Player Matchup

Cthulhu
Cthulhu
Agent Flames
Cthulhu
Level 39
God Stats
2W - 5L
1,283 SR
Queue Stats
213W - 161L
1,504 Elo+
Party 2
Neith
Neith
Chalberto89
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Crispnug
Nemesis
Level 28
God Stats
5W - 2L
1,482 SR
Queue Stats
36W - 31L
1,424 Elo+
Solo
Kukulkan
Kukulkan
TIGRES_AURI_055
Kukulkan
Level 4
God Stats
14W - 10L
1,508 SR
Queue Stats
23W - 20L
1,487 Elo+
Solo
Heimdallr
Heimdallr
prymst0n3
Heimdallr
Level 21
God Stats
38W - 16L
1,474 SR
Queue Stats
57W - 41L
1,391 Elo+
Party 2
Team Averages
Level 20
1,449 SR
1,461 Elo+

VS

Team Averages
Level 18
1,508 SR
1,525 Elo+
Amaterasu
Amaterasu
GiantMoney2249
Amaterasu
Level 24
God Stats
3W - 4L
1,282 SR
Queue Stats
41W - 36L
1,463 Elo+
Party 3
Neith
Neith
MonsterAction
Neith
Level 29
God Stats
37W - 34L
1,557 SR
Queue Stats
42W - 40L
1,470 Elo+
Party 3
Ra
Ra
PandaKendo
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Ymir
Ymir
Snowkitten51
Ymir
Level 5
God Stats
1W - 1L
1,728 SR
Queue Stats
3W - 10L
1,737 Elo+
Party 1
Gilgamesh
Gilgamesh
foxden16
Gilgamesh
Level 27
God Stats
6W - 6L
1,474 SR
Queue Stats
150W - 153L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agent Flames
Cthulhu
20
9 / 2 / 11
15,387
570
22,326
30,578
47,423
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 6 / 9
13,616
504
11,968
14,019
6,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Crispnug
Nemesis
20
11 / 3 / 2
15,267
565
17,778
27,530
13,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
20
2 / 5 / 10
13,088
485
13,092
12,850
6,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
prymst0n3
Heimdallr
20
7 / 5 / 10
14,976
555
22,176
19,142
10,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GiantMoney2249
Amaterasu
18
2 / 4 / 6
11,696
433
5,597
22,720
18,792
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
1 / 6 / 5
12,099
448
16,515
19,278
7,354
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
4 / 9 / 4
12,652
469
13,233
16,072
6,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 8 / 2
11,708
434
791
19,034
7,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gilgamesh
foxden16
Gilgamesh
20
14 / 6 / 1
13,804
511
24,101
31,057
15,800
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
33
Kills
21
21
Deaths
33
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Agent Flames
Cthulhu
9
2
11
7.25
W
4
6
9
1.42
W
Nemesis
Crispnug
Nemesis
11
3
2
4
L
Amaterasu
GiantMoney2249
Amaterasu
2
4
6
1.25
L
1
6
5
0.58
L
4
9
4
0.67
L
0
8
2
0.13
W
Kukulkan
2
5
10
1.4
L
Gilgamesh
foxden16
Gilgamesh
14
6
1
2.42
W
Heimdallr
prymst0n3
Heimdallr
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,340
Damage
60,237
104,119
Taken
108,161
84,834
Mitigated
55,900
31,341
Healing
19,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Agent Flames
Cthulhu
22,326
1,355
787
9,671
30,578
47,423
406
3,685
26,403
75,723
0
W
11,968
5,605
0
2,776
14,019
6,453
2,311
1,192
12,686
0
55,731
W
Nemesis
Crispnug
Nemesis
17,778
11,308
0
11,007
27,530
13,931
3,797
3,097
24,169
0
130,121
L
Amaterasu
GiantMoney2249
Amaterasu
5,597
1,986
0
5,527
22,720
18,792
1,166
3,458
19,218
0
50,458
L
16,515
8,367
768
8,117
19,278
7,354
3,656
7,726
11,306
0
97,848
L
13,233
1,955
1,982
718
16,072
6,029
653
4,940
11,132
52,976
0
L
791
324
0
5
19,034
7,925
140
10,002
8,772
18,350
0
W
Kukulkan
13,092
1,925
0
1,867
12,850
6,588
3,124
2,518
10,290
62,812
0
L
Gilgamesh
foxden16
Gilgamesh
24,101
7,483
0
2,799
31,057
15,800
0
8,620
22,315
0
96,713
W
Heimdallr
prymst0n3
Heimdallr
22,176
11,545
0
5,233
19,142
10,439
5,250
6,272
12,548
0
99,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,334
Gold Earned
61,959
606
Minions Killed
490
0
Camps Cleared
0
2,396,557
Distance Traveled
2,420,760
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,387
570
81
3
0
521,755
3
W
Neith
13,616
504
97
4
0
437,689
1
W
Nemesis
15,267
565
166
6
0
483,983
0
L
Amaterasu
11,696
433
85
3
0
493,689
1
L
Neith
12,099
448
153
6
0
417,332
3
L
Ra
12,652
469
103
4
0
546,051
0
L
Ymir
11,708
434
31
1
0
384,814
0
W
Kukulkan
13,088
485
120
4
0
461,158
0
L
Gilgamesh
13,804
511
118
4
0
578,874
1
W
Heimdallr
14,976
555
142
5
0
491,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role