Player Matchup

Bacchus
Bacchus
CoolArmTyr
Bacchus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 31L
1,494 Elo+
Party 2
Kali
Kali
GodFistMeSin
Kali
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,717 Elo+
Party 2
Kukulkan
Kukulkan
LieutCab
Kukulkan
Level 38
God Stats
4W - 3L
1,705 SR
Queue Stats
227W - 245L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
Sololanemain
Gilgamesh
Level 26
God Stats
2W - 1L
1,839 SR
Queue Stats
25W - 32L
1,418 Elo+
Party 2
Bastet
Bastet
leowna
Bastet
Level 11
God Stats
9W - 13L
1,260 SR
Queue Stats
25W - 28L
1,429 Elo+
Party 2
Team Averages
Level 52
1,561 SR
1,511 Elo+

VS

Team Averages
Level 55
1,638 SR
1,657 Elo+
Zeus
Zeus
Alexjovik
Zeus
Level 45
God Stats
6W - 12L
1,680 SR
Queue Stats
270W - 243L
1,645 Elo+
Party 3
Neith
Neith
LiamJovik
Neith
Level 17
God Stats
13W - 7L
1,500 SR
Queue Stats
221W - 192L
1,608 Elo+
Party 3
Raijin
Raijin
PattiestRick
Raijin
Level 156
God Stats
8W - 4L
1,598 SR
Queue Stats
52W - 28L
1,731 Elo+
Party 1
Gilgamesh
Gilgamesh
Zoddisaur
Gilgamesh
Level 18
God Stats
14W - 8L
1,803 SR
Queue Stats
82W - 39L
1,674 Elo+
Party 1
Persephone
Persephone
fuzy009
Persephone
Level 41
God Stats
9W - 5L
1,609 SR
Queue Stats
38W - 29L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CoolArmTyr
Bacchus
20
13 / 10 / 10
15,087
1,257
22,715
24,387
16,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
8 / 8 / 14
14,777
1,231
13,422
23,885
9,712
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
LieutCab
Kukulkan
19
3 / 4 / 15
12,498
1,042
15,709
20,945
7,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Sololanemain
Gilgamesh
20
6 / 10 / 14
13,676
1,140
16,979
27,885
19,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
leowna
Bastet
19
1 / 10 / 17
11,782
982
5,070
16,136
5,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
8 / 5 / 15
13,589
1,132
17,873
14,907
5,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
LiamJovik
Neith
19
10 / 7 / 17
13,388
1,116
23,938
13,802
5,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Raijin
20
16 / 8 / 17
15,399
1,283
31,376
16,100
6,867
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gilgamesh
Zoddisaur
Gilgamesh
19
4 / 6 / 19
12,932
1,078
11,837
19,854
18,869
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
fuzy009
Persephone
20
4 / 5 / 29
13,874
1,156
19,731
13,214
4,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
139
31
Kills
42
42
Deaths
31
70
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
5
15
3.1
L
Bacchus
CoolArmTyr
Bacchus
13
10
10
1.8
L
8
8
14
1.88
W
Neith
LiamJovik
Neith
10
7
17
2.64
L
Kukulkan
LieutCab
Kukulkan
3
4
15
2.63
W
Raijin
16
8
17
3.06
L
Gilgamesh
Sololanemain
Gilgamesh
6
10
14
1.3
W
Gilgamesh
Zoddisaur
Gilgamesh
4
6
19
2.25
W
Persephone
fuzy009
Persephone
4
5
29
3.7
L
Bastet
leowna
Bastet
1
10
17
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,895
Damage
104,755
113,238
Taken
77,877
59,315
Mitigated
41,213
10,568
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
17,873
2,966
498
3,428
14,907
5,295
0
8,605
6,042
45,691
0
L
Bacchus
CoolArmTyr
Bacchus
22,715
2,594
0
1,231
24,387
16,292
0
14,485
9,677
37,643
0
L
13,422
8,283
0
7,314
23,885
9,712
0
14,352
9,251
0
32,188
W
Neith
LiamJovik
Neith
23,938
10,435
0
1,138
13,802
5,314
0
7,536
6,078
0
36,483
L
Kukulkan
LieutCab
Kukulkan
15,709
1,664
0
224
20,945
7,675
0
14,760
6,061
37,606
0
W
Raijin
31,376
3,963
0
1,225
16,100
6,867
0
6,167
9,781
54,273
0
L
Gilgamesh
Sololanemain
Gilgamesh
16,979
5,916
0
1,799
27,885
19,891
0
14,486
13,083
0
43,882
W
Gilgamesh
Zoddisaur
Gilgamesh
11,837
2,832
0
91
19,854
18,869
0
8,810
10,711
882
22,944
W
Persephone
fuzy009
Persephone
19,731
161
176
1,258
13,214
4,868
0
6,121
6,838
36,015
0
L
Bastet
leowna
Bastet
5,070
1,181
0
0
16,136
5,745
0
9,836
6,118
0
11,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,820
Gold Earned
69,182
196
Minions Killed
230
9
Camps Cleared
7
1,193,333
Distance Traveled
997,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,589
1,132
73
6
0
211,875
0
L
Bacchus
15,087
1,257
31
3
1
251,028
0
L
Kali
14,777
1,231
31
3
4
237,351
0
W
Neith
13,388
1,116
23
2
1
182,390
0
L
Kukulkan
12,498
1,042
62
5
1
258,313
0
W
Raijin
15,399
1,283
68
6
3
190,056
0
L
Gilgamesh
13,676
1,140
53
4
1
225,848
0
W
Gilgamesh
12,932
1,078
22
2
1
195,978
0
W
Persephone
13,874
1,156
44
4
2
216,877
0
L
Bastet
11,782
982
19
2
2
220,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role