats
33W - 35L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 2 / 14
10,116
506
4,914
16,531
13,904
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
BLIZARTH
Cu Chulainn
16
5 / 0 / 3
9,875
494
8,190
11,721
8,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Endart_
Vulcan
17
3 / 0 / 5
10,557
528
11,585
3,331
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 1 / 5
10,027
501
6,961
9,526
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 2 / 6
10,631
532
19,402
15,991
6,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AzDead_GoldenT
Chernobog
11
4 / 9 / 0
7,999
400
12,567
15,389
5,895
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
11
1 / 4 / 0
7,619
381
2,799
10,245
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

11
0 / 4 / 3
7,865
393
5,272
14,883
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Ropaxx
Merlin
14
0 / 3 / 0
8,256
413
7,474
8,804
3,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Skadi
devruc
Skadi
13
0 / 6 / 0
8,258
413
6,626
12,164
6,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
26
Kills
5
5
Deaths
26
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
2
14
4.5
L
Chernobog
AzDead_GoldenT
Chernobog
4
9
0
0.44
L
Ravana
1
4
0
0.25
W
Cu Chulainn
BLIZARTH
Cu Chulainn
5
0
3
6.5
W
Vulcan
Endart_
Vulcan
3
0
5
5.5
L
0
4
3
0.38
W
5
1
5
7.5
L
Merlin
Ropaxx
Merlin
0
3
0
0
L
Skadi
devruc
Skadi
0
6
0
0
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,052
Damage
34,738
57,100
Taken
61,485
34,151
Mitigated
33,757
16,847
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,914
355
0
4,294
16,531
13,904
49
4,034
12,399
22,482
0
L
Chernobog
AzDead_GoldenT
Chernobog
12,567
8,500
417
1,185
15,389
5,895
562
11,260
4,095
0
50,207
L
Ravana
2,799
1,076
0
3,222
10,245
4,039
0
3,655
6,548
0
37,339
W
Cu Chulainn
BLIZARTH
Cu Chulainn
8,190
1,855
0
1,683
11,721
8,993
464
1,061
10,626
0
55,080
W
Vulcan
Endart_
Vulcan
11,585
5,209
0
913
3,331
1,405
732
1,205
2,126
69,298
0
L
5,272
736
0
1,261
14,883
13,839
134
12,047
2,670
18,569
0
W
6,961
5,033
0
1,521
9,526
3,450
1,563
1,388
8,138
0
58,599
L
Merlin
Ropaxx
Merlin
7,474
421
0
960
8,804
3,177
0
5,544
2,968
50,147
0
L
Skadi
devruc
Skadi
6,626
2,952
0
90
12,164
6,807
343
2,767
9,303
0
44,690
W
19,402
8,246
0
8,436
15,991
6,399
715
4,836
11,065
72,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,206
Gold Earned
39,997
477
Minions Killed
376
0
Camps Cleared
0
1,903,325
Distance Traveled
1,743,681
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,116
506
35
2
0
382,535
7
L
Chernobog
7,999
400
81
4
0
321,232
3
L
Ravana
7,619
381
80
4
0
380,972
0
W
Cu Chulainn
9,875
494
96
5
0
400,308
0
W
Vulcan
10,557
528
159
8
0
369,691
3
L
Khepri
7,865
393
33
2
0
348,026
2
W
Arachne
10,027
501
101
5
0
393,008
0
L
Merlin
8,256
413
93
5
0
330,840
0
L
Skadi
8,258
413
89
4
0
362,611
0
W
Freya
10,631
532
86
4
0
357,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role