Player Matchup

Anubis
Anubis
The LordDrakkon
Anubis
Level 8
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 3L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
chrispatb1213
Gilgamesh
Level 15
God Stats
5W - 29L
1,081 SR
Queue Stats
63W - 95L
964 Elo+
Party 1
Baron Samedi
Baron Samedi
ki11er bear24
Baron Samedi
Level 18
God Stats
35W - 63L
1,147 SR
Queue Stats
125W - 181L
964 Elo+
Party 1
Team Averages
Level 14
1,182 SR
1,096 Elo+

VS

Team Averages
Level 36
1,354 SR
1,284 Elo+
Gilgamesh
Gilgamesh
DynamiteBard289
Gilgamesh
Level 18
God Stats
3W - 2L
1,474 SR
Queue Stats
4W - 4L
1,288 Elo+
Solo
Geb
Geb
Gray_Fox69X
Geb
Level 74
God Stats
1W - 2L
1,253 SR
Queue Stats
34W - 33L
1,233 Elo+
Solo
Fenrir
Fenrir
Neon Silk
Fenrir
Level 16
God Stats
1W - 4L
1,335 SR
Queue Stats
3W - 10L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 12
12,203
581
7,045
14,584
6,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
chrispatb1213
Gilgamesh
16
10 / 3 / 11
14,547
693
19,403
24,540
16,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
ki11er bear24
Baron Samedi
19
10 / 4 / 10
15,295
728
22,983
17,660
9,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DynamiteBard289
Gilgamesh
18
11 / 8 / 5
15,528
739
28,417
23,249
12,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 3 / 13
13,182
628
7,844
22,724
24,890
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Neon Silk
Fenrir
15
4 / 11 / 10
12,861
612
12,873
21,731
9,964
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
22
Kills
18
19
Deaths
22
33
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DynamiteBard289
Gilgamesh
11
8
5
1.69
W
3
3
13
3.17
W
Fenrir
Neon Silk
Fenrir
4
11
10
0.82
L
2
12
12
0.67
L
Gilgamesh
chrispatb1213
Gilgamesh
10
3
11
5.17
L
Baron Samedi
ki11er bear24
Baron Samedi
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,431
Damage
49,134
56,784
Taken
67,704
31,892
Mitigated
47,804
10,053
Healing
13,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DynamiteBard289
Gilgamesh
28,417
12,423
147
3,776
23,249
12,950
2,188
9,781
13,100
0
67,636
W
7,844
1,294
510
5,764
22,724
24,890
198
11,093
10,911
24,179
0
W
Fenrir
Neon Silk
Fenrir
12,873
4,694
0
3,556
21,731
9,964
527
7,841
13,606
0
36,461
L
7,045
1,180
0
1,196
14,584
6,280
243
1,314
13,270
21,449
0
L
Gilgamesh
chrispatb1213
Gilgamesh
19,403
5,888
0
516
24,540
16,361
0
4,346
20,194
0
37,302
L
Baron Samedi
ki11er bear24
Baron Samedi
22,983
798
3,935
4,406
17,660
9,251
109
2,216
15,444
85,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,045
Gold Earned
41,571
182
Minions Killed
139
0
Camps Cleared
0
941,182
Distance Traveled
999,679
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,528
739
85
4
0
338,814
0
W
Geb
13,182
628
27
1
0
318,353
0
W
Fenrir
12,861
612
27
1
0
342,512
3
L
Anubis
12,203
581
30
1
0
194,555
2
L
Gilgamesh
14,547
693
27
1
0
359,450
0
L
Baron Samedi
15,295
728
125
6
0
387,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role