Player Matchup

Athena
Athena
GrimmSmiIes
Athena
Level 27
God Stats
15W - 16L
1,471 SR
Queue Stats
65W - 63L
1,442 Elo+
Solo
Artemis
Artemis
Imba2002
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,125 Elo+
Solo
Olorun
Olorun
Mewzac
Olorun
Level 4
God Stats
1W - 4L
1,320 SR
Queue Stats
1W - 8L
1,310 Elo+
Solo
Thor
Thor
MuchaRata
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
dosuna981
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,483 Elo+
Party 2
Team Averages
Level 8
1,458 SR
1,372 Elo+

VS

Team Averages
Level 16
1,424 SR
1,306 Elo+
Erlang Shen
Erlang Shen
CoolGuyRagnarok
Erlang Shen
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 8L
1,101 Elo+
Party 3
Fenrir
Fenrir
Kausain
Fenrir
Level 7
God Stats
6W - 8L
1,118 SR
Queue Stats
28W - 30L
1,119 Elo+
Party 3
Sylvanus
Sylvanus
The2ndDashie
Sylvanus
Level 13
God Stats
4W - 8L
1,500 SR
Queue Stats
67W - 49L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
Warmachine667
Nu Wa
Level 9
God Stats
3W - 2L
1,486 SR
Queue Stats
11W - 9L
1,384 Elo+
Party 1
Artemis
Artemis
Xd_NoobSlayerYT
Artemis
Level 47
God Stats
4W - 5L
1,516 SR
Queue Stats
27W - 30L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
4 / 2 / 0
5,823
485
4,744
8,943
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Imba2002
Artemis
1
0 / 0 / 0
3,724
310
0
727
187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Olorun
Mewzac
Olorun
9
0 / 2 / 2
5,461
455
2,495
5,407
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
8
2 / 3 / 2
5,772
481
1,400
6,726
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
dosuna981
Bellona
7
0 / 4 / 2
4,868
406
3,099
6,086
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CoolGuyRagnarok
Erlang Shen
12
3 / 0 / 2
7,051
588
3,600
5,440
2,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Kausain
Fenrir
9
3 / 1 / 0
6,067
506
821
6,612
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Sylvanus
The2ndDashie
Sylvanus
8
1 / 1 / 4
6,223
519
2,937
6,991
2,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 4 / 5
6,542
545
6,425
5,780
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 3
6,532
544
5,315
5,444
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
11
11
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CoolGuyRagnarok
Erlang Shen
3
0
2
4
L
Athena
4
2
0
2
L
Artemis
Imba2002
Artemis
0
0
0
0
W
Fenrir
Kausain
Fenrir
3
1
0
3
L
Olorun
Mewzac
Olorun
0
2
2
0.5
L
Thor
2
3
2
1
W
Sylvanus
The2ndDashie
Sylvanus
1
1
4
3
W
2
4
5
1.13
W
2
0
3
3.5
L
Bellona
dosuna981
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,738
Damage
19,098
27,889
Taken
30,267
10,961
Mitigated
11,004
3,119
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CoolGuyRagnarok
Erlang Shen
3,600
1,488
0
2,817
5,440
2,777
807
0
5,440
0
33,122
L
Athena
4,744
1,649
0
216
8,943
3,952
0
3,038
5,777
19,800
0
L
Artemis
Imba2002
Artemis
0
0
0
0
727
187
0
607
0
0
0
W
Fenrir
Kausain
Fenrir
821
116
0
2,646
6,612
1,842
401
182
6,430
0
22,315
L
Olorun
Mewzac
Olorun
2,495
960
98
1,549
5,407
1,585
0
2,490
2,583
22,590
0
L
Thor
1,400
536
0
1,130
6,726
1,812
0
1,386
5,086
0
20,092
W
Sylvanus
The2ndDashie
Sylvanus
2,937
909
1,367
1,930
6,991
2,646
378
2,195
4,796
17,819
0
W
6,425
1,522
0
542
5,780
1,569
539
2,204
3,576
24,444
0
W
5,315
2,835
302
714
5,444
2,170
366
2,658
2,786
0
31,284
L
Bellona
dosuna981
Bellona
3,099
656
0
126
6,086
3,425
0
1,039
4,721
0
16,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,648
Gold Earned
32,415
159
Minions Killed
280
0
Camps Cleared
0
914,137
Distance Traveled
1,011,690
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,051
588
78
7
0
230,019
1
L
Athena
5,823
485
37
3
0
257,825
0
L
Artemis
3,724
310
0
0
0
0
0
W
Fenrir
6,067
506
54
5
0
201,064
0
L
Olorun
5,461
455
42
4
0
200,426
0
L
Thor
5,772
481
40
3
0
236,884
0
W
Sylvanus
6,223
519
32
3
0
187,411
0
W
Nu Wa
6,542
545
53
4
0
188,941
2
W
Artemis
6,532
544
63
5
0
204,255
0
L
Bellona
4,868
406
40
3
0
219,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role