Player Matchup

Bastet
Bastet
Akamaru12
Bastet
Level 22
God Stats
2W - 1L
1,599 SR
Queue Stats
62W - 44L
1,512 Elo+
Party 3
Kukulkan
Kukulkan
Arkhynos
Kukulkan
Level 42
God Stats
5W - 14L
1,439 SR
Queue Stats
97W - 216L
1,263 Elo+
Party 2
Izanami
Izanami
Manole
Izanami
Level 24
God Stats
42W - 19L
1,669 SR
Queue Stats
59W - 46L
1,492 Elo+
Party 3
Thor
Thor
diegoVelas01
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 14L
1,068 Elo+
Party 2
Neith
Neith
mierdaspunTocom
Neith
Level 19
God Stats
135W - 190L
1,310 SR
Queue Stats
200W - 285L
1,247 Elo+
Party 2
Team Averages
Level 23
1,504 SR
1,316 Elo+

VS

Team Averages
Level 18
1,623 SR
1,496 Elo+
Thor
Thor
Chrzonek
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,448 Elo+
Party 1
Olorun
Olorun
Oudys
Olorun
Level 15
God Stats
8W - 7L
1,563 SR
Queue Stats
10W - 13L
1,379 Elo+
Solo
Ymir
Ymir
StinkyManatee9
Ymir
Level 5
God Stats
1W - 2L
1,732 SR
Queue Stats
5W - 7L
1,480 Elo+
Party 1
Sol
Sol
g2Grzanka
Sol
Level 11
God Stats
7W - 4L
1,531 SR
Queue Stats
10W - 10L
1,441 Elo+
Party 1
Cernunnos
Cernunnos
lobomaton
Cernunnos
Level 30
God Stats
14W - 5L
1,790 SR
Queue Stats
17W - 9L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Akamaru12
Bastet
18
9 / 2 / 16
12,287
1,117
19,920
11,738
4,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Arkhynos
Kukulkan
19
8 / 1 / 19
11,912
1,083
17,175
7,243
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Manole
Izanami
19
10 / 1 / 18
13,172
1,197
25,553
14,505
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 8 / 17
12,164
1,106
10,640
16,781
7,250
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 4 / 20
10,760
978
4,783
11,145
6,711
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

184

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
4 / 7 / 7
10,920
993
9,665
16,414
6,153
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Oudys
Olorun
16
0 / 8 / 8
9,684
880
8,583
14,126
5,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 11 / 7
10,430
948
7,730
22,681
24,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 6 / 7
10,681
971
12,492
16,737
5,401
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
lobomaton
Cernunnos
17
6 / 7 / 5
11,689
1,063
17,475
14,929
6,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
50
39
Kills
16
16
Deaths
39
90
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bastet
Akamaru12
Bastet
9
2
16
8.5
W
Kukulkan
Arkhynos
Kukulkan
8
1
19
17.5
L
Thor
4
7
7
1.07
W
Izanami
Manole
Izanami
10
1
18
19
L
Olorun
Oudys
Olorun
0
8
8
0.5
L
3
11
7
0.59
W
9
8
17
2.19
L
3
6
7
1.08
L
Cernunnos
lobomaton
Cernunnos
6
7
5
1.21
W
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,071
Damage
55,945
61,412
Taken
84,887
27,958
Mitigated
47,545
3,630
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Akamaru12
Bastet
19,920
6,352
0
0
11,738
4,414
0
6,187
5,551
0
33,951
W
Kukulkan
Arkhynos
Kukulkan
17,175
2,879
0
448
7,243
3,196
0
4,296
2,947
40,035
0
L
Thor
9,665
1,798
0
0
16,414
6,153
0
3,630
12,784
0
25,951
W
Izanami
Manole
Izanami
25,553
16,853
0
1,458
14,505
6,387
0
5,257
9,248
0
48,589
L
Olorun
Oudys
Olorun
8,583
4,883
261
1,778
14,126
5,254
0
3,361
10,765
22,031
0
L
7,730
1,925
0
0
22,681
24,252
0
6,151
16,024
16,185
0
W
10,640
3,258
0
0
16,781
7,250
0
6,413
10,368
0
21,288
L
12,492
5,086
0
3,195
16,737
5,401
0
2,478
14,259
38,710
0
L
Cernunnos
lobomaton
Cernunnos
17,475
8,669
0
681
14,929
6,485
0
1,555
13,374
0
45,462
W
4,783
2,964
0
1,724
11,145
6,711
0
6,652
4,493
0
11,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,295
Gold Earned
53,404
177
Minions Killed
216
7
Camps Cleared
5
976,679
Distance Traveled
931,358
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,287
1,117
35
3
1
233,686
0
W
Kukulkan
11,912
1,083
59
5
1
199,925
0
L
Thor
10,920
993
47
4
0
203,691
2
W
Izanami
13,172
1,197
60
5
2
215,766
2
L
Olorun
9,684
880
35
3
3
180,478
1
L
Ymir
10,430
948
15
1
0
182,191
0
W
Thor
12,164
1,106
14
1
2
172,648
0
L
Sol
10,681
971
60
5
1
175,166
1
L
Cernunnos
11,689
1,063
59
5
1
189,832
0
W
Neith
10,760
978
9
1
1
154,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role