Player Matchup

Arachne
Arachne
BigChung69
Arachne
Level 8
God Stats
4W - 4L
1,537 SR
Queue Stats
15W - 14L
1,546 Elo+
Solo
Nemesis
Nemesis
DoomMarine3889
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,694 Elo+
Solo
Danzaburou
Danzaburou
H4NK-_-14
Danzaburou
Level 22
God Stats
13W - 13L
1,889 SR
Queue Stats
239W - 265L
1,563 Elo+
Solo
Janus
Janus
TTV_ripXgodzX
Janus
Level 25
God Stats
1W - 3L
1,325 SR
Queue Stats
42W - 42L
1,551 Elo+
Solo
Yemoja
Yemoja
popourri
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,694 Elo+
Solo
Team Averages
Level 12
1,550 SR
1,610 Elo+

VS

Team Averages
Level 12
1,694 SR
1,583 Elo+
Odin
Odin
Alex is Avg
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,372 Elo+
Party 1
Hou Yi
Hou Yi
BluntTrauma112
Hou Yi
Level 14
God Stats
4W - 6L
1,487 SR
Queue Stats
4W - 7L
1,401 Elo+
Party 1
Arachne
Arachne
KetchupSandwich
Arachne
Level 6
God Stats
7W - 4L
1,821 SR
Queue Stats
8W - 9L
1,676 Elo+
Party 2
Yemoja
Yemoja
Quaranton
Yemoja
Level 15
God Stats
21W - 13L
1,789 SR
Queue Stats
26W - 19L
1,674 Elo+
Party 2
Ra
Ra
legeiSlaeRehT
Ra
Level 11
God Stats
4W - 0L
1,873 SR
Queue Stats
23W - 17L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigChung69
Arachne
13
6 / 1 / 0
7,626
693
5,353
5,728
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 8 / 1
4,417
402
686
6,674
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
H4NK-_-14
Danzaburou
4
0 / 0 / 0
3,863
351
413
1,615
286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 0
5,151
468
3,251
5,266
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
popourri
Yemoja
9
0 / 2 / 0
5,206
473
2,000
5,478
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,363
488
651
5,947
3,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 0
5,905
537
4,543
5,367
1,551
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 3
6,193
563
3,260
5,660
2,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Quaranton
Yemoja
9
1 / 0 / 2
6,049
550
2,074
2,335
889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 3
6,990
635
4,299
5,468
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
7
Kills
12
13
Deaths
7
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
5
1
0.1
L
Arachne
BigChung69
Arachne
6
1
0
6
W
3
0
0
3
L
0
8
1
0.06
L
Danzaburou
H4NK-_-14
Danzaburou
0
0
0
0
W
4
1
3
5.5
W
Yemoja
Quaranton
Yemoja
1
0
2
2
L
1
2
0
0.5
W
4
1
3
5.5
L
Yemoja
popourri
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,703
Damage
14,827
24,761
Taken
24,777
9,808
Mitigated
9,597
5,298
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
651
147
0
520
5,947
3,161
736
0
5,947
0
16,477
L
Arachne
BigChung69
Arachne
5,353
3,213
0
3,135
5,728
2,616
368
1,130
4,598
0
43,773
W
4,543
1,680
0
1,703
5,367
1,551
568
1,534
3,833
0
34,045
L
686
175
0
130
6,674
2,391
30
1,321
5,353
0
8,530
L
Danzaburou
H4NK-_-14
Danzaburou
413
109
0
677
1,615
286
0
258
1,357
0
5,040
W
3,260
2,364
0
1,502
5,660
2,034
329
2,240
3,420
0
28,943
W
Yemoja
Quaranton
Yemoja
2,074
194
1,197
1,422
2,335
889
280
754
1,581
11,994
0
L
3,251
222
0
650
5,266
1,507
0
2,410
2,856
23,553
0
W
4,299
588
645
2,618
5,468
1,962
225
723
4,745
47,318
0
L
Yemoja
popourri
Yemoja
2,000
224
105
601
5,478
3,008
180
1,254
4,224
18,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
30,500
211
Minions Killed
299
0
Camps Cleared
0
872,242
Distance Traveled
1,017,206
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,363
488
44
4
0
167,090
3
L
Arachne
7,626
693
95
9
0
225,881
0
W
Hou Yi
5,905
537
70
6
0
191,751
1
L
Nemesis
4,417
402
24
2
0
220,096
0
L
Danzaburou
3,863
351
7
1
0
65,440
1
W
Arachne
6,193
563
54
5
0
229,604
1
W
Yemoja
6,049
550
20
2
0
206,202
3
L
Janus
5,151
468
47
4
0
195,839
3
W
Ra
6,990
635
111
10
0
222,559
3
L
Yemoja
5,206
473
38
3
0
164,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role