Player Matchup

Gilgamesh
Gilgamesh
Atruchno
Gilgamesh
Level 28
God Stats
8W - 5L
1,726 SR
Queue Stats
124W - 62L
1,661 Elo+
Party 1
Fafnir
Fafnir
Derp53
Fafnir
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 63L
1,520 Elo+
Party 2
Medusa
Medusa
Jaguar-Falcon
Medusa
Level 98
God Stats
4W - 9L
1,477 SR
Queue Stats
160W - 156L
1,591 Elo+
Party 2
Ra
Ra
UberAwesome993
Ra
Level 117
God Stats
48W - 36L
1,614 SR
Queue Stats
380W - 373L
1,586 Elo+
Party 2
Fenrir
Fenrir
chuckybohoos
Fenrir
Level 138
God Stats
0W - 2L
1,353 SR
Queue Stats
311W - 249L
1,650 Elo+
Party 1
Team Averages
Level 83
1,534 SR
1,602 Elo+

VS

Team Averages
Level 49
1,617 SR
1,612 Elo+
Chiron
Chiron
ActionJaxyn
Chiron
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 10L
1,734 Elo+
Party 3
Chaac
Chaac
Dakxaroo
Chaac
Level 75
God Stats
1W - 1L
1,576 SR
Queue Stats
50W - 51L
1,516 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GrimmChef
Tsukuyomi
Level 67
God Stats
6W - 6L
1,536 SR
Queue Stats
54W - 60L
1,543 Elo+
Party 3
Zhong Kui
Zhong Kui
Quinttero
Zhong Kui
Level 36
God Stats
4W - 0L
1,951 SR
Queue Stats
214W - 174L
1,658 Elo+
Solo
Athena
Athena
kuthuruhu
Athena
Level 44
God Stats
13W - 7L
1,522 SR
Queue Stats
242W - 185L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Atruchno
Gilgamesh
20
8 / 4 / 6
14,252
509
30,691
29,782
35,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
Derp53
Fafnir
14
0 / 5 / 8
11,290
403
6,975
23,803
33,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 9 / 5
14,936
533
13,167
29,412
10,771
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 9 / 4
14,350
513
24,179
22,178
9,463
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
5 / 8 / 8
13,643
487
19,233
30,314
22,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
16 / 3 / 5
18,040
644
35,635
24,797
12,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Dakxaroo
Chaac
20
2 / 4 / 3
13,313
475
11,043
28,724
36,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
GrimmChef
Tsukuyomi
19
3 / 8 / 17
13,600
486
9,150
23,682
15,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Quinttero
Zhong Kui
20
12 / 1 / 7
15,703
561
34,544
26,056
22,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
kuthuruhu
Athena
17
1 / 6 / 19
12,918
461
9,037
27,944
25,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
85
21
Kills
34
35
Deaths
22
31
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chiron
16
3
5
6.17
L
Gilgamesh
Atruchno
Gilgamesh
8
4
6
2.75
W
Chaac
Dakxaroo
Chaac
2
4
3
0.88
L
Fafnir
Derp53
Fafnir
0
5
8
0.8
W
Tsukuyomi
GrimmChef
Tsukuyomi
3
8
17
1.44
L
3
9
5
0.61
W
Zhong Kui
Quinttero
Zhong Kui
12
1
7
15.5
L
5
9
4
0.78
L
Fenrir
5
8
8
1.13
W
Athena
kuthuruhu
Athena
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,245
Damage
99,409
135,489
Taken
131,203
112,171
Mitigated
112,136
34,525
Healing
47,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
35,635
17,339
1,303
10,869
24,797
12,608
6,408
4,923
19,874
0
166,053
L
Gilgamesh
Atruchno
Gilgamesh
30,691
9,927
0
7,185
29,782
35,628
677
10,665
17,979
0
108,863
W
Chaac
Dakxaroo
Chaac
11,043
1,701
0
11,974
28,724
36,018
288
5,679
23,045
0
76,164
L
Fafnir
Derp53
Fafnir
6,975
2,321
0
2,675
23,803
33,564
32
11,276
11,959
24,305
0
W
Tsukuyomi
GrimmChef
Tsukuyomi
9,150
2,403
0
8,363
23,682
15,610
0
5,626
18,056
0
73,155
L
13,167
6,175
0
6,238
29,412
10,771
1,228
6,021
23,171
0
119,465
W
Zhong Kui
Quinttero
Zhong Kui
34,544
4,535
731
12,739
26,056
22,214
2,088
5,727
20,329
109,329
0
L
24,179
2,013
2,358
7,110
22,178
9,463
0
11,288
10,324
130,137
0
L
Fenrir
19,233
7,250
0
8,959
30,314
22,745
156
9,891
20,032
0
108,412
W
Athena
kuthuruhu
Athena
9,037
2,175
0
1,608
27,944
25,686
80
12,798
15,146
29,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,471
Gold Earned
73,574
687
Minions Killed
624
0
Camps Cleared
0
2,509,807
Distance Traveled
2,756,944
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
18,040
644
213
8
0
500,918
2
L
Gilgamesh
14,252
509
156
6
0
535,630
6
W
Chaac
13,313
475
131
5
0
541,026
10
L
Fafnir
11,290
403
31
1
0
518,069
5
W
Tsukuyomi
13,600
486
82
3
0
592,173
4
L
Medusa
14,936
533
167
6
0
476,331
0
W
Zhong Kui
15,703
561
177
6
0
555,348
6
L
Ra
14,350
513
197
7
0
476,845
2
L
Fenrir
13,643
487
136
5
0
502,932
3
W
Athena
12,918
461
21
1
0
567,479
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role