Player Matchup

Ao Kuang
Ao Kuang
BitterCampari13
Ao Kuang
Level 100
God Stats
2W - 0L
1,298 SR
Queue Stats
282W - 228L
1,597 Elo+
Party 2
Apollo
Apollo
Grifdog123
Apollo
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 154L
1,532 Elo+
Party 3
Loki
Loki
RedHybrid17
Loki
Level 36
God Stats
14W - 11L
1,607 SR
Queue Stats
31W - 25L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
otorop
Gilgamesh
Level 43
God Stats
49W - 32L
1,595 SR
Queue Stats
178W - 153L
1,532 Elo+
Party 3
Ares
Ares
yuioprob
Ares
Level 43
God Stats
43W - 15L
1,715 SR
Queue Stats
178W - 133L
1,657 Elo+
Party 2
Team Averages
Level 52
1,543 SR
1,558 Elo+

VS

Team Averages
Level 73
1,435 SR
1,425 Elo+
Mercury
Mercury
DEVDUHGOAT
Mercury
Level 80
God Stats
3W - 3L
1,297 SR
Queue Stats
174W - 155L
1,460 Elo+
Party 1
Fenrir
Fenrir
FNxQ3w
Fenrir
Level 25
God Stats
26W - 22L
1,452 SR
Queue Stats
807W - 783L
1,366 Elo+
Party 1
Ra
Ra
KaydaRealest
Ra
Level 122
God Stats
6W - 5L
1,427 SR
Queue Stats
163W - 173L
1,419 Elo+
Party 1
Ah Puch
Ah Puch
SorryImSoBad75
Ah Puch
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,378 Elo+
Solo
Artemis
Artemis
SubZero4855
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
10 / 3 / 14
13,086
1,007
15,468
13,039
8,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
Grifdog123
Apollo
20
11 / 0 / 20
13,429
1,033
21,384
7,354
4,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 3 / 19
11,385
876
4,845
9,022
6,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
otorop
Gilgamesh
20
11 / 0 / 21
13,932
1,072
15,760
12,053
16,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
20
3 / 1 / 27
13,624
1,048
10,572
14,350
18,707
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DEVDUHGOAT
Mercury
17
2 / 7 / 2
11,064
851
11,168
17,617
7,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
FNxQ3w
Fenrir
16
1 / 18 / 2
10,513
809
10,167
26,081
12,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 7 / 4
12,153
935
12,342
15,018
6,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 0
7,810
601
0
0
0
Artemis
SubZero4855
Artemis
18
3 / 6 / 1
11,807
908
15,944
13,978
6,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
16
38
Kills
7
7
Deaths
38
101
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
10
3
14
5.67
L
Mercury
DEVDUHGOAT
Mercury
2
7
2
0.43
L
Fenrir
FNxQ3w
Fenrir
1
18
2
0.11
W
Apollo
Grifdog123
Apollo
11
0
20
21
L
1
7
4
0.43
W
3
3
19
4.17
L
0
0
0
0
L
Artemis
SubZero4855
Artemis
3
6
1
0.58
W
Gilgamesh
otorop
Gilgamesh
11
0
21
21.5
W
Ares
3
1
27
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,029
Damage
49,621
55,818
Taken
72,694
55,317
Mitigated
32,957
8,118
Healing
5,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
15,468
5,131
0
2,398
13,039
8,226
0
2,654
10,385
38,211
1,541
L
Mercury
DEVDUHGOAT
Mercury
11,168
8,133
0
855
17,617
7,762
0
6,521
11,096
0
18,672
L
Fenrir
FNxQ3w
Fenrir
10,167
4,188
0
710
26,081
12,718
0
4,818
21,263
0
20,074
W
Apollo
Grifdog123
Apollo
21,384
14,415
0
1,453
7,354
4,940
0
1,721
5,633
0
56,829
L
12,342
908
1,245
1,977
15,018
6,340
0
7,341
7,677
59,239
0
W
4,845
2,721
0
95
9,022
6,661
0
1,083
7,939
0
10,828
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
SubZero4855
Artemis
15,944
8,242
0
834
13,978
6,137
0
6,845
7,133
0
42,644
W
Gilgamesh
otorop
Gilgamesh
15,760
2,793
606
1,098
12,053
16,783
0
1,874
10,179
0
36,462
W
Ares
10,572
450
230
2,238
14,350
18,707
0
5,010
9,340
28,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,456
Gold Earned
53,347
219
Minions Killed
213
12
Camps Cleared
4
1,156,744
Distance Traveled
888,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,086
1,007
46
4
4
230,580
0
L
Mercury
11,064
851
19
1
1
268,855
0
L
Fenrir
10,513
809
21
2
0
225,699
0
W
Apollo
13,429
1,033
89
7
2
237,225
0
L
Ra
12,153
935
120
9
2
233,942
0
W
Loki
11,385
876
12
1
0
206,657
0
L
Ah Puch
7,810
601
0
0
0
0
0
L
Artemis
11,807
908
53
4
1
159,877
0
W
Gilgamesh
13,932
1,072
35
3
6
255,155
0
W
Ares
13,624
1,048
37
3
0
227,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role