Player Matchup

Nu Wa
Nu Wa
Andriux
Nu Wa
Level 22
God Stats
1W - 2L
1,562 SR
Queue Stats
10W - 7L
1,580 Elo+
Party 2
Ganesha
Ganesha
Enemeli
Ganesha
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,580 Elo+
Party 2
Anhur
Anhur
FrankCastle155
Anhur
Level 29
God Stats
13W - 33L
1,440 SR
Queue Stats
174W - 192L
1,519 Elo+
Solo
Chaac
Chaac
GTFS Shape
Chaac
Level 18
God Stats
10W - 6L
1,640 SR
Queue Stats
12W - 7L
1,580 Elo+
Party 2
Ravana
Ravana
TheWhiteFox165
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,528 SR
1,552 Elo+

VS

Team Averages
Level 20
1,548 SR
1,605 Elo+
Hercules
Hercules
DDVA
Hercules
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 68L
1,628 Elo+
Solo
Ullr
Ullr
Lvcz
Ullr
Level 14
God Stats
1W - 1L
1,732 SR
Queue Stats
54W - 50L
1,642 Elo+
Party 1
Chaac
Chaac
ThiccTrap
Chaac
Level 25
God Stats
8W - 8L
1,447 SR
Queue Stats
9W - 10L
1,542 Elo+
Party 1
Janus
Janus
ThreeAwe
Janus
Level 29
God Stats
7W - 6L
1,561 SR
Queue Stats
24W - 16L
1,711 Elo+
Party 1
Loki
Loki
WizIcee1
Loki
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Andriux
Nu Wa
10
1 / 2 / 2
5,535
554
4,485
4,515
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Enemeli
Ganesha
7
0 / 3 / 2
4,602
460
1,718
7,566
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 2 / 0
3,896
390
709
2,107
361
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chaac
8
0 / 3 / 0
4,701
470
1,998
7,004
3,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 1 / 1
5,463
546
3,211
5,117
1,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DDVA
Hercules
9
2 / 1 / 6
6,213
621
5,241
7,013
2,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ullr
Lvcz
Ullr
9
3 / 1 / 1
5,914
591
3,097
3,752
1,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
ThiccTrap
Chaac
12
3 / 0 / 0
6,695
670
4,459
5,556
2,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
ThreeAwe
Janus
11
3 / 1 / 1
5,940
594
3,858
3,810
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
6
0 / 2 / 1
4,450
445
453
5,407
1,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
11
11
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Andriux
Nu Wa
1
2
2
1
W
Hercules
DDVA
Hercules
2
1
6
5
L
Ganesha
Enemeli
Ganesha
0
3
2
0.33
L
0
2
0
0
L
Chaac
0
3
0
0
W
Ullr
Lvcz
Ullr
3
1
1
3.5
L
3
1
1
3.5
W
Chaac
ThiccTrap
Chaac
3
0
0
3
W
Janus
ThreeAwe
Janus
3
1
1
3.5
W
Loki
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,121
Damage
17,108
26,309
Taken
25,538
10,975
Mitigated
7,694
5,526
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Andriux
Nu Wa
4,485
712
0
680
4,515
1,415
0
1,516
2,875
34,270
0
W
Hercules
DDVA
Hercules
5,241
2,154
0
3,220
7,013
2,645
0
2,747
4,100
0
22,161
L
Ganesha
Enemeli
Ganesha
1,718
185
0
798
7,566
3,843
0
798
6,762
13,111
0
L
709
543
0
314
2,107
361
0
0
2,107
0
7,386
L
Chaac
1,998
486
0
2,972
7,004
3,651
0
0
7,004
0
18,509
W
Ullr
Lvcz
Ullr
3,097
1,706
0
1,123
3,752
1,008
1,088
1,238
2,482
0
22,020
L
3,211
330
0
762
5,117
1,705
0
1,307
3,703
0
21,162
W
Chaac
ThiccTrap
Chaac
4,459
1,310
0
3,246
5,556
2,113
447
252
4,972
0
36,832
W
Janus
ThreeAwe
Janus
3,858
316
0
467
3,810
832
282
1,064
2,638
27,390
0
W
Loki
453
200
0
1,150
5,407
1,096
16
502
4,843
0
12,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
29,212
176
Minions Killed
268
0
Camps Cleared
0
807,885
Distance Traveled
924,520
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,535
554
58
6
0
172,431
1
W
Hercules
6,213
621
33
3
0
202,423
5
L
Ganesha
4,602
460
10
1
0
180,389
0
L
Anhur
3,896
390
16
2
0
81,154
0
L
Chaac
4,701
470
41
4
0
166,825
0
W
Ullr
5,914
591
46
5
0
166,039
0
L
Ravana
5,463
546
51
5
0
207,086
0
W
Chaac
6,695
670
87
9
0
172,268
0
W
Janus
5,940
594
70
7
0
199,443
0
W
Loki
4,450
445
32
3
0
184,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role