Player Matchup

Chaac
Chaac
Lucanic
Chaac
Level 42
God Stats
2W - 0L
1,676 SR
Queue Stats
103W - 130L
1,390 Elo+
Solo
Scylla
Scylla
PugsFTW_YT
Scylla
Level 44
God Stats
30W - 24L
1,537 SR
Queue Stats
248W - 271L
1,359 Elo+
Solo
Terra
Terra
The_Daniel00
Terra
Level 133
God Stats
36W - 40L
1,613 SR
Queue Stats
672W - 665L
1,501 Elo+
Party 1
Arachne
Arachne
andyk1689-ttv
Arachne
Level 141
God Stats
15W - 10L
1,528 SR
Queue Stats
381W - 390L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
dung___beetle
Heimdallr
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 14L
1,294 Elo+
Party 1
Team Averages
Level 73
1,571 SR
1,403 Elo+

VS

Team Averages
Level 53
1,423 SR
1,457 Elo+
Cerberus
Cerberus
GuArDiAn1911
Cerberus
Level 33
God Stats
2W - 8L
1,252 SR
Queue Stats
127W - 124L
1,502 Elo+
Party 2
Athena
Athena
Jenku
Athena
Level 93
God Stats
14W - 22L
1,496 SR
Queue Stats
478W - 535L
1,470 Elo+
Party 2
King Arthur
King Arthur
Takart
King Arthur
Level 29
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hera
Hera
patrick423
Hera
Level 41
God Stats
7W - 6L
1,564 SR
Queue Stats
168W - 189L
1,438 Elo+
Solo
Loki
Loki
pitibu200
Loki
Level 67
God Stats
98W - 103L
1,495 SR
Queue Stats
231W - 240L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lucanic
Chaac
6
0 / 1 / 0
3,628
726
269
2,462
1,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
PugsFTW_YT
Scylla
8
2 / 0 / 0
4,457
891
610
1,846
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 0 / 2
3,624
725
1,261
2,745
644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
5
1 / 0 / 4
3,740
748
2,309
2,419
766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
dung___beetle
Heimdallr
6
1 / 0 / 2
3,522
704
2,757
1,976
578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GuArDiAn1911
Cerberus
5
0 / 2 / 0
2,961
592
1,959
3,704
1,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Athena
Jenku
Athena
4
0 / 1 / 0
3,212
642
886
3,883
839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Takart
King Arthur
1
0 / 0 / 0
1,035
207
0
0
0
7
0 / 2 / 0
3,714
743
1,071
2,109
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
7
1 / 0 / 0
3,880
776
1,311
2,470
500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
5
Kills
1
1
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GuArDiAn1911
Cerberus
0
2
0
0
L
Athena
Jenku
Athena
0
1
0
0
W
Chaac
Lucanic
Chaac
0
1
0
0
W
Scylla
PugsFTW_YT
Scylla
2
0
0
2
L
King Arthur
Takart
King Arthur
0
0
0
0
W
1
0
2
2
W
Arachne
1
0
4
3
W
Heimdallr
dung___beetle
Heimdallr
1
0
2
2
L
0
2
0
0
L
Loki
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,206
Damage
5,227
11,448
Taken
12,166
3,684
Mitigated
3,239
3,851
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GuArDiAn1911
Cerberus
1,959
89
0
1,121
3,704
1,444
0
617
3,087
9,042
0
L
Athena
Jenku
Athena
886
373
0
1,020
3,883
839
0
644
3,239
6,197
0
W
Chaac
Lucanic
Chaac
269
50
0
516
2,462
1,248
88
0
2,462
0
11,407
W
Scylla
PugsFTW_YT
Scylla
610
139
0
1,139
1,846
448
0
713
1,013
20,914
0
L
King Arthur
Takart
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
1,261
205
252
805
2,745
644
0
1,431
1,314
7,452
0
W
Arachne
2,309
1,689
0
607
2,419
766
0
767
1,642
0
9,308
W
Heimdallr
dung___beetle
Heimdallr
2,757
1,369
197
335
1,976
578
56
875
1,101
0
14,295
L
1,071
37
0
613
2,109
456
0
521
1,499
17,493
0
L
Loki
1,311
454
0
1,098
2,470
500
0
0
2,413
0
14,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,971
Gold Earned
14,802
145
Minions Killed
113
0
Camps Cleared
0
517,071
Distance Traveled
441,319
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
2,961
592
10
2
0
92,516
1
L
Athena
3,212
642
14
3
0
122,563
2
W
Chaac
3,628
726
32
6
0
86,436
2
W
Scylla
4,457
891
48
10
0
98,996
2
L
King Arthur
1,035
207
0
0
0
0
0
W
Terra
3,624
725
13
3
0
108,093
0
W
Arachne
3,740
748
23
5
0
131,047
0
W
Heimdallr
3,522
704
29
6
0
92,499
0
L
Hera
3,714
743
39
8
0
96,052
1
L
Loki
3,880
776
50
10
0
130,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role