Player Matchup

Gilgamesh
Gilgamesh
Elzius
Gilgamesh
Level 88
God Stats
1W - 2L
1,796 SR
Queue Stats
45W - 38L
1,586 Elo+
Solo
Aphrodite
Aphrodite
FIopado
Aphrodite
Level 139
God Stats
0W - 1L
1,206 SR
Queue Stats
3W - 2L
1,482 Elo+
Solo
Cernunnos
Cernunnos
Malauypi
Cernunnos
Level 45
God Stats
5W - 10L
1,456 SR
Queue Stats
177W - 191L
1,422 Elo+
Solo
Discordia
Discordia
MindReaver8
Discordia
Level 124
God Stats
5W - 14L
1,025 SR
Queue Stats
52W - 48L
1,491 Elo+
Solo
Serqet
Serqet
yStarDeath
Serqet
Level 47
God Stats
25W - 28L
1,503 SR
Queue Stats
42W - 44L
1,493 Elo+
Solo
Team Averages
Level 89
1,397 SR
1,495 Elo+

VS

Team Averages
Level 76
1,467 SR
1,537 Elo+
Loki
Loki
DinhoV
Loki
Level 88
God Stats
11W - 17L
1,169 SR
Queue Stats
299W - 315L
1,392 Elo+
Solo
Kukulkan
Kukulkan
ElLuchito
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
EvilArter
Anubis
Level 61
God Stats
3W - 1L
1,501 SR
Queue Stats
46W - 24L
1,681 Elo+
Party 1
Osiris
Osiris
FolladorSins
Osiris
Level 108
God Stats
5W - 4L
1,655 SR
Queue Stats
314W - 191L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
J_STRIKER_R
Gilgamesh
Level 97
God Stats
2W - 2L
1,509 SR
Queue Stats
157W - 153L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elzius
Gilgamesh
20
7 / 12 / 14
17,053
1,003
22,332
39,356
30,833
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
FIopado
Aphrodite
20
2 / 3 / 16
15,427
907
15,555
22,488
25,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Malauypi
Cernunnos
20
9 / 7 / 11
17,000
1,000
28,318
21,748
7,236
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
MindReaver8
Discordia
20
9 / 0 / 12
17,964
1,057
39,577
13,855
5,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
yStarDeath
Serqet
20
3 / 10 / 12
14,912
877
18,350
27,723
10,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DinhoV
Loki
20
4 / 5 / 17
15,911
936
15,017
22,090
11,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
ElLuchito
Kukulkan
20
5 / 5 / 17
16,523
972
27,564
15,532
6,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
EvilArter
Anubis
20
15 / 7 / 12
19,259
1,133
33,933
23,222
12,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
20
6 / 7 / 21
16,493
970
28,189
38,598
40,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
J_STRIKER_R
Gilgamesh
20
2 / 6 / 15
14,808
871
14,302
30,277
24,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
114
30
Kills
32
32
Deaths
30
65
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Loki
DinhoV
Loki
4
5
17
2.5
W
Kukulkan
ElLuchito
Kukulkan
5
5
17
2.7
L
Gilgamesh
Elzius
Gilgamesh
7
12
14
1.17
W
Anubis
EvilArter
Anubis
15
7
12
3
L
Aphrodite
FIopado
Aphrodite
2
3
16
3.33
W
Osiris
6
7
21
2.36
W
Gilgamesh
J_STRIKER_R
Gilgamesh
2
6
15
1.58
L
Cernunnos
Malauypi
Cernunnos
9
7
11
2.07
L
Discordia
MindReaver8
Discordia
9
0
12
15
L
Serqet
yStarDeath
Serqet
3
10
12
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,132
Damage
119,005
125,170
Taken
129,719
79,565
Mitigated
95,501
33,534
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
DinhoV
Loki
15,017
6,271
0
49
22,090
11,337
0
8,246
13,359
0
44,054
W
Kukulkan
ElLuchito
Kukulkan
27,564
2,238
0
872
15,532
6,924
0
7,145
8,243
75,785
0
L
Gilgamesh
Elzius
Gilgamesh
22,332
6,025
0
2,383
39,356
30,833
0
21,788
17,568
0
55,299
W
Anubis
EvilArter
Anubis
33,933
154
1,479
5,769
23,222
12,206
0
12,237
9,853
83,356
0
L
Aphrodite
FIopado
Aphrodite
15,555
826
10,693
13,643
22,488
25,971
0
8,583
13,905
45,171
0
W
Osiris
28,189
8,417
0
141
38,598
40,046
0
13,383
25,215
0
40,074
W
Gilgamesh
J_STRIKER_R
Gilgamesh
14,302
4,163
171
889
30,277
24,988
0
14,121
16,010
0
27,649
L
Cernunnos
Malauypi
Cernunnos
28,318
17,309
722
2,136
21,748
7,236
0
13,361
8,387
0
59,646
L
Discordia
MindReaver8
Discordia
39,577
2,566
0
0
13,855
5,275
0
6,044
7,811
88,757
0
L
Serqet
yStarDeath
Serqet
18,350
3,277
0
3,957
27,723
10,250
0
11,721
16,002
0
24,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,356
Gold Earned
82,994
334
Minions Killed
346
10
Camps Cleared
11
1,681,422
Distance Traveled
1,796,863
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,911
936
53
3
3
367,548
2
W
Kukulkan
16,523
972
136
8
1
367,683
0
L
Gilgamesh
17,053
1,003
65
4
5
310,639
0
W
Anubis
19,259
1,133
117
7
3
318,502
0
L
Aphrodite
15,427
907
74
4
1
387,932
4
W
Osiris
16,493
970
22
1
4
384,487
0
W
Gilgamesh
14,808
871
18
1
0
358,643
1
L
Cernunnos
17,000
1,000
71
4
2
275,553
0
L
Discordia
17,964
1,057
115
7
1
347,285
0
L
Serqet
14,912
877
9
1
1
360,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role