Player Matchup

Neith
Neith
Dark-Slayer_G
Neith
Level 63
God Stats
24W - 28L
1,477 SR
Queue Stats
44W - 61L
1,411 Elo+
Solo
Athena
Athena
LordVintage
Athena
Level 81
God Stats
1W - 1L
1,302 SR
Queue Stats
26W - 24L
1,519 Elo+
Solo
Ah Puch
Ah Puch
Paodoceefrango
Ah Puch
Level 121
God Stats
3W - 1L
1,703 SR
Queue Stats
496W - 511L
1,439 Elo+
Party 1
Cabrakan
Cabrakan
SunWukonguei
Cabrakan
Level 109
God Stats
4W - 5L
1,365 SR
Queue Stats
663W - 675L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zekkayae
Cu Chulainn
Level 156
God Stats
6W - 7L
1,443 SR
Queue Stats
144W - 167L
1,478 Elo+
Solo
Team Averages
Level 106
1,458 SR
1,465 Elo+

VS

Team Averages
Level 88
1,458 SR
1,499 Elo+
Sylvanus
Sylvanus
DCSlayer
Sylvanus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JanoFedeeo
King Arthur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
NordoOne
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
SaintLatt
Hun Batz
Level 68
God Stats
2W - 4L
1,289 SR
Queue Stats
221W - 219L
1,495 Elo+
Party 2
Ra
Ra
Witplash
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,248
483
4,318
6,031
1,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Athena
12
2 / 5 / 9
8,272
551
10,093
14,726
9,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
13 / 0 / 4
10,149
677
14,010
11,326
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
SunWukonguei
Cabrakan
14
8 / 4 / 8
8,775
585
10,365
12,595
8,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Zekkayae
Cu Chulainn
17
6 / 3 / 3
9,824
655
12,014
16,858
12,464
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DCSlayer
Sylvanus
11
3 / 6 / 5
7,140
476
5,055
11,254
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
JanoFedeeo
King Arthur
14
4 / 4 / 0
8,647
576
9,925
16,784
10,159
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
NordoOne
Cupid
13
7 / 2 / 4
8,594
573
9,652
11,637
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
SaintLatt
Hun Batz
13
1 / 6 / 5
7,668
511
7,914
13,745
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 11 / 1
6,213
414
4,100
12,505
4,833
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
29
Kills
16
16
Deaths
29
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DCSlayer
Sylvanus
3
6
5
0.92
W
0
4
1
0.13
L
King Arthur
JanoFedeeo
King Arthur
4
4
0
1
W
Athena
2
5
9
1.3
L
Cupid
NordoOne
Cupid
7
2
4
4.5
W
13
0
4
15
L
Hun Batz
SaintLatt
Hun Batz
1
6
5
0.58
W
Cabrakan
SunWukonguei
Cabrakan
8
4
8
3
L
1
11
1
0.14
W
Cu Chulainn
Zekkayae
Cu Chulainn
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,800
Damage
36,646
61,536
Taken
65,925
35,904
Mitigated
31,920
15,067
Healing
19,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DCSlayer
Sylvanus
5,055
1,081
2,036
2,872
11,254
7,750
217
7,892
3,362
18,521
3,333
W
4,318
1,012
0
1,008
6,031
1,470
3,058
318
5,713
0
38,503
L
King Arthur
JanoFedeeo
King Arthur
9,925
1,784
0
5,338
16,784
10,159
0
4,168
12,616
0
49,773
W
Athena
10,093
2,431
0
290
14,726
9,447
0
2,713
12,013
36,085
0
L
Cupid
NordoOne
Cupid
9,652
6,606
0
5,308
11,637
4,222
695
6,052
5,585
0
41,296
W
14,010
1,356
0
5,452
11,326
4,443
425
3,212
8,114
77,588
0
L
Hun Batz
SaintLatt
Hun Batz
7,914
1,651
0
2,718
13,745
4,956
0
7,125
6,620
0
44,995
W
Cabrakan
SunWukonguei
Cabrakan
10,365
1,522
0
3,936
12,595
8,080
35
2,643
9,952
43,721
0
L
4,100
594
126
1,402
12,505
4,833
70
10,721
1,784
30,530
0
W
Cu Chulainn
Zekkayae
Cu Chulainn
12,014
2,417
0
4,381
16,858
12,464
162
55
16,803
7,221
66,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,268
Gold Earned
38,262
527
Minions Killed
337
0
Camps Cleared
0
1,395,663
Distance Traveled
1,309,527
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,140
476
32
2
0
244,375
5
W
Neith
7,248
483
88
6
0
231,106
3
L
King Arthur
8,647
576
91
6
0
300,422
2
W
Athena
8,272
551
63
4
0
317,983
4
L
Cupid
8,594
573
77
5
0
252,252
1
W
Ah Puch
10,149
677
144
10
0
284,385
4
L
Hun Batz
7,668
511
90
6
0
279,465
0
W
Cabrakan
8,775
585
80
5
0
305,857
3
L
Ra
6,213
414
47
3
0
233,013
1
W
Cu Chulainn
9,824
655
152
10
0
256,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role