Player Matchup

Scylla
Scylla
Holysket
Scylla
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 22L
1,861 Elo+
Party 1
Medusa
Medusa
Juliosity53
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,612 Elo+
Party 1
Hercules
Hercules
TyeIsGod
Hercules
Level 43
God Stats
4W - 3L
1,864 SR
Queue Stats
17W - 6L
1,716 Elo+
Party 1
Team Averages
Level 84
1,621 SR
1,730 Elo+

VS

Team Averages
Level 96
1,646 SR
1,535 Elo+
Gilgamesh
Gilgamesh
Lanx
Gilgamesh
Level 84
God Stats
20W - 9L
1,717 SR
Queue Stats
86W - 66L
1,588 Elo+
Solo
Anubis
Anubis
imT0asted
Anubis
Level 97
God Stats
1W - 0L
1,416 SR
Queue Stats
25W - 28L
1,464 Elo+
Solo
Ymir
Ymir
papiNoah
Ymir
Level 108
God Stats
1W - 0L
1,804 SR
Queue Stats
79W - 81L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Holysket
Scylla
12
1 / 3 / 5
8,236
686
7,400
7,659
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
9
1 / 7 / 3
7,135
595
7,413
9,970
2,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
TyeIsGod
Hercules
12
6 / 5 / 1
9,332
778
11,866
14,454
11,581
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lanx
Gilgamesh
12
4 / 2 / 9
9,104
759
9,635
13,158
7,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
imT0asted
Anubis
13
5 / 4 / 8
9,189
766
7,543
8,804
4,771
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
6 / 2 / 8
9,671
806
9,011
10,723
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
15
15
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
Holysket
Scylla
1
3
5
1.17
L
Medusa
1
7
3
0.36
W
Gilgamesh
Lanx
Gilgamesh
4
2
9
4.25
L
Hercules
TyeIsGod
Hercules
6
5
1
1.3
W
Anubis
imT0asted
Anubis
5
4
8
2.25
W
Ymir
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,679
Damage
26,189
32,083
Taken
32,685
16,632
Mitigated
21,034
4,497
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Holysket
Scylla
7,400
976
0
947
7,659
2,118
0
3,015
4,644
38,513
0
L
Medusa
7,413
2,859
0
100
9,970
2,933
0
5,508
4,462
0
15,924
W
Gilgamesh
Lanx
Gilgamesh
9,635
1,965
351
3,577
13,158
7,541
463
3,710
9,199
0
29,037
L
Hercules
TyeIsGod
Hercules
11,866
6,370
0
3,450
14,454
11,581
0
8,079
6,375
0
26,827
W
Anubis
imT0asted
Anubis
7,543
508
0
3,368
8,804
4,771
418
854
7,856
36,299
0
W
Ymir
9,011
2,899
0
3,402
10,723
8,722
257
2,353
8,181
33,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,703
Gold Earned
27,964
133
Minions Killed
139
0
Camps Cleared
0
609,075
Distance Traveled
614,155
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,236
686
71
6
0
202,793
2
L
Medusa
7,135
595
28
2
0
199,609
0
W
Gilgamesh
9,104
759
50
4
0
227,677
1
L
Hercules
9,332
778
34
3
0
206,673
5
W
Anubis
9,189
766
55
5
0
186,951
3
W
Ymir
9,671
806
34
3
0
199,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role