Player Matchup

Ra
Ra
BuzzingPrince83
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,214 Elo+
Solo
Baron Samedi
Baron Samedi
PrJtS
Baron Samedi
Level 16
God Stats
8W - 17L
1,466 SR
Queue Stats
81W - 94L
1,459 Elo+
Solo
Athena
Athena
RoaringPizza778
Athena
Level 28
God Stats
0W - 6L
1,201 SR
Queue Stats
11W - 12L
1,456 Elo+
Solo
Thor
Thor
Tillysetup
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,445 Elo+
Solo
Izanami
Izanami
Twocoolgamer16
Izanami
Level 27
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 15
1,435 SR
1,415 Elo+

VS

Team Averages
Level 22
1,533 SR
1,471 Elo+
Chaac
Chaac
FFnerd363
Chaac
Level 18
God Stats
8W - 4L
1,489 SR
Queue Stats
47W - 35L
1,645 Elo+
Solo
Jing Wei
Jing Wei
Matt4Patt
Jing Wei
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 92L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
N0TPH0ENIX
Tsukuyomi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,404 Elo+
Solo
Ganesha
Ganesha
laxwolf25
Ganesha
Level 29
God Stats
6W - 4L
1,682 SR
Queue Stats
102W - 120L
1,375 Elo+
Solo
Loki
Loki
scorpionplay150
Loki
Level 28
God Stats
15W - 14L
1,492 SR
Queue Stats
274W - 258L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 13 / 2
6,526
384
3,072
11,058
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
PrJtS
Baron Samedi
12
1 / 7 / 2
7,897
465
7,531
12,999
5,951
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
0 / 6 / 2
6,679
393
2,095
13,483
5,613
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
8 / 1 / 1
9,524
560
10,892
11,088
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 8 / 0
7,694
453
3,380
11,248
3,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FFnerd363
Chaac
18
15 / 2 / 3
11,748
691
15,769
13,116
14,939
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Matt4Patt
Jing Wei
16
12 / 1 / 3
11,201
659
5,314
9,751
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
N0TPH0ENIX
Tsukuyomi
3
0 / 0 / 0
5,642
332
0
0
0
Ganesha
laxwolf25
Ganesha
14
0 / 1 / 19
10,027
590
9,167
12,452
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 5 / 7
8,791
517
7,140
12,258
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
9
Kills
33
35
Deaths
9
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
13
2
0.08
W
Chaac
FFnerd363
Chaac
15
2
3
8.25
W
Jing Wei
Matt4Patt
Jing Wei
12
1
3
13.5
W
Tsukuyomi
N0TPH0ENIX
Tsukuyomi
0
0
0
0
L
Baron Samedi
PrJtS
Baron Samedi
1
7
2
0.29
L
0
6
2
0.17
L
8
1
1
8.5
L
0
8
0
0
W
Ganesha
laxwolf25
Ganesha
0
1
19
9.5
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,970
Damage
37,390
59,876
Taken
47,577
23,311
Mitigated
31,171
10,550
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,072
948
136
386
11,058
3,184
315
2,108
8,950
20,509
0
W
Chaac
FFnerd363
Chaac
15,769
4,025
0
6,687
13,116
14,939
3,346
2,244
10,817
0
69,755
W
Jing Wei
Matt4Patt
Jing Wei
5,314
4,940
0
5,348
9,751
3,383
1,458
1,755
7,916
0
72,208
W
Tsukuyomi
N0TPH0ENIX
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
PrJtS
Baron Samedi
7,531
975
678
2,630
12,999
5,951
1,090
3,388
9,611
36,114
0
L
2,095
638
270
1,921
13,483
5,613
0
2,491
10,992
28,237
0
L
10,892
3,747
0
4,431
11,088
4,579
0
758
10,330
0
56,159
L
3,380
2,287
0
98
11,248
3,984
1,730
422
10,826
0
42,989
W
Ganesha
laxwolf25
Ganesha
9,167
535
0
1,580
12,452
8,247
121
4,177
8,011
35,342
0
W
7,140
1,935
0
1,047
12,258
4,602
176
4,061
8,135
0
28,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,320
Gold Earned
47,409
339
Minions Killed
322
0
Camps Cleared
0
1,412,748
Distance Traveled
1,345,147
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,526
384
32
2
0
298,098
0
W
Chaac
11,748
691
126
7
0
323,635
3
W
Jing Wei
11,201
659
144
8
0
333,110
3
W
Tsukuyomi
5,642
332
0
0
0
0
0
L
Baron Samedi
7,897
465
61
4
0
232,597
3
L
Athena
6,679
393
44
3
0
277,922
0
L
Thor
9,524
560
104
6
0
317,195
0
L
Izanami
7,694
453
98
6
0
286,936
0
W
Ganesha
10,027
590
14
1
0
380,412
0
W
Loki
8,791
517
38
2
0
307,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role