Player Matchup

Pele
Pele
BilbooMcSwaggins
Pele
Level 118
God Stats
1W - 0L
1,400 SR
Queue Stats
27W - 35L
1,536 Elo+
Solo
Chang'e
Chang'e
C4ptainCharisma
Chang'e
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,563 Elo+
Party 1
Discordia
Discordia
Capricorn927
Discordia
Level 148
God Stats
10W - 4L
1,643 SR
Queue Stats
335W - 355L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
FaeFlake
Cthulhu
Level 105
God Stats
4W - 5L
1,500 SR
Queue Stats
381W - 377L
1,525 Elo+
Solo
Set
Set
Trivial337
Set
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,566 Elo+
Solo
Team Averages
Level 121
1,509 SR
1,527 Elo+

VS

Team Averages
Level 120
1,391 SR
1,522 Elo+
Ra
Ra
Evis
Ra
Level 86
God Stats
0W - 3L
1,287 SR
Queue Stats
160W - 133L
1,567 Elo+
Party 2
The Morrigan
The Morrigan
Experion121
The Morrigan
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,531 Elo+
Solo
Fenrir
Fenrir
LittleBit17
Fenrir
Level 101
God Stats
5W - 13L
1,376 SR
Queue Stats
477W - 494L
1,510 Elo+
Party 2
Persephone
Persephone
ReggaeTony
Persephone
Level 156
God Stats
1W - 10L
1,005 SR
Queue Stats
380W - 384L
1,501 Elo+
Party 3
Zhong Kui
Zhong Kui
xAtomicDragonx
Zhong Kui
Level 143
God Stats
3W - 2L
1,790 SR
Queue Stats
230W - 227L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 11
12,816
915
11,133
20,170
12,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 3 / 11
11,381
813
9,686
14,830
8,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Capricorn927
Discordia
17
2 / 7 / 20
10,733
767
15,239
13,789
6,272
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
FaeFlake
Cthulhu
19
6 / 4 / 14
12,086
863
15,396
22,005
28,406
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 7 / 11
10,731
767
8,021
13,073
5,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Evis
Ra
17
3 / 5 / 13
10,486
749
10,604
13,199
6,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Experion121
The Morrigan
19
6 / 5 / 11
11,400
814
10,819
11,149
5,227
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
18
5 / 6 / 10
11,111
794
11,029
13,280
6,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
ReggaeTony
Persephone
17
9 / 5 / 5
11,755
840
16,819
12,160
5,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
xAtomicDragonx
Zhong Kui
18
3 / 5 / 16
10,688
763
16,188
16,716
14,134
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
81
27
Kills
26
27
Deaths
26
67
Assists
55
Player
Kills
Deaths
Assists
KDA
W
10
6
11
2.58
W
6
3
11
3.83
W
Discordia
Capricorn927
Discordia
2
7
20
1.71
L
Ra
Evis
Ra
3
5
13
1.9
L
The Morrigan
Experion121
The Morrigan
6
5
11
2.3
W
Cthulhu
FaeFlake
Cthulhu
6
4
14
3.25
L
Fenrir
5
6
10
1.67
L
Persephone
ReggaeTony
Persephone
9
5
5
2.3
W
3
7
11
1.21
L
Zhong Kui
xAtomicDragonx
Zhong Kui
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,475
Damage
65,459
83,867
Taken
66,504
61,722
Mitigated
36,984
35,378
Healing
24,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,133
1,482
2,892
6,598
20,170
12,751
1,235
9,838
9,966
0
37,733
W
9,686
685
7,648
6,287
14,830
8,411
1,316
10,861
3,707
31,489
0
W
Discordia
Capricorn927
Discordia
15,239
992
896
1,873
13,789
6,272
961
10,431
3,136
31,304
0
L
Ra
Evis
Ra
10,604
523
5,480
5,141
13,199
6,144
482
8,226
4,973
21,587
0
L
The Morrigan
Experion121
The Morrigan
10,819
789
2,305
1,724
11,149
5,227
809
7,414
3,641
30,076
0
W
Cthulhu
FaeFlake
Cthulhu
15,396
129
2,531
3,388
22,005
28,406
255
13,079
8,316
29,566
0
L
Fenrir
11,029
2,884
2,092
1,277
13,280
6,314
515
6,213
7,067
0
16,646
L
Persephone
ReggaeTony
Persephone
16,819
165
1,560
1,677
12,160
5,165
0
8,195
3,960
30,070
0
W
8,021
2,880
1,887
1,378
13,073
5,882
1,570
8,547
4,312
0
13,729
L
Zhong Kui
xAtomicDragonx
Zhong Kui
16,188
2,276
403
2,476
16,716
14,134
797
10,196
6,520
30,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,747
Gold Earned
55,440
165
Minions Killed
154
0
Camps Cleared
0
1,255,305
Distance Traveled
1,272,330
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,816
915
54
4
0
244,318
3
W
Chang'e
11,381
813
46
3
0
258,653
0
W
Discordia
10,733
767
26
2
0
249,730
0
L
Ra
10,486
749
37
3
0
263,585
0
L
The Morrigan
11,400
814
44
3
0
217,665
1
W
Cthulhu
12,086
863
29
2
0
251,881
1
L
Fenrir
11,111
794
18
1
0
277,723
0
L
Persephone
11,755
840
19
1
0
271,350
0
W
Set
10,731
767
10
1
0
250,723
0
L
Zhong Kui
10,688
763
36
3
0
242,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role