Player Matchup

Tsukuyomi
Tsukuyomi
DESTROYINOOBS
Tsukuyomi
Level 140
God Stats
4W - 5L
1,542 SR
Queue Stats
321W - 291L
1,643 Elo+
Party 1
Cerberus
Cerberus
LOCOxPAYASO
Cerberus
Level 65
God Stats
2W - 2L
1,420 SR
Queue Stats
11W - 13L
1,488 Elo+
Party 1
Anubis
Anubis
MVNNYGVNG420
Anubis
Level 25
God Stats
7W - 3L
1,855 SR
Queue Stats
26W - 19L
1,538 Elo+
Party 1
Achilles
Achilles
Toaster288
Achilles
Level 159
God Stats
4W - 5L
1,693 SR
Queue Stats
224W - 220L
1,630 Elo+
Party 1
Neith
Neith
VibrantPanics
Neith
Level 18
God Stats
1W - 1L
1,596 SR
Queue Stats
15W - 12L
1,584 Elo+
Party 1
Team Averages
Level 81
1,621 SR
1,576 Elo+

VS

Team Averages
Level 98
1,599 SR
1,478 Elo+
Anubis
Anubis
IVE5AJ
Anubis
Level 81
God Stats
0W - 2L
1,661 SR
Queue Stats
1W - 4L
1,309 Elo+
Solo
Sol
Sol
SenpaiSlayer132
Sol
Level 57
God Stats
46W - 53L
1,457 SR
Queue Stats
265W - 299L
1,458 Elo+
Party 2
Chiron
Chiron
SpindlingRock70
Chiron
Level 114
God Stats
1W - 2L
1,538 SR
Queue Stats
552W - 521L
1,576 Elo+
Party 2
Bellona
Bellona
TheGuardian1208
Bellona
Level 108
God Stats
92W - 70L
1,652 SR
Queue Stats
436W - 438L
1,537 Elo+
Party 2
Bacchus
Bacchus
Wet Hairline
Bacchus
Level 129
God Stats
10W - 4L
1,686 SR
Queue Stats
825W - 818L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DESTROYINOOBS
Tsukuyomi
10
2 / 1 / 3
5,778
578
3,602
5,813
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
LOCOxPAYASO
Cerberus
8
1 / 0 / 4
4,816
482
1,857
4,077
2,045
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
11
3 / 2 / 0
6,261
626
3,953
4,689
2,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Toaster288
Achilles
13
7 / 0 / 1
7,074
707
8,317
8,809
3,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 0 / 1
5,493
549
2,358
1,680
406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IVE5AJ
Anubis
6
0 / 3 / 0
3,997
400
722
2,754
773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 0
4,518
452
2,361
2,853
612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 1
6,264
626
887
4,928
869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 7 / 0
5,174
517
3,748
9,922
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Wet Hairline
Bacchus
8
2 / 3 / 0
5,327
533
4,236
7,011
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
16
Kills
3
3
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DESTROYINOOBS
Tsukuyomi
2
1
3
3.5
L
Anubis
IVE5AJ
Anubis
0
3
0
0
W
Cerberus
LOCOxPAYASO
Cerberus
1
0
4
3
W
Anubis
3
2
0
1.5
L
0
2
0
0
L
1
1
1
1.5
L
0
7
0
0
W
Achilles
Toaster288
Achilles
7
0
1
7.5
W
3
0
1
3.5
L
Bacchus
Wet Hairline
Bacchus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,087
Damage
11,954
25,068
Taken
27,468
9,832
Mitigated
11,466
9,969
Healing
4,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DESTROYINOOBS
Tsukuyomi
3,602
627
0
2,542
5,813
1,816
269
2,093
3,720
0
30,083
L
Anubis
IVE5AJ
Anubis
722
76
0
139
2,754
773
112
898
1,856
11,473
0
W
Cerberus
LOCOxPAYASO
Cerberus
1,857
159
0
369
4,077
2,045
236
2,306
1,771
13,871
0
W
Anubis
3,953
72
0
2,627
4,689
2,134
0
1,933
2,756
37,427
0
L
2,361
695
0
541
2,853
612
72
636
2,217
18,200
0
L
887
209
190
1,618
4,928
869
0
3,070
1,858
0
33,817
L
3,748
1,442
0
1,224
9,922
5,448
0
0
9,922
0
26,845
W
Achilles
Toaster288
Achilles
8,317
3,532
0
4,068
8,809
3,431
66
180
8,629
0
39,677
W
2,358
946
0
363
1,680
406
504
661
1,019
0
23,875
L
Bacchus
Wet Hairline
Bacchus
4,236
792
0
1,253
7,011
3,764
0
1,206
5,805
21,076
4,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,422
Gold Earned
25,280
319
Minions Killed
245
0
Camps Cleared
0
953,719
Distance Traveled
823,807
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,778
578
73
7
0
236,800
3
L
Anubis
3,997
400
16
2
0
129,714
1
W
Cerberus
4,816
482
37
4
0
186,969
1
W
Anubis
6,261
626
76
8
0
178,508
1
L
Sol
4,518
452
34
3
0
169,189
2
L
Chiron
6,264
626
71
7
0
190,199
1
L
Bellona
5,174
517
75
8
0
169,793
0
W
Achilles
7,074
707
77
8
0
201,540
1
W
Neith
5,493
549
56
6
0
149,902
0
L
Bacchus
5,327
533
49
5
0
164,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role