Player Matchup

Ah Puch
Ah Puch
PaintChip101
Ah Puch
Level 25
God Stats
16W - 8L
1,679 SR
Queue Stats
142W - 113L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
aj_be_killin
Gilgamesh
Level 85
God Stats
40W - 41L
1,448 SR
Queue Stats
416W - 417L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
rage_Rex_revenge
Hou Yi
Level 106
God Stats
4W - 8L
1,279 SR
Queue Stats
193W - 216L
1,466 Elo+
Party 1
Team Averages
Level 72
1,469 SR
1,474 Elo+

VS

Team Averages
Level 56
1,500 SR
1,370 Elo+
Gilgamesh
Gilgamesh
PackerFanDavid
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,297 Elo+
Party 2
Olorun
Olorun
Shawshanation
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,068 Elo+
Party 2
Skadi
Skadi
maximon151
Skadi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PaintChip101
Ah Puch
12
5 / 3 / 2
9,325
717
11,113
5,727
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
aj_be_killin
Gilgamesh
13
4 / 1 / 6
9,400
723
8,711
8,718
7,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 6
8,762
674
5,323
6,330
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PackerFanDavid
Gilgamesh
11
3 / 3 / 1
8,146
627
6,291
12,301
11,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 4 / 2
7,852
604
1,476
7,674
4,402
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
12
2 / 3 / 3
8,357
643
8,365
9,895
3,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
5
5
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
PackerFanDavid
Gilgamesh
3
3
1
1.17
W
Ah Puch
PaintChip101
Ah Puch
5
3
2
2
L
0
4
2
0.25
W
Gilgamesh
aj_be_killin
Gilgamesh
4
1
6
7
L
Skadi
2
3
3
1.17
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
16,132
20,775
Taken
29,870
11,208
Mitigated
19,206
3,572
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
PackerFanDavid
Gilgamesh
6,291
1,117
0
801
12,301
11,482
0
3,849
8,222
0
18,558
W
Ah Puch
PaintChip101
Ah Puch
11,113
509
0
346
5,727
1,645
126
435
5,292
45,040
0
L
1,476
637
588
1,480
7,674
4,402
120
4,209
3,435
9,980
0
W
Gilgamesh
aj_be_killin
Gilgamesh
8,711
2,218
0
1,949
8,718
7,498
126
780
7,938
0
27,300
L
Skadi
8,365
2,803
0
2,108
9,895
3,322
480
3,078
6,637
0
44,010
W
5,323
2,211
0
1,277
6,330
2,065
780
330
6,000
0
24,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,487
Gold Earned
24,355
151
Minions Killed
133
0
Camps Cleared
0
718,891
Distance Traveled
643,244
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,146
627
33
3
0
242,400
1
W
Ah Puch
9,325
717
78
6
0
210,004
0
L
Olorun
7,852
604
29
2
0
179,995
3
W
Gilgamesh
9,400
723
24
2
0
277,613
4
L
Skadi
8,357
643
71
5
0
220,849
0
W
Hou Yi
8,762
674
49
4
0
231,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role