Player Matchup

Ganesha
Ganesha
Platinum II
DanyoPapiSabroso
Ganesha
Platinum II
Level 132
God Stats
12W - 8L
1,668 SR
Queue Stats
85W - 83L
2,025 MMR
Solo
Discordia
Discordia
Diamond V
Flamicken
Discordia
Diamond V
Level 157
God Stats
4W - 5L
1,459 SR
Queue Stats
439W - 420L
2,088 MMR
Solo
Anhur
Anhur
Diamond I
Osuvux
Anhur
Diamond I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
ReaperDotExE
Cu Chulainn
Diamond I
Level 156
God Stats
27W - 23L
1,655 SR
Queue Stats
341W - 320L
2,444 MMR
Solo
Mercury
Mercury
Diamond I
epîk
Mercury
Diamond I
Level 160
God Stats
33W - 27L
1,711 SR
Queue Stats
598W - 601L
2,350 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,599 SR
2,082 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,566 SR
2,197 MMR
Tyr
Tyr
Platinum I
Deagles
Tyr
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond I
Mαgnus
Nemesis
Diamond I
Level 160
God Stats
1W - 8L
1,418 SR
Queue Stats
180W - 164L
2,545 MMR
Party 1
Eset
Eset
Diamond V
OnlyFαns
Eset
Diamond V
Level 152
God Stats
30W - 27L
1,698 SR
Queue Stats
165W - 144L
2,023 MMR
Solo
Ymir
Ymir
Diamond III
TheSmiteGodder
Ymir
Diamond III
Level 147
God Stats
9W - 21L
1,417 SR
Queue Stats
652W - 653L
2,324 MMR
Solo
Chiron
Chiron
Diamond I
lJerkzl
Chiron
Diamond I
Level 159
God Stats
2W - 2L
1,799 SR
Queue Stats
83W - 62L
2,593 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 14
10,656
533
5,482
15,683
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Flamicken
Discordia
18
5 / 3 / 5
12,511
626
16,788
8,501
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Osuvux
Anhur
20
8 / 1 / 3
14,574
729
16,097
15,265
6,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
ReaperDotExE
Cu Chulainn
20
7 / 1 / 8
13,200
660
15,362
15,174
13,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
epîk
Mercury
18
5 / 3 / 5
11,962
598
9,894
15,020
6,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaSetTsukuyomiGuan YuTiamat

VS

Bans
GilgameshFenrirGebBakasuraSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
0 / 6 / 2
9,458
473
5,741
18,515
14,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Mαgnus
Nemesis
17
6 / 2 / 2
10,572
529
7,945
11,916
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Eset
15
4 / 6 / 4
9,855
493
7,615
14,333
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 9
9,486
474
6,476
22,039
20,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
lJerkzl
Chiron
16
2 / 6 / 4
10,440
522
8,177
15,950
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
25
Kills
13
13
Deaths
25
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
5
14
1.4
L
Tyr
0
6
2
0.17
W
Discordia
Flamicken
Discordia
5
3
5
2.5
L
Nemesis
Mαgnus
Nemesis
6
2
2
3.5
L
Eset
4
6
4
1
W
Anhur
Osuvux
Anhur
8
1
3
9.5
W
Cu Chulainn
ReaperDotExE
Cu Chulainn
7
1
8
11
L
1
5
9
1.1
W
Mercury
epîk
Mercury
5
3
5
2.5
L
Chiron
lJerkzl
Chiron
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,623
Damage
35,954
69,643
Taken
82,753
41,405
Mitigated
51,205
23,487
Healing
16,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,482
551
0
5,535
15,683
11,605
282
6,204
9,243
23,886
0
L
Tyr
5,741
708
0
4,406
18,515
14,637
0
4,716
13,799
2,742
56,851
W
Discordia
Flamicken
Discordia
16,788
1,148
0
2,085
8,501
3,134
1,072
2,364
5,919
89,546
0
L
Nemesis
Mαgnus
Nemesis
7,945
2,746
0
1,791
11,916
5,639
0
3,231
8,685
0
78,082
L
Eset
7,615
1,025
1,090
2,597
14,333
5,042
130
6,374
7,959
56,976
0
W
Anhur
Osuvux
Anhur
16,097
8,749
0
8,496
15,265
6,097
9,801
1,538
13,697
0
123,843
W
Cu Chulainn
ReaperDotExE
Cu Chulainn
15,362
2,856
0
7,037
15,174
13,840
590
2,767
11,983
9,962
81,871
L
6,476
1,830
0
1,185
22,039
20,642
0
8,354
13,685
22,912
0
W
Mercury
epîk
Mercury
9,894
5,754
0
334
15,020
6,729
60
2,982
11,898
0
89,010
L
Chiron
lJerkzl
Chiron
8,177
4,476
190
5,273
15,950
5,245
1,308
1,522
14,343
0
68,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,903
Gold Earned
49,811
671
Minions Killed
548
0
Camps Cleared
0
2,127,658
Distance Traveled
1,932,440
38
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,656
533
17
1
0
447,755
14
L
Tyr
9,458
473
132
7
0
411,178
6
W
Discordia
12,511
626
157
8
0
379,516
7
L
Nemesis
10,572
529
127
6
0
442,272
3
L
Eset
9,855
493
133
7
0
362,429
2
W
Anhur
14,574
729
208
10
0
362,172
6
W
Cu Chulainn
13,200
660
168
8
0
426,160
2
L
Ymir
9,486
474
24
1
0
352,762
3
W
Mercury
11,962
598
121
6
0
512,055
9
L
Chiron
10,440
522
132
7
0
363,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role