Player Matchup

Sol
Sol
Gloryboyalex863
Sol
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 11L
1,372 Elo+
Solo
Cthulhu
Cthulhu
StompingTrex
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
XxJppowerxX
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,401 Elo+
Party 1
Vulcan
Vulcan
arthuredoug
Vulcan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,287 Elo+
Party 1
Gilgamesh
Gilgamesh
seaskydiver420
Gilgamesh
Level 29
God Stats
1W - 3L
1,369 SR
Queue Stats
101W - 112L
1,434 Elo+
Solo
Team Averages
Level 19
1,474 SR
1,399 Elo+

VS

Team Averages
Level 17
1,347 SR
1,257 Elo+
Chang'e
Chang'e
Bloo-BerryKush
Chang'e
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 44L
1,317 Elo+
Solo
Persephone
Persephone
Frogman4ever
Persephone
Level 29
God Stats
10W - 9L
1,518 SR
Queue Stats
97W - 100L
1,415 Elo+
Solo
Discordia
Discordia
artskeezy
Discordia
Level 17
God Stats
2W - 7L
1,390 SR
Queue Stats
12W - 19L
1,338 Elo+
Solo
Osiris
Osiris
poopypants335
Osiris
Level 17
God Stats
1W - 2L
1,183 SR
Queue Stats
6W - 7L
984 Elo+
Solo
Danzaburou
Danzaburou
sean372b
Danzaburou
Level 16
God Stats
2W - 1L
1,142 SR
Queue Stats
23W - 38L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 4 / 9
18,740
1,339
44,821
26,955
10,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
StompingTrex
Cthulhu
20
1 / 18 / 10
13,221
944
5,350
34,205
18,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
XxJppowerxX
Baron Samedi
20
1 / 5 / 16
12,959
926
15,654
17,177
7,729
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vulcan
20
0 / 6 / 20
13,581
970
6,401
13,888
6,392
Gilgamesh
seaskydiver420
Gilgamesh
20
15 / 10 / 13
17,469
1,248
25,834
34,469
30,063
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 17
13,724
980
12,386
22,576
10,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
Frogman4ever
Persephone
20
22 / 10 / 16
18,288
1,306
48,381
21,831
9,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
artskeezy
Discordia
20
2 / 6 / 18
13,572
969
10,750
14,691
6,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 2 / 30
16,342
1,167
23,119
24,509
25,528
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
sean372b
Danzaburou
20
5 / 8 / 21
14,716
1,051
24,893
19,692
9,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
145
37
Kills
43
43
Deaths
37
68
Assists
102
Player
Kills
Deaths
Assists
KDA
W
5
11
17
1.23
W
Persephone
Frogman4ever
Persephone
22
10
16
3
L
20
4
9
6.13
L
Cthulhu
StompingTrex
Cthulhu
1
18
10
0.33
L
Baron Samedi
XxJppowerxX
Baron Samedi
1
5
16
1.8
L
Vulcan
0
6
20
1.67
W
Discordia
artskeezy
Discordia
2
6
18
1.83
W
9
2
30
12
W
Danzaburou
sean372b
Danzaburou
5
8
21
1.94
L
Gilgamesh
seaskydiver420
Gilgamesh
15
10
13
2.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,060
Damage
119,529
126,694
Taken
103,299
72,933
Mitigated
60,099
21,806
Healing
18,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,386
4,812
2,383
3,419
22,576
10,088
0
14,698
7,878
26,172
751
W
Persephone
Frogman4ever
Persephone
48,381
3,317
200
4,489
21,831
9,014
0
16,161
5,660
63,519
0
L
44,821
16,603
0
11,207
26,955
10,732
0
17,714
8,899
85,235
0
L
Cthulhu
StompingTrex
Cthulhu
5,350
712
370
432
34,205
18,017
0
18,159
15,723
13,810
0
L
Baron Samedi
XxJppowerxX
Baron Samedi
15,654
1,023
1,127
2,923
17,177
7,729
0
9,978
7,199
27,305
0
L
Vulcan
6,401
2,293
0
12
13,888
6,392
0
8,626
5,262
27,287
0
W
Discordia
artskeezy
Discordia
10,750
3,299
0
372
14,691
6,211
0
10,087
4,604
43,701
0
W
23,119
6,866
1,384
1,908
24,509
25,528
0
17,755
6,754
0
42,361
W
Danzaburou
sean372b
Danzaburou
24,893
14,097
0
3,867
19,692
9,258
0
13,519
6,173
0
51,949
L
Gilgamesh
seaskydiver420
Gilgamesh
25,834
12,749
149
5,586
34,469
30,063
0
16,619
17,610
0
52,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,970
Gold Earned
76,642
243
Minions Killed
240
4
Camps Cleared
5
1,265,288
Distance Traveled
1,176,056
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,724
980
29
2
0
180,318
3
W
Persephone
18,288
1,306
38
3
3
269,204
0
L
Sol
18,740
1,339
88
6
4
287,506
0
L
Cthulhu
13,221
944
29
2
0
193,832
1
L
Baron Samedi
12,959
926
32
2
0
259,695
2
L
Vulcan
13,581
970
41
3
0
256,511
0
W
Discordia
13,572
969
82
6
1
188,487
1
W
Osiris
16,342
1,167
30
2
0
330,353
3
W
Danzaburou
14,716
1,051
61
4
1
207,694
0
L
Gilgamesh
17,469
1,248
53
4
0
267,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role