Player Matchup

King Arthur
King Arthur
CoolArmTyr
King Arthur
Level 129
God Stats
2W - 3L
1,250 SR
Queue Stats
129W - 122L
1,643 Elo+
Party 2
Ao Kuang
Ao Kuang
GodFistMeSin
Ao Kuang
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 6L
1,574 Elo+
Party 2
Izanami
Izanami
Tsukiyeaux
Izanami
Level 44
God Stats
28W - 12L
1,759 SR
Queue Stats
269W - 168L
1,693 Elo+
Party 4
Athena
Athena
WitheredRelic
Athena
Level 85
God Stats
37W - 23L
1,674 SR
Queue Stats
133W - 92L
1,685 Elo+
Party 4
Kukulkan
Kukulkan
chellric
Kukulkan
Level 136
God Stats
22W - 16L
1,664 SR
Queue Stats
250W - 161L
1,710 Elo+
Party 4
Team Averages
Level 90
1,569 SR
1,661 Elo+

VS

Team Averages
Level 105
1,459 SR
1,501 Elo+
Fafnir
Fafnir
FatNSquishy
Fafnir
Level 87
God Stats
7W - 11L
1,438 SR
Queue Stats
791W - 749L
1,526 Elo+
Party 1
Vulcan
Vulcan
Krimyr
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
PraiseAllah05
Bakasura
Level 45
God Stats
1W - 3L
1,410 SR
Queue Stats
187W - 228L
1,366 Elo+
Solo
Chiron
Chiron
TheBruhThatBruhs
Chiron
Level 115
God Stats
29W - 23L
1,653 SR
Queue Stats
543W - 563L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Tuertö
Cthulhu
Level 129
God Stats
1W - 2L
1,293 SR
Queue Stats
65W - 62L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CoolArmTyr
King Arthur
18
8 / 5 / 4
12,350
537
16,269
22,794
22,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
GodFistMeSin
Ao Kuang
20
9 / 3 / 8
13,853
602
16,898
24,834
10,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Tsukiyeaux
Izanami
20
7 / 6 / 4
13,470
586
17,056
19,253
7,536
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 14
10,749
467
6,994
16,609
15,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
chellric
Kukulkan
18
4 / 2 / 8
12,191
530
15,308
10,661
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
2 / 4 / 4
8,911
387
5,045
19,597
16,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Krimyr
Vulcan
18
1 / 3 / 3
11,549
502
19,029
9,769
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
PraiseAllah05
Bakasura
15
2 / 10 / 5
10,455
455
6,959
23,437
9,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 4 / 1
13,282
577
21,503
20,438
7,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Tuertö
Cthulhu
18
4 / 7 / 2
11,508
500
11,200
20,483
18,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
28
Kills
19
19
Deaths
28
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CoolArmTyr
King Arthur
8
5
4
2
L
Fafnir
2
4
4
1
W
Ao Kuang
GodFistMeSin
Ao Kuang
9
3
8
4.33
L
Vulcan
Krimyr
Vulcan
1
3
3
0.83
L
Bakasura
PraiseAllah05
Bakasura
2
10
5
0.45
L
10
4
1
2.63
W
Izanami
Tsukiyeaux
Izanami
7
6
4
1.5
L
Cthulhu
Tuertö
Cthulhu
4
7
2
0.71
W
0
3
14
2.33
W
Kukulkan
chellric
Kukulkan
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,525
Damage
63,736
94,151
Taken
93,724
59,757
Mitigated
57,114
19,704
Healing
19,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CoolArmTyr
King Arthur
16,269
1,458
0
1,505
22,794
22,397
108
7,731
14,181
0
82,873
L
Fafnir
5,045
574
363
5,335
19,597
16,935
10
9,148
10,449
18,980
0
W
Ao Kuang
GodFistMeSin
Ao Kuang
16,898
4,237
0
9,940
24,834
10,699
1,022
9,621
14,529
99,259
0
L
Vulcan
Krimyr
Vulcan
19,029
3,995
0
1,753
9,769
3,986
0
7,342
2,427
100,848
0
L
Bakasura
PraiseAllah05
Bakasura
6,959
5,071
0
2,496
23,437
9,497
0
9,135
14,302
0
56,039
L
21,503
9,487
1,300
6,266
20,438
7,982
1,054
8,819
11,619
0
109,605
W
Izanami
Tsukiyeaux
Izanami
17,056
13,479
0
4,330
19,253
7,536
2,291
4,376
14,725
0
127,056
L
Cthulhu
Tuertö
Cthulhu
11,200
475
0
2,115
20,483
18,714
316
4,756
15,727
61,584
0
W
6,994
1,937
0
1,915
16,609
15,030
0
7,836
8,151
24,838
0
W
Kukulkan
chellric
Kukulkan
15,308
1,023
0
2,014
10,661
4,095
0
6,140
4,211
94,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,613
Gold Earned
55,705
687
Minions Killed
625
0
Camps Cleared
0
2,316,488
Distance Traveled
2,273,360
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,350
537
138
6
0
453,367
0
L
Fafnir
8,911
387
28
1
0
462,584
4
W
Ao Kuang
13,853
602
142
6
0
478,375
5
L
Vulcan
11,549
502
194
8
0
494,329
11
L
Bakasura
10,455
455
103
4
0
445,602
5
L
Chiron
13,282
577
180
8
0
428,663
2
W
Izanami
13,470
586
197
9
0
415,866
7
L
Cthulhu
11,508
500
120
5
0
442,182
5
W
Athena
10,749
467
42
2
0
511,105
9
W
Kukulkan
12,191
530
168
7
0
457,775
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role