Player Matchup

Neith
Neith
BossSlayer5534
Neith
Level 27
God Stats
4W - 5L
1,615 SR
Queue Stats
80W - 73L
1,399 Elo+
Solo
Ymir
Ymir
RILESFAMILY
Ymir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 36L
1,180 Elo+
Solo
Fenrir
Fenrir
destroyed44
Fenrir
Level 28
God Stats
11W - 11L
1,513 SR
Queue Stats
249W - 269L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
hammertrax
Baron Samedi
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
hoody_boar
Guan Yu
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 22L
1,306 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,367 Elo+

VS

Team Averages
Level 35
1,419 SR
1,412 Elo+
Arachne
Arachne
DeAdLY ChRoNiCZ
Arachne
Level 113
God Stats
4W - 3L
1,492 SR
Queue Stats
48W - 57L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
Nulliner
Kukulkan
Level 3
God Stats
1W - 1L
1,270 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Freya
Freya
Seorath
Freya
Level 17
God Stats
3W - 3L
1,284 SR
Queue Stats
8W - 6L
1,352 Elo+
Solo
Ao Kuang
Ao Kuang
gameman123
Ao Kuang
Level 15
God Stats
2W - 1L
1,555 SR
Queue Stats
24W - 11L
1,355 Elo+
Solo
Heimdallr
Heimdallr
heyitsgary420
Heimdallr
Level 29
God Stats
5W - 8L
1,494 SR
Queue Stats
84W - 86L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 10
11,884
990
16,992
19,965
8,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

18
0 / 7 / 10
11,024
919
2,456
20,227
15,747
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
19
6 / 9 / 8
12,577
1,048
15,134
24,015
13,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
hammertrax
Baron Samedi
19
8 / 6 / 9
13,965
1,164
20,388
22,872
12,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
hoody_boar
Guan Yu
19
7 / 11 / 9
13,521
1,127
10,477
22,092
13,630
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

21

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 14
14,190
1,183
13,866
12,402
6,090
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Nulliner
Kukulkan
19
2 / 5 / 22
12,348
1,029
11,564
9,847
3,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
Seorath
Freya
20
11 / 1 / 18
14,783
1,232
27,355
17,108
7,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
gameman123
Ao Kuang
19
5 / 4 / 17
12,611
1,051
11,220
15,373
5,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
heyitsgary420
Heimdallr
20
10 / 8 / 19
14,409
1,201
36,176
17,368
7,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
128
22
Kills
38
38
Deaths
22
46
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
W
10
4
14
4.25
W
Kukulkan
Nulliner
Kukulkan
2
5
22
2.6
L
0
7
10
0.71
W
Freya
Seorath
Freya
11
1
18
20
L
Fenrir
6
9
8
1.11
W
Ao Kuang
gameman123
Ao Kuang
5
4
17
3.38
L
Baron Samedi
hammertrax
Baron Samedi
8
6
9
2.08
W
Heimdallr
heyitsgary420
Heimdallr
10
8
19
2.44
L
Guan Yu
hoody_boar
Guan Yu
7
11
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,447
Damage
100,181
109,171
Taken
72,098
64,531
Mitigated
31,365
10,987
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,992
8,071
0
2,595
19,965
8,384
0
11,135
8,830
0
59,117
W
13,866
10,699
291
2,377
12,402
6,090
0
6,677
5,725
0
33,136
W
Kukulkan
Nulliner
Kukulkan
11,564
2,049
0
8
9,847
3,840
0
1,398
8,449
33,712
0
L
2,456
357
0
0
20,227
15,747
0
8,828
11,399
13,508
0
W
Freya
Seorath
Freya
27,355
11,832
0
7,267
17,108
7,628
0
6,655
10,453
51,656
0
L
Fenrir
15,134
4,228
0
634
24,015
13,938
0
9,245
14,770
96
30,043
W
Ao Kuang
gameman123
Ao Kuang
11,220
2,689
0
4,337
15,373
5,982
0
4,266
11,107
19,189
0
L
Baron Samedi
hammertrax
Baron Samedi
20,388
2,256
1,350
3,446
22,872
12,832
0
10,195
12,677
41,133
0
W
Heimdallr
heyitsgary420
Heimdallr
36,176
26,534
400
1,120
17,368
7,825
0
3,944
13,424
0
56,594
L
Guan Yu
hoody_boar
Guan Yu
10,477
2,913
1,090
1,872
22,092
13,630
0
10,736
11,356
0
30,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,971
Gold Earned
68,341
222
Minions Killed
208
7
Camps Cleared
5
1,058,969
Distance Traveled
1,065,235
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,884
990
67
6
2
188,472
0
W
Arachne
14,190
1,183
39
3
2
209,920
0
W
Kukulkan
12,348
1,029
55
5
0
215,709
2
L
Ymir
11,024
919
20
2
2
194,436
1
W
Freya
14,783
1,232
57
5
1
220,072
0
L
Fenrir
12,577
1,048
32
3
3
260,795
0
W
Ao Kuang
12,611
1,051
10
1
0
219,380
0
L
Baron Samedi
13,965
1,164
62
5
0
223,710
1
W
Heimdallr
14,409
1,201
47
4
2
200,154
1
L
Guan Yu
13,521
1,127
41
3
0
191,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role