Player Matchup

Athena
Athena
 
Athena
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BioHaVoC X1
Zeus
Level 29
God Stats
2W - 5L
1,675 SR
Queue Stats
5W - 12L
1,357 Elo+
Party 1
Gilgamesh
Gilgamesh
Phoenix9267
Gilgamesh
Level 121
God Stats
6W - 1L
1,713 SR
Queue Stats
30W - 49L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
dj panda party
Danzaburou
Level 106
God Stats
2W - 0L
1,442 SR
Queue Stats
8W - 6L
1,481 Elo+
Party 1
Team Averages
Level 77
1,582 SR
1,449 Elo+

VS

Team Averages
Level 89
1,436 SR
1,385 Elo+
Tiamat
Tiamat
DonJames713
Tiamat
Level 123
God Stats
13W - 28L
1,450 SR
Queue Stats
36W - 63L
1,275 Elo+
Solo
Heimdallr
Heimdallr
WingZeroHarp
Heimdallr
Level 66
God Stats
0W - 1L
1,378 SR
Queue Stats
16W - 27L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
Zavala2737
Gilgamesh
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,397 Elo+
Party 2
Hades
Hades
ayyRem
Hades
Level 65
God Stats
0W - 1L
1,414 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
6 / 1 / 11
10,713
1,071
2,897
9,564
7,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
7 / 1 / 7
10,272
1,027
10,394
5,747
2,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Phoenix9267
Gilgamesh
16
6 / 1 / 14
10,656
1,066
11,515
11,205
8,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
dj panda party
Danzaburou
15
9 / 2 / 4
10,726
1,073
12,276
8,778
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 7 / 1
7,294
729
4,402
10,044
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
WingZeroHarp
Heimdallr
13
1 / 7 / 0
7,563
756
4,265
10,032
3,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Zavala2737
Gilgamesh
13
1 / 8 / 0
7,545
755
6,889
10,904
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
ayyRem
Hades
14
3 / 6 / 0
9,177
918
4,279
12,677
5,395
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
28
Kills
5
5
Deaths
28
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
1
11
11.5
W
7
1
7
10.5
L
Tiamat
0
7
1
0.07
W
Gilgamesh
Phoenix9267
Gilgamesh
6
1
14
13
L
Heimdallr
WingZeroHarp
Heimdallr
1
7
0
0.14
L
Gilgamesh
Zavala2737
Gilgamesh
1
8
0
0.13
L
Hades
ayyRem
Hades
3
6
0
0.5
W
Danzaburou
dj panda party
Danzaburou
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,082
Damage
19,835
35,294
Taken
43,657
22,199
Mitigated
19,214
6,263
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,897
537
0
1,759
9,564
7,196
682
2,885
6,585
15,954
0
W
10,394
1,806
267
2,005
5,747
2,266
1,995
2,061
3,520
39,195
0
L
Tiamat
4,402
324
123
1,695
10,044
4,638
0
7,159
2,885
18,189
0
W
Gilgamesh
Phoenix9267
Gilgamesh
11,515
4,129
0
123
11,205
8,941
2,183
1,569
9,502
0
29,410
L
Heimdallr
WingZeroHarp
Heimdallr
4,265
1,461
0
720
10,032
3,869
0
2,145
7,887
0
16,946
L
Gilgamesh
Zavala2737
Gilgamesh
6,889
1,708
0
279
10,904
5,312
0
2,612
8,292
0
22,943
L
Hades
ayyRem
Hades
4,279
329
158
2,395
12,677
5,395
0
1,912
10,765
22,401
0
W
Danzaburou
dj panda party
Danzaburou
12,276
6,131
0
2,109
8,778
3,796
2,696
2,128
6,650
0
36,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,367
Gold Earned
31,579
186
Minions Killed
150
7
Camps Cleared
7
834,712
Distance Traveled
573,521
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,713
1,071
32
3
2
223,126
0
W
Zeus
10,272
1,027
76
8
1
169,078
0
L
Tiamat
7,294
729
29
3
0
151,384
1
W
Gilgamesh
10,656
1,066
33
3
3
235,541
0
L
Heimdallr
7,563
756
26
3
2
153,762
0
L
Gilgamesh
7,545
755
38
4
4
148,410
1
L
Hades
9,177
918
57
6
1
119,965
0
W
Danzaburou
10,726
1,073
45
5
1
206,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role