Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
LibraryOfHeaven
Yemoja
Level 15
God Stats
4W - 1L
1,740 SR
Queue Stats
80W - 79L
1,490 Elo+
Party 3
Merlin
Merlin
Mr_Big_Fluff_C
Merlin
Level 7
God Stats
1W - 3L
1,112 SR
Queue Stats
51W - 63L
1,202 Elo+
Party 3
Chiron
Chiron
Wolfe1124
Chiron
Level 15
God Stats
0W - 2L
1,536 SR
Queue Stats
4W - 9L
1,168 Elo+
Party 3
Team Averages
Level 68
1,478 SR
1,372 Elo+

VS

Team Averages
Level 23
1,639 SR
1,484 Elo+
Nox
Nox
AnakinMAF
Nox
Level 29
God Stats
12W - 8L
1,623 SR
Queue Stats
319W - 308L
1,495 Elo+
Party 1
Athena
Athena
MEATLÖAF
Athena
Level 28
God Stats
2W - 2L
1,704 SR
Queue Stats
173W - 221L
1,445 Elo+
Party 1
Bellona
Bellona
Pinchblack644
Bellona
Level 7
God Stats
3W - 2L
1,445 SR
Queue Stats
13W - 12L
1,455 Elo+
Solo
Guan Yu
Guan Yu
jwoahh
Guan Yu
Level 22
God Stats
18W - 17L
1,625 SR
Queue Stats
34W - 30L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
mP0L0
Danzaburou
Level 27
God Stats
6W - 1L
1,801 SR
Queue Stats
50W - 46L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 2 / 1
6,685
669
4,908
6,560
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
 
Mercury
10
1 / 2 / 0
5,376
538
2,523
7,813
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 0
4,950
495
1,214
2,596
1,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 5 / 0
4,795
480
836
4,356
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Chiron
Wolfe1124
Chiron
7
0 / 0 / 0
4,352
435
2,043
2,353
582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 0
6,228
623
4,944
2,715
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
MEATLÖAF
Athena
9
0 / 0 / 2
5,221
522
1,918
3,919
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
8
1 / 0 / 0
4,877
488
3,488
3,019
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
jwoahh
Guan Yu
10
2 / 3 / 0
5,620
562
3,575
7,738
4,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
mP0L0
Danzaburou
8
0 / 0 / 1
5,107
511
1,314
3,929
1,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
9
9
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
1
1.25
L
Mercury
 
Mercury
1
2
0
0.5
W
6
0
0
6
L
0
0
0
0
W
Athena
MEATLÖAF
Athena
0
0
2
1
L
0
5
0
0
W
Bellona
1
0
0
1
L
Chiron
Wolfe1124
Chiron
0
0
0
0
W
Guan Yu
jwoahh
Guan Yu
2
3
0
0.67
W
Danzaburou
mP0L0
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,524
Damage
15,239
23,678
Taken
21,320
7,185
Mitigated
9,513
6,991
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,908
3,196
0
2,836
6,560
1,575
69
306
6,254
0
44,435
L
Mercury
 
Mercury
2,523
1,076
0
1,260
7,813
2,721
0
2,834
4,821
0
29,534
W
4,944
346
0
928
2,715
916
1,096
641
2,074
25,581
0
L
1,214
290
891
72
2,596
1,108
0
0
2,596
10,673
0
W
Athena
MEATLÖAF
Athena
1,918
799
0
1,362
3,919
1,369
58
469
3,450
19,444
0
L
836
201
0
618
4,356
1,199
0
3,259
867
15,586
0
W
Bellona
3,488
983
0
247
3,019
1,940
0
548
2,471
0
12,987
L
Chiron
Wolfe1124
Chiron
2,043
332
325
989
2,353
582
0
75
2,278
0
11,197
W
Guan Yu
jwoahh
Guan Yu
3,575
1,151
0
1,057
7,738
4,156
524
0
7,738
0
28,486
W
Danzaburou
mP0L0
Danzaburou
1,314
63
0
684
3,929
1,132
0
392
3,537
0
24,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
27,053
232
Minions Killed
243
0
Camps Cleared
0
839,752
Distance Traveled
972,517
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,685
669
93
9
0
169,381
4
L
Mercury
5,376
538
59
6
0
214,583
4
W
Nox
6,228
623
53
5
0
159,856
3
L
Yemoja
4,950
495
9
1
0
159,684
4
W
Athena
5,221
522
53
5
0
216,439
3
L
Merlin
4,795
480
40
4
0
166,032
0
W
Bellona
4,877
488
24
2
0
207,991
0
L
Chiron
4,352
435
31
3
0
130,072
1
W
Guan Yu
5,620
562
60
6
0
217,055
0
W
Danzaburou
5,107
511
53
5
0
171,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role