Player Matchup

Baron Samedi
Baron Samedi
ChrizKillz2276
Baron Samedi
Level 8
God Stats
0W - 3L
1,301 SR
Queue Stats
10W - 7L
1,239 Elo+
Party 2
Neith
Neith
MikeyBFPS
Neith
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 78L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
TheCaptnJAC
Gilgamesh
Level 18
God Stats
5W - 3L
1,726 SR
Queue Stats
46W - 38L
1,405 Elo+
Solo
Sobek
Sobek
Veto402
Sobek
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
31W - 24L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
pscholtz
Cthulhu
Level 8
God Stats
2W - 1L
1,344 SR
Queue Stats
17W - 19L
1,286 Elo+
Solo
Team Averages
Level 14
1,474 SR
1,375 Elo+

VS

Team Averages
Level 28
1,517 SR
1,417 Elo+
Kukulkan
Kukulkan
By-_-Criis
Kukulkan
Level 29
God Stats
3W - 3L
1,759 SR
Queue Stats
81W - 108L
1,423 Elo+
Party 1
Sobek
Sobek
By-_-Viictor
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 101L
1,389 Elo+
Party 1
Heimdallr
Heimdallr
ByManuu_23
Heimdallr
Level 29
God Stats
16W - 12L
1,531 SR
Queue Stats
43W - 52L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
Hawkdaddy3730
Sun Wukong
Level 29
God Stats
10W - 8L
1,577 SR
Queue Stats
32W - 29L
1,469 Elo+
Solo
Hun Batz
Hun Batz
Prosasa972
Hun Batz
Level 24
God Stats
1W - 1L
1,217 SR
Queue Stats
190W - 197L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChrizKillz2276
Baron Samedi
20
1 / 9 / 6
15,637
423
13,160
22,421
11,027
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
MikeyBFPS
Neith
20
15 / 7 / 7
20,659
558
34,656
25,329
12,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
TheCaptnJAC
Gilgamesh
20
11 / 3 / 9
18,538
501
46,537
37,470
45,301
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Veto402
Sobek
20
6 / 2 / 16
17,605
476
12,984
34,920
54,267
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
pscholtz
Cthulhu
20
10 / 8 / 14
17,899
484
31,878
43,556
24,140
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
By-_-Criis
Kukulkan
20
12 / 9 / 4
18,372
497
36,891
31,211
16,179
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 6 / 12
18,247
493
18,949
40,034
60,657
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
ByManuu_23
Heimdallr
20
5 / 12 / 7
17,464
472
25,380
42,785
19,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Hawkdaddy3730
Sun Wukong
20
2 / 6 / 4
18,320
495
15,390
30,304
24,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Prosasa972
Hun Batz
20
5 / 10 / 4
17,050
461
19,978
37,858
17,472
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
59
43
Kills
28
29
Deaths
43
52
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
By-_-Criis
Kukulkan
12
9
4
1.56
W
4
6
12
1.67
W
Heimdallr
ByManuu_23
Heimdallr
5
12
7
0.71
L
Baron Samedi
ChrizKillz2276
Baron Samedi
1
9
6
0.44
W
Sun Wukong
Hawkdaddy3730
Sun Wukong
2
6
4
0.67
L
Neith
MikeyBFPS
Neith
15
7
7
2.64
W
Hun Batz
Prosasa972
Hun Batz
5
10
4
0.7
L
Gilgamesh
TheCaptnJAC
Gilgamesh
11
3
9
5.17
L
Sobek
Veto402
Sobek
6
2
16
7
L
Cthulhu
pscholtz
Cthulhu
10
8
14
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,215
Damage
116,588
163,696
Taken
182,192
146,857
Mitigated
137,995
31,122
Healing
33,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
By-_-Criis
Kukulkan
36,891
3,533
99
6,115
31,211
16,179
1,086
9,964
20,096
124,712
0
W
18,949
1,276
0
7,968
40,034
60,657
0
13,081
25,471
97,889
0
W
Heimdallr
ByManuu_23
Heimdallr
25,380
11,404
0
8,345
42,785
19,275
2,616
17,783
24,371
0
125,013
L
Baron Samedi
ChrizKillz2276
Baron Samedi
13,160
3,423
800
1,014
22,421
11,027
1,346
8,387
14,034
78,308
0
W
Sun Wukong
Hawkdaddy3730
Sun Wukong
15,390
3,256
0
4,439
30,304
24,412
3,953
5,212
24,477
0
110,748
L
Neith
MikeyBFPS
Neith
34,656
22,759
0
6,150
25,329
12,122
5,053
6,231
19,094
0
173,416
W
Hun Batz
Prosasa972
Hun Batz
19,978
6,040
0
6,238
37,858
17,472
0
13,730
23,170
0
131,870
L
Gilgamesh
TheCaptnJAC
Gilgamesh
46,537
9,474
0
9,023
37,470
45,301
965
11,127
26,343
0
147,923
L
Sobek
Veto402
Sobek
12,984
2,218
0
7,061
34,920
54,267
1,814
20,276
14,644
46,175
0
L
Cthulhu
pscholtz
Cthulhu
31,878
5,621
91
6,983
43,556
24,140
0
15,140
28,416
149,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,338
Gold Earned
89,453
766
Minions Killed
757
0
Camps Cleared
0
3,480,060
Distance Traveled
3,427,066
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
18,372
497
160
4
0
660,684
0
W
Sobek
18,247
493
109
3
0
672,986
1
W
Heimdallr
17,464
472
129
3
0
677,063
5
L
Baron Samedi
15,637
423
144
4
0
613,910
1
W
Sun Wukong
18,320
495
206
6
0
719,715
8
L
Neith
20,659
558
204
6
0
614,454
2
W
Hun Batz
17,050
461
153
4
0
696,618
5
L
Gilgamesh
18,538
501
179
5
0
688,964
2
L
Sobek
17,605
476
51
1
0
813,579
4
L
Cthulhu
17,899
484
188
5
0
749,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role