Player Matchup

Nike
Nike
SeizedDragoon14
Nike
Level 16
God Stats
13W - 9L
1,822 SR
Queue Stats
45W - 52L
1,391 Elo+
Party 1
Nemesis
Nemesis
X ARIE5 X
Nemesis
Level 88
God Stats
1W - 2L
1,614 SR
Queue Stats
82W - 67L
1,594 Elo+
Party 1
Nox
Nox
mfanmedusa
Nox
Level 129
God Stats
2W - 4L
1,273 SR
Queue Stats
91W - 100L
1,469 Elo+
Party 1
Team Averages
Level 78
1,569 SR
1,485 Elo+

VS

Team Averages
Level 53
1,549 SR
1,326 Elo+
Hachiman
Hachiman
Ant22105
Hachiman
Level 95
God Stats
0W - 1L
1,582 SR
Queue Stats
177W - 184L
1,394 Elo+
Party 2
Cabrakan
Cabrakan
Gabby573
Cabrakan
Level 36
God Stats
1W - 1L
1,565 SR
Queue Stats
57W - 65L
1,309 Elo+
Party 2
Tiamat
Tiamat
Stripedpotato63
Tiamat
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 93L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 11
11,517
677
15,583
16,312
19,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
X ARIE5 X
Nemesis
16
8 / 2 / 7
12,506
736
15,995
12,713
9,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 1 / 6
11,299
665
11,037
10,628
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ant22105
Hachiman
14
1 / 3 / 1
10,402
612
12,248
13,738
4,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Gabby573
Cabrakan
11
0 / 8 / 2
10,001
588
4,046
18,977
20,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 6 / 0
9,460
556
5,523
15,754
5,693
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
17
Kills
2
3
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ant22105
Hachiman
1
3
1
0.5
L
Cabrakan
Gabby573
Cabrakan
0
8
2
0.13
W
4
0
11
9.5
L
1
6
0
0.17
W
Nemesis
X ARIE5 X
Nemesis
8
2
7
5.75
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,615
Damage
21,817
39,653
Taken
48,469
33,561
Mitigated
30,094
7,229
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ant22105
Hachiman
12,248
5,796
0
3,964
13,738
4,268
0
2,320
11,193
0
58,000
L
Cabrakan
Gabby573
Cabrakan
4,046
692
0
2,474
18,977
20,133
29
5,644
12,370
9,540
0
W
15,583
3,944
0
2,412
16,312
19,746
360
5,553
10,759
0
48,926
L
5,523
1,422
88
3,232
15,754
5,693
76
2,477
12,763
30,891
0
W
Nemesis
X ARIE5 X
Nemesis
15,995
9,559
0
1,110
12,713
9,250
925
1,725
10,988
0
67,934
W
11,037
2,384
168
3,539
10,628
4,565
1,128
2,785
7,843
63,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,322
Gold Earned
29,863
219
Minions Killed
153
0
Camps Cleared
0
990,902
Distance Traveled
805,162
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,402
612
87
5
0
291,769
1
L
Cabrakan
10,001
588
10
1
0
282,905
0
W
Nike
11,517
677
54
3
0
333,979
3
L
Tiamat
9,460
556
56
3
0
230,488
0
W
Nemesis
12,506
736
81
5
0
352,233
2
W
Nox
11,299
665
84
5
0
304,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role