Player Matchup

Sol
Sol
AyeYoBigPapa
Sol
Level 99
God Stats
7W - 2L
1,584 SR
Queue Stats
297W - 305L
1,555 Elo+
Party 2
King Arthur
King Arthur
KasuriSenikuma
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
xPartyFoulx
Discordia
Level 28
God Stats
67W - 53L
1,549 SR
Queue Stats
95W - 83L
1,532 Elo+
Party 2
Team Averages
Level 84
1,544 SR
1,529 Elo+

VS

Team Averages
Level 31
1,575 SR
1,343 Elo+
Izanami
Izanami
DarkEmperor_91
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 55L
1,326 Elo+
Party 1
Pele
Pele
ReaperByFate
Pele
Level 63
God Stats
5W - 3L
1,724 SR
Queue Stats
70W - 99L
1,448 Elo+
Party 1
Olorun
Olorun
SarcoYa
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 1 / 6
9,036
904
10,788
7,778
2,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KasuriSenikuma
King Arthur
11
9 / 1 / 10
8,815
882
8,579
12,816
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Discordia
xPartyFoulx
Discordia
11
1 / 1 / 16
7,554
755
5,178
3,759
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 3
6,458
646
3,826
10,536
4,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 8 / 1
5,915
592
3,667
9,999
3,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
SarcoYa
Olorun
10
3 / 4 / 0
7,210
721
6,850
7,765
2,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
22
Kills
3
3
Deaths
22
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
12
1
6
15
L
0
10
3
0.15
W
King Arthur
KasuriSenikuma
King Arthur
9
1
10
14
L
0
8
1
0.06
L
Olorun
SarcoYa
Olorun
3
4
0
0.75
W
Discordia
xPartyFoulx
Discordia
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,545
Damage
14,343
24,353
Taken
28,300
12,908
Mitigated
9,875
11,914
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,788
2,903
0
5,300
7,778
2,370
2,251
2,073
5,411
45,457
0
L
3,826
3,194
0
114
10,536
4,082
148
4,697
5,285
0
18,608
W
King Arthur
KasuriSenikuma
King Arthur
8,579
818
0
4,888
12,816
9,460
0
2,960
9,633
0
11,568
L
3,667
775
0
703
9,999
3,169
0
6,038
3,521
0
13,181
L
Olorun
SarcoYa
Olorun
6,850
2,482
76
2,277
7,765
2,624
0
4,601
2,834
19,450
0
W
Discordia
xPartyFoulx
Discordia
5,178
238
562
1,164
3,759
1,078
664
1,148
2,435
21,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,405
Gold Earned
19,583
115
Minions Killed
76
0
Camps Cleared
0
521,089
Distance Traveled
433,627
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,036
904
70
7
0
168,122
3
L
Izanami
6,458
646
32
3
0
134,708
0
W
King Arthur
8,815
882
7
1
0
181,047
4
L
Pele
5,915
592
16
2
0
135,546
1
L
Olorun
7,210
721
28
3
0
163,373
5
W
Discordia
7,554
755
38
4
0
171,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role