Player Matchup

Bastet
Bastet
ChildZupport
Bastet
Level 6
God Stats
0W - 1L
1,644 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ExcludedBark162
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,106 Elo+
Party 2
Jormungandr
Jormungandr
Larbabel
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
Minecraftdude96
Hercules
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
below41
Olorun
Level 8
God Stats
7W - 7L
1,743 SR
Queue Stats
411W - 401L
1,319 Elo+
Solo
Team Averages
Level 10
1,577 SR
1,385 Elo+

VS

Team Averages
Level 24
1,488 SR
1,335 Elo+
Merlin
Merlin
Deskust
Merlin
Level 23
God Stats
11W - 13L
1,516 SR
Queue Stats
263W - 255L
1,404 Elo+
Solo
Neith
Neith
Pepeeee
Neith
Level 15
God Stats
15W - 31L
1,376 SR
Queue Stats
124W - 219L
1,254 Elo+
Party 3
Ganesha
Ganesha
RipKnight
Ganesha
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 131L
1,234 Elo+
Party 3
Zhong Kui
Zhong Kui
XxJ4750NxX
Zhong Kui
Level 29
God Stats
10W - 4L
1,715 SR
Queue Stats
340W - 317L
1,488 Elo+
Solo
Mercury
Mercury
pbhperseus
Mercury
Level 26
God Stats
5W - 9L
1,336 SR
Queue Stats
49W - 115L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
7
1 / 4 / 0
5,399
450
1,530
6,986
1,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 8 / 1
4,655
388
1,647
7,619
3,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
Larbabel
Jormungandr
5
0 / 10 / 0
4,292
358
1,634
8,599
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
9
0 / 3 / 0
5,064
422
1,874
5,360
2,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
below41
Olorun
9
0 / 4 / 0
5,242
437
3,020
6,617
1,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deskust
Merlin
13
4 / 0 / 1
7,560
630
4,387
3,724
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
Pepeeee
Neith
10
10 / 0 / 3
6,921
577
5,091
3,821
1,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
RipKnight
Ganesha
9
2 / 0 / 9
6,595
550
4,090
6,442
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
XxJ4750NxX
Zhong Kui
11
6 / 0 / 0
7,376
615
4,360
5,034
4,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
pbhperseus
Mercury
11
4 / 1 / 2
6,889
574
3,067
4,989
1,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
26
29
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
4
0
0.25
W
Merlin
Deskust
Merlin
4
0
1
4.5
L
0
8
1
0.06
L
Jormungandr
Larbabel
Jormungandr
0
10
0
0
L
Hercules
0
3
0
0
W
Neith
Pepeeee
Neith
10
0
3
11.5
W
Ganesha
RipKnight
Ganesha
2
0
9
6.5
W
Zhong Kui
XxJ4750NxX
Zhong Kui
6
0
0
6
L
Olorun
below41
Olorun
0
4
0
0
W
Mercury
pbhperseus
Mercury
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,705
Damage
20,995
35,181
Taken
24,010
14,355
Mitigated
11,320
3,881
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
1,530
373
0
1,507
6,986
1,782
0
1,636
5,350
0
18,678
W
Merlin
Deskust
Merlin
4,387
589
0
955
3,724
1,213
642
1,639
1,855
40,953
0
L
1,647
120
0
263
7,619
3,259
0
1,985
5,578
6,398
0
L
Jormungandr
Larbabel
Jormungandr
1,634
989
0
57
8,599
4,498
0
2,424
6,127
12,156
0
L
Hercules
1,874
683
0
974
5,360
2,919
0
3,161
2,199
0
13,921
W
Neith
Pepeeee
Neith
5,091
2,128
0
1,010
3,821
1,129
3,495
1,252
2,471
0
26,819
W
Ganesha
RipKnight
Ganesha
4,090
704
281
2,073
6,442
3,164
1,342
2,173
4,021
14,033
0
W
Zhong Kui
XxJ4750NxX
Zhong Kui
4,360
536
0
3,239
5,034
4,299
196
211
4,613
24,643
0
L
Olorun
below41
Olorun
3,020
654
0
1,080
6,617
1,897
730
3,179
3,090
27,519
0
W
Mercury
pbhperseus
Mercury
3,067
1,596
0
250
4,989
1,515
1,693
410
4,509
0
35,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,652
Gold Earned
35,341
157
Minions Killed
301
0
Camps Cleared
0
946,124
Distance Traveled
1,078,429
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,399
450
42
4
0
180,242
0
W
Merlin
7,560
630
92
8
0
199,774
0
L
Cthulhu
4,655
388
16
1
0
215,775
0
L
Jormungandr
4,292
358
21
2
0
167,915
5
L
Hercules
5,064
422
27
2
0
177,249
0
W
Neith
6,921
577
68
6
0
241,084
2
W
Ganesha
6,595
550
2
0
0
219,204
1
W
Zhong Kui
7,376
615
66
6
0
174,870
2
L
Olorun
5,242
437
51
4
0
204,943
0
W
Mercury
6,889
574
73
6
0
243,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role