Player Matchup

Cerberus
Cerberus
Gold IV
EMONSTA8
Cerberus
Gold IV
Level 129
God Stats
7W - 6L
1,554 SR
Queue Stats
87W - 111L
1,336 MMR
Solo
Pele
Pele
Gold V
Heaters007
Pele
Gold V
Level 88
God Stats
94W - 71L
1,574 SR
Queue Stats
425W - 432L
1,344 MMR
Solo
Arachne
Arachne
Silver II
Il-Crispy-Il
Arachne
Silver II
Level 100
God Stats
6W - 4L
1,537 SR
Queue Stats
243W - 245L
1,220 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
Marco_TTW-BTW
Tsukuyomi
Gold V
Level 107
God Stats
4W - 4L
1,572 SR
Queue Stats
157W - 157L
1,348 MMR
Solo
Heimdallr
Heimdallr
Bronze III
SuperFlounders
Heimdallr
Bronze III
Level 74
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 3L
1,450 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,510 SR
1,339 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,515 SR
1,340 MMR
Tiamat
Tiamat
Gold V
MrKnockdown_YT
Tiamat
Gold V
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
230W - 244L
1,355 MMR
Solo
Chiron
Chiron
Bronze III
MrPotato_2412
Chiron
Bronze III
Level 109
God Stats
19W - 22L
1,587 SR
Queue Stats
178W - 180L
1,338 MMR
Party 2
Osiris
Osiris
Bronze III
Mr_Guacamole17
Osiris
Bronze III
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
178W - 181L
1,338 MMR
Party 2
Yemoja
Yemoja
Silver II
SarckAngel
Yemoja
Silver II
Level 39
God Stats
1W - 1L
1,279 SR
Queue Stats
37W - 35L
1,335 MMR
Solo
Danzaburou
Danzaburou
Gold V
bloodman3d
Danzaburou
Gold V
Level 129
God Stats
72W - 41L
1,708 SR
Queue Stats
491W - 512L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EMONSTA8
Cerberus
13
0 / 5 / 5
8,303
415
8,248
15,641
13,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 1 / 3
9,768
488
6,782
13,437
6,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
Il-Crispy-Il
Arachne
15
4 / 5 / 0
9,288
464
7,291
18,369
7,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Marco_TTW-BTW
Tsukuyomi
17
4 / 4 / 1
10,680
534
11,286
17,468
12,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
SuperFlounders
Heimdallr
14
2 / 6 / 1
8,655
433
7,125
13,580
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaGilgameshSetScyllaApollo

VS

Bans
Cu ChulainnJanusLokiAnhurBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
9,798
490
8,825
9,321
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 0 / 5
12,072
604
11,429
9,971
4,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 5
10,306
515
16,139
17,625
14,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
SarckAngel
Yemoja
12
0 / 5 / 7
8,586
429
2,625
15,036
7,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
bloodman3d
Danzaburou
18
11 / 1 / 4
11,825
591
15,582
15,010
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
13
Kills
21
21
Deaths
13
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EMONSTA8
Cerberus
0
5
5
0.5
L
3
1
3
4.5
L
Arachne
Il-Crispy-Il
Arachne
4
5
0
0.8
L
Tsukuyomi
Marco_TTW-BTW
Tsukuyomi
4
4
1
1.13
W
2
3
8
2
W
5
0
5
7.5
W
3
4
5
1.38
W
Yemoja
SarckAngel
Yemoja
0
5
7
0.7
L
Heimdallr
SuperFlounders
Heimdallr
2
6
1
0.42
W
Danzaburou
bloodman3d
Danzaburou
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,732
Damage
54,600
78,495
Taken
66,963
44,537
Mitigated
35,761
20,334
Healing
16,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EMONSTA8
Cerberus
8,248
315
0
2,086
15,641
13,500
0
3,442
12,007
37,321
0
L
6,782
1,048
0
3,441
13,437
6,575
608
2,713
10,450
0
61,043
L
Arachne
Il-Crispy-Il
Arachne
7,291
5,498
0
4,322
18,369
7,275
113
1,871
16,324
0
64,929
L
Tsukuyomi
Marco_TTW-BTW
Tsukuyomi
11,286
3,190
0
7,346
17,468
12,071
0
1,598
15,836
0
68,517
W
8,825
826
0
2,646
9,321
4,128
585
1,933
7,372
51,781
0
W
11,429
6,720
1,069
6,716
9,971
4,124
2,557
870
9,071
0
89,658
W
16,139
5,700
0
250
17,625
14,145
268
1,174
15,755
0
67,926
W
Yemoja
SarckAngel
Yemoja
2,625
577
1,472
2,630
15,036
7,876
243
2,716
12,260
21,663
0
L
Heimdallr
SuperFlounders
Heimdallr
7,125
2,001
0
3,139
13,580
5,116
464
1,106
12,428
0
51,057
W
Danzaburou
bloodman3d
Danzaburou
15,582
5,241
0
1,908
15,010
5,488
0
1,555
13,245
0
88,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,694
Gold Earned
52,587
538
Minions Killed
538
0
Camps Cleared
0
1,924,917
Distance Traveled
1,946,742
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,303
415
72
4
0
377,805
6
L
Pele
9,768
488
110
6
0
432,985
3
L
Arachne
9,288
464
107
5
0
402,160
1
L
Tsukuyomi
10,680
534
145
7
0
388,646
6
W
Tiamat
9,798
490
89
4
0
365,326
2
W
Chiron
12,072
604
175
9
0
405,201
3
W
Osiris
10,306
515
116
6
0
404,623
0
W
Yemoja
8,586
429
27
1
0
377,740
4
L
Heimdallr
8,655
433
104
5
0
323,321
4
W
Danzaburou
11,825
591
131
7
0
393,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role