Player Matchup

Athena
Athena
P3DROKz
Athena
Level 83
God Stats
48W - 71L
1,473 SR
Queue Stats
388W - 408L
1,540 Elo+
Solo
Chaac
Chaac
Pedrohdab
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
SilexW
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
crisalex007
Apollo
Level 147
God Stats
8W - 5L
1,603 SR
Queue Stats
171W - 171L
1,564 Elo+
Solo
Hera
Hera
srBolseiroo
Hera
Level 109
God Stats
6W - 1L
1,894 SR
Queue Stats
581W - 607L
1,518 Elo+
Solo
Team Averages
Level 127
1,594 SR
1,524 Elo+

VS

Team Averages
Level 142
1,438 SR
1,558 Elo+
Bakasura
Bakasura
Atrøth
Bakasura
Level 152
God Stats
0W - 2L
1,306 SR
Queue Stats
22W - 18L
1,581 Elo+
Party 2
Anhur
Anhur
Donjean182
Anhur
Level 160
God Stats
3W - 2L
1,636 SR
Queue Stats
34W - 32L
1,565 Elo+
Party 2
Nox
Nox
LeonardoSC1710
Nox
Level 127
God Stats
27W - 19L
1,552 SR
Queue Stats
816W - 812L
1,521 Elo+
Party 1
Cabrakan
Cabrakan
RobsonSC157
Cabrakan
Level 117
God Stats
5W - 5L
1,491 SR
Queue Stats
695W - 673L
1,559 Elo+
Party 1
Mulan
Mulan
Sabozera
Mulan
Level 156
God Stats
1W - 1L
1,203 SR
Queue Stats
21W - 19L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
P3DROKz
Athena
12
0 / 1 / 11
7,489
499
4,810
8,253
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Pedrohdab
Chaac
14
0 / 0 / 0
8,261
551
8,604
16,837
11,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ne Zha
SilexW
Ne Zha
17
9 / 0 / 3
9,409
627
7,299
8,515
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
15
5 / 1 / 4
9,363
624
4,007
8,204
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 7
8,768
585
9,011
5,650
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Atrøth
Bakasura
13
0 / 2 / 0
7,386
492
6,552
15,520
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
13
1 / 3 / 1
7,516
501
3,709
7,894
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 1
7,615
508
3,498
7,044
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
RobsonSC157
Cabrakan
12
1 / 4 / 1
7,120
475
3,629
10,214
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
Sabozera
Mulan
10
0 / 4 / 1
6,412
427
4,146
7,569
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
17
Kills
3
3
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Atrøth
Bakasura
0
2
0
0
L
Anhur
1
3
1
0.5
L
1
4
1
0.38
W
Athena
P3DROKz
Athena
0
1
11
5.5
W
Chaac
Pedrohdab
Chaac
0
0
0
0
L
Cabrakan
RobsonSC157
Cabrakan
1
4
1
0.38
L
Mulan
Sabozera
Mulan
0
4
1
0.13
W
Ne Zha
SilexW
Ne Zha
9
0
3
10.5
W
Apollo
5
1
4
7
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,731
Damage
21,534
47,459
Taken
48,241
22,408
Mitigated
21,482
20,253
Healing
17,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Atrøth
Bakasura
6,552
3,970
0
7,964
15,520
6,545
0
1,472
14,048
0
37,554
L
Anhur
3,709
2,428
0
2,904
7,894
2,081
0
2,089
5,805
0
55,954
L
3,498
431
0
1,453
7,044
2,575
0
3,570
3,474
48,339
0
W
Athena
P3DROKz
Athena
4,810
1,622
0
2,786
8,253
3,949
224
1,117
7,136
17,323
0
W
Chaac
Pedrohdab
Chaac
8,604
2,225
0
9,563
16,837
11,027
802
592
14,841
174
61,015
L
Cabrakan
RobsonSC157
Cabrakan
3,629
437
0
3,217
10,214
6,061
0
4,629
5,585
39,659
0
L
Mulan
Sabozera
Mulan
4,146
671
0
2,078
7,569
4,220
0
2,235
5,334
0
18,746
W
Ne Zha
SilexW
Ne Zha
7,299
2,998
0
1,681
8,515
3,427
593
1,394
7,121
0
77,226
W
Apollo
4,007
1,650
0
4,019
8,204
2,257
1,200
1,343
6,861
0
52,538
W
9,011
1,599
0
2,204
5,650
1,748
617
2,681
2,969
68,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,290
Gold Earned
36,049
538
Minions Killed
458
0
Camps Cleared
0
1,494,351
Distance Traveled
1,376,830
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,386
492
123
8
0
292,422
2
L
Anhur
7,516
501
106
7
0
250,962
8
L
Nox
7,615
508
102
7
0
274,397
2
W
Athena
7,489
499
39
3
0
329,875
6
W
Chaac
8,261
551
127
8
0
256,555
5
L
Cabrakan
7,120
475
82
5
0
250,351
3
L
Mulan
6,412
427
45
3
0
308,698
3
W
Ne Zha
9,409
627
130
9
0
329,566
3
W
Apollo
9,363
624
109
7
0
264,899
1
W
Hera
8,768
585
133
9
0
313,456
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role