Player Matchup

Arachne
Arachne
EGA SGT LOVE
Arachne
Level 7
God Stats
15W - 9L
1,447 SR
Queue Stats
17W - 16L
1,323 Elo+
Solo
Merlin
Merlin
Fab1eMaster1234
Merlin
Level 18
God Stats
10W - 12L
1,453 SR
Queue Stats
12W - 13L
1,468 Elo+
Solo
Bellona
Bellona
Huncho X Panda
Bellona
Level 6
God Stats
6W - 4L
1,545 SR
Queue Stats
11W - 9L
1,333 Elo+
Solo
Hades
Hades
LilChungy3165
Hades
Level 27
God Stats
13W - 10L
1,620 SR
Queue Stats
243W - 305L
1,455 Elo+
Solo
Apollo
Apollo
Quattm10
Apollo
Level 18
God Stats
2W - 0L
1,689 SR
Queue Stats
37W - 55L
1,334 Elo+
Solo
Team Averages
Level 15
1,551 SR
1,383 Elo+

VS

Team Averages
Level 22
1,412 SR
1,392 Elo+
Geb
Geb
Detrimental D
Geb
Level 27
God Stats
8W - 14L
1,216 SR
Queue Stats
142W - 160L
1,316 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HALO802
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,393 Elo+
Solo
Fafnir
Fafnir
King Matt8900
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 81L
1,515 Elo+
Solo
Freya
Freya
Mallybeats
Freya
Level 27
God Stats
6W - 13L
1,345 SR
Queue Stats
152W - 195L
1,367 Elo+
Solo
Loki
Loki
jordangear4415
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EGA SGT LOVE
Arachne
19
20 / 1 / 12
13,403
1,218
25,685
13,621
6,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 0 / 24
11,615
1,056
25,276
8,335
3,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 1 / 18
10,521
956
6,091
9,197
8,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
9 / 0 / 19
12,167
1,106
13,478
8,720
5,554
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Quattm10
Apollo
19
9 / 0 / 20
12,246
1,113
25,231
6,332
3,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
9,303
846
6,463
23,277
20,964
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
HALO802
Ah Muzen Cab
16
0 / 6 / 1
9,821
893
12,420
18,400
7,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 6 / 1
9,796
891
6,464
19,583
24,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
15
1 / 12 / 1
9,886
899
11,346
22,900
8,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 12 / 2
9,512
865
3,768
19,501
8,320
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
9
42
Kills
2
2
Deaths
42
93
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Arachne
EGA SGT LOVE
Arachne
20
1
12
26
W
4
0
24
16
L
Ah Muzen Cab
HALO802
Ah Muzen Cab
0
6
1
0.08
W
0
1
18
9
L
1
6
1
0.25
W
9
0
19
18.5
L
Freya
1
12
1
0.13
W
Apollo
Quattm10
Apollo
9
0
20
19
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,761
Damage
40,461
46,205
Taken
103,661
26,676
Mitigated
69,376
12,207
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,463
732
0
219
23,277
20,964
0
6,983
16,294
16,229
0
W
Arachne
EGA SGT LOVE
Arachne
25,685
19,387
0
5,374
13,621
6,093
0
8,103
5,274
0
33,738
W
25,276
2,064
0
0
8,335
3,363
0
4,394
3,694
46,586
0
L
Ah Muzen Cab
HALO802
Ah Muzen Cab
12,420
5,080
0
3,040
18,400
7,150
0
7,189
11,211
0
47,347
W
6,091
2,004
0
1,490
9,197
8,601
0
4,554
4,643
0
15,288
L
6,464
1,907
231
1,301
19,583
24,045
0
7,642
11,941
16,583
0
W
13,478
696
596
2,423
8,720
5,554
0
3,753
4,967
21,317
0
L
Freya
11,346
3,853
0
2,619
22,900
8,897
0
8,666
14,234
22,219
0
W
Apollo
Quattm10
Apollo
25,231
14,896
0
2,324
6,332
3,065
0
2,978
3,354
0
60,322
L
3,768
949
0
698
19,501
8,320
0
8,274
11,227
0
20,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,952
Gold Earned
48,318
223
Minions Killed
193
9
Camps Cleared
2
1,081,308
Distance Traveled
926,810
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,303
846
24
2
0
184,167
0
W
Arachne
13,403
1,218
25
2
4
241,426
0
W
Merlin
11,615
1,056
52
5
0
201,898
0
L
Ah Muzen Cab
9,821
893
82
7
2
193,491
3
W
Bellona
10,521
956
28
3
1
235,701
1
L
Fafnir
9,796
891
18
2
0
185,801
0
W
Hades
12,167
1,106
24
2
0
212,077
0
L
Freya
9,886
899
25
2
0
187,291
0
W
Apollo
12,246
1,113
94
9
4
190,206
0
L
Loki
9,512
865
44
4
0
176,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role