Player Matchup

Janus
Janus
ASOCarnage
Janus
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 75L
1,515 Elo+
Party 3
Athena
Athena
MadBoiDio
Athena
Level 66
God Stats
1W - 0L
1,382 SR
Queue Stats
152W - 139L
1,562 Elo+
Party 3
Thoth
Thoth
Spartaneous
Thoth
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,519 Elo+
Party 2
Xbalanque
Xbalanque
TheKrayfish
Xbalanque
Level 16
God Stats
1W - 2L
1,516 SR
Queue Stats
2W - 2L
1,752 Elo+
Party 2
Hercules
Hercules
thewh1te0ne
Hercules
Level 25
God Stats
9W - 9L
1,900 SR
Queue Stats
22W - 19L
1,559 Elo+
Party 3
Team Averages
Level 79
1,560 SR
1,581 Elo+

VS

Team Averages
Level 109
1,431 SR
1,558 Elo+
Vulcan
Vulcan
BootyClap_Jess
Vulcan
Level 17
God Stats
0W - 1L
1,443 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 1
Cthulhu
Cthulhu
BussDown1974BMW
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 1
Horus
Horus
X-Phusion
Horus
Level 149
God Stats
0W - 1L
1,291 SR
Queue Stats
8W - 10L
1,485 Elo+
Party 1
Kali
Kali
http-Plato
Kali
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,667 Elo+
Party 1
Medusa
Medusa
ironraider53
Medusa
Level 148
God Stats
9W - 16L
1,420 SR
Queue Stats
167W - 179L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
5 / 1 / 7
10,488
807
13,450
6,932
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
MadBoiDio
Athena
15
2 / 0 / 11
10,007
770
9,723
14,558
13,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 4 / 10
10,160
782
13,592
9,181
3,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
TheKrayfish
Xbalanque
15
2 / 1 / 4
9,211
709
5,469
5,122
1,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
thewh1te0ne
Hercules
17
7 / 0 / 7
11,216
863
14,294
15,504
15,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
7,092
546
4,783
10,011
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 2
8,133
626
10,648
16,218
13,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
X-Phusion
Horus
14
2 / 5 / 0
7,962
612
4,863
16,815
12,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 4 / 4
7,818
601
4,811
11,353
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
15
2 / 2 / 1
8,475
652
10,547
11,771
4,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
19
Kills
6
6
Deaths
19
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
5
1
7
8.5
L
0
7
0
0
L
2
1
2
3
W
Athena
MadBoiDio
Athena
2
0
11
7.5
W
3
4
10
2
W
Xbalanque
TheKrayfish
Xbalanque
2
1
4
4
L
Horus
X-Phusion
Horus
2
5
0
0.4
L
0
4
4
0.5
L
Medusa
2
2
1
1.25
W
Hercules
thewh1te0ne
Hercules
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,528
Damage
35,652
51,297
Taken
66,168
37,949
Mitigated
39,345
8,767
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
13,450
298
0
659
6,932
3,131
950
2,074
4,638
44,832
0
L
4,783
1,514
0
0
10,011
3,548
1
6,796
3,015
15,364
0
L
10,648
679
353
570
16,218
13,864
1
7,440
8,298
29,032
0
W
Athena
MadBoiDio
Athena
9,723
3,088
0
0
14,558
13,581
461
3,577
10,501
20,944
0
W
13,592
443
0
1,749
9,181
3,469
1,540
1,803
7,088
53,446
0
W
Xbalanque
TheKrayfish
Xbalanque
5,469
3,977
0
899
5,122
1,839
1,386
1,289
3,583
0
15,547
L
Horus
X-Phusion
Horus
4,863
2,238
1,000
4,642
16,815
12,430
0
9,923
6,484
0
12,966
L
4,811
1,839
0
1,335
11,353
5,005
0
5,400
5,805
0
17,479
L
Medusa
10,547
5,237
0
0
11,771
4,498
0
6,430
5,087
0
35,711
W
Hercules
thewh1te0ne
Hercules
14,294
3,310
569
4,891
15,504
15,929
448
6,066
9,034
0
38,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,082
Gold Earned
39,480
330
Minions Killed
194
10
Camps Cleared
4
1,284,273
Distance Traveled
1,184,447
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,488
807
108
8
3
258,347
4
L
Vulcan
7,092
546
32
2
0
201,687
0
L
Cthulhu
8,133
626
49
4
1
268,850
0
W
Athena
10,007
770
21
2
1
296,505
3
W
Thoth
10,160
782
104
8
4
230,828
1
W
Xbalanque
9,211
709
31
2
0
231,613
0
L
Horus
7,962
612
17
1
0
227,782
0
L
Kali
7,818
601
27
2
1
236,326
0
L
Medusa
8,475
652
69
5
2
249,802
3
W
Hercules
11,216
863
66
5
2
266,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role